22 Jul 22 Early Access Build
- fixed a bug where ordnance attacks that hit the turret sometimes mistakenly used the hull facing instead of the turret facing when deciding what side of the turret was hit.
- 40mm grenades no longer reduce a Half-Squad's inherent firepower when in use because they 'do not count as a Support Weapon'.
- removed red shading of disallowed hexes on AI turn.
- 40mm grenades no longer reduce a Half-Squad's inherent firepower when in use because they 'do not count as a Support Weapon'.
- removed red shading of disallowed hexes on AI turn.