06 Jun 22 Early Access Build
- fixed an AI loop if it fired using a stack of units containing passengers on a vehicle.
- fixed LOS sometimes not skipping lower obstacles when between two hexes of differing height.
- multiplayer: possible fix for a disconnect when withdrawing from Melee.
- Guards Counterattack & Hold and Fire in the Streets of Stalingrad: updated to add three more German squads to the German OOB.
- Scenario Editor: added unit attribute Sluggish Start.
- fixed LOS sometimes not skipping lower obstacles when between two hexes of differing height.
- multiplayer: possible fix for a disconnect when withdrawing from Melee.
- Guards Counterattack & Hold and Fire in the Streets of Stalingrad: updated to add three more German squads to the German OOB.
- Scenario Editor: added unit attribute Sluggish Start.