1. Lock 'n Load Tactical Digital: Core Game
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Lock 'n Load Tactical Digital: Core Game News

20 Jun 22 Early Access Build

- Enemy at the Gates: added maps needed if player doesn't own Heroes of the Bitter Harvest.
- Scenario Editor: added unit attribute Extra Tough.

16 Jun 22 Early Access Build

- fixed Arnat's Shaken Morale to be 5.
- updated StuH counter; different paintjob and ordnance table.
- possible fix for three-module scenarios loading with 'missing counters'.
- Scenario Editor: added unit attributes Immobilized, Arrive Adjacent.

10 Jun 22 Early Access Build

- same LOS fix as on Jun 6 but for split hexes.
- Fire in the Streets of Stalingrad: fixed the German reinforcements not having any arrival hexes.

06 Jun 22 Early Access Build

- fixed an AI loop if it fired using a stack of units containing passengers on a vehicle.
- fixed LOS sometimes not skipping lower obstacles when between two hexes of differing height.
- multiplayer: possible fix for a disconnect when withdrawing from Melee.
- Guards Counterattack & Hold and Fire in the Streets of Stalingrad: updated to add three more German squads to the German OOB.
- Scenario Editor: added unit attribute Sluggish Start.

03 Jun 22 Early Access Build

- fixed deployed immobile weapons from being allowed to move up/down stairs.
- fixed the StuH counter & stats.
- Queens Pawn to Queens Three: fixed the motorcycle SSR not being enforced (also added to Scenario Editor as the unit attribute No Mounted Weapons).
- Scenario Editor: added unit attribute Slayer Weapon.
- Multiplayer: restored the missing X/checkmarks on the network game setup screen.