1. Lock 'n Load Tactical Digital: Core Game
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  3. 30 Sep 22 Early Access Build

30 Sep 22 Early Access Build

- The Alamo: fixed missing US AH-6 reinforcements.
- multiplayer: fixed the joining player from sometimes not being able to mark 'ready' for saved games or custom scenarios.
- multiplayer: fixed the melee that starts at the end of an impulse from remaining in a Mob square to start properly on both computers.
- multiplayer: fixed Sniper Team selected targets not being passed correctly to other computer.
- Convoy to Hell: fixed a bug where multiplayer would crash upon loading a save of this scenario.