1. Lock 'n Load Tactical Digital: Core Game
  2. News

Lock 'n Load Tactical Digital: Core Game News

26 Feb 23 Early Access Build

- fixed a crash when a flamethrower damages a stack and only a Hero survives, who is not Shaken, and therefore does not retreat.
- Battle Generator: fixed the AI Extra Chance of No Vehicles input field on the setup screen being initialized with the wrong # on a second or subsequent scenario generated in a session.
- Fighting the Hedgehogs: fixed German units not being worth half VP when Shaken (must restart scenario).
- Last Charge of the Spahis: fixed victory hexes (must restart scenario).

24 Feb 23 Early Access Build 2

- fix for Defiance Pack 2 not showing up if you didn't have Pack 1.

24 Feb 23 Early Access Build

- added gold rings to scenario nation icons if the player has won as that side; this can be disabled in Options->Interface if it is of no interest to the player.
- fixed a bug where the AI would keep trying to move a Stealth move unit after it was out of moves and hang for a while.
- The Road to Hill 311: German VP are now shown in the window along with the French VP.
- Day of Heroes grid map: after further consultation with the rules authorities, reverse movement of vehicles into the rear diagonal corners is now allowed.

23 Feb 23 Early Access Build

- fixed Maneuver skill not working correctly when using it to retreat.
- Where Are All the Others?: fixed victory determination for Germans.

22 Feb 23 Early Access Build

- Heroes in Defiance Battlepack 2 released.
- Day of Heroes grid map: fixed the vehicle reverse not allowing the correct squares for some facings.
- mouse wheel can now be used to scroll the module boxes.