1. Lock 'n Load Tactical Digital: Core Game
  2. News
  3. 17 Dec 21 Early Access Build

17 Dec 21 Early Access Build

- another fix for firing units sometimes auto-rotating the wrong direction to allow a shot
- fixed "capture X buildings" victory condition that somehow turned into every individual hex at some point
- changes to Advanced Vehicle Combat from feedback: the old dud/catastrophic results (when one die is a 1 and one is a 6) from the standard rules are put back in; and subsequent penetration results of the same general system Damaged+Destroyed or Destroyed+Damaged now result in vehicle destruction.
- multiplayer: fixed a bug with the popup-response windows for skills/abilities where one computer could answer before the other saw the question and get the game stuck
- North Africa: fixed the missing UK Grant armor values
- River of Perfume: removed out-of-bounds victory hex M3 that was just taunting you