1. Lock 'n Load Tactical Digital: Core Game
  2. News
  3. 05 Dec 23 Early Access Build

05 Dec 23 Early Access Build

- fixed a potential AI loop with it trying to use ord-only support weapons (such as PTRS rifle) vs unarmored targets.
- claymores no longer allowed to fire into a hex with friendly units in it.
- fixed Red Star Stingers to be properly flagged as an AA weapon (new games only).
- multiplayer: fixed a desync bug when claymores were prompted for their attack.
- Roosevelt's Butchers: fixed victory text to correctly say the points are for being on map 14, not 16.