- fixed Armor Leaders to have the proper activation radius for vehicles. - added missing description for the use of the Tank Ace skill.
30 Jul 22 Early Access Build
- fix for melee bug vs. helpless units introduced yesterday.
29 Jul 22 Early Access Build
- fixed vehicles marked as immobilized in the editor to be unable to turn their hulls. - further reduced volume of intro video. - Scenario Editor: added unit flag Surprising.
22 Jul 22 Early Access Build
- fixed a bug where ordnance attacks that hit the turret sometimes mistakenly used the hull facing instead of the turret facing when deciding what side of the turret was hit. - 40mm grenades no longer reduce a Half-Squad's inherent firepower when in use because they 'do not count as a Support Weapon'. - removed red shading of disallowed hexes on AI turn.
08 Jul 22 Early Access Build 2
- fixed crash with indirect fire caused by the new attack modifier.