1. Lock 'n Load Tactical Digital: Core Game
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Lock 'n Load Tactical Digital: Core Game News

02 Sep 22 Early Access Build

- Unity updated to 2020.3.38f1.
- fixed units in same hex being wrongfully allowed to fire at different hexes in the same impulse.
- Scenario Editor: added terrain attributes Small Upper Story and Explosive.
- Scenario Editor: added victory condition Exit Mission-Target Unit.

05 Aug 22 Early Access Build

- fixed Armor Leaders to have the proper activation radius for vehicles.
- added missing description for the use of the Tank Ace skill.

30 Jul 22 Early Access Build

- fix for melee bug vs. helpless units introduced yesterday.

29 Jul 22 Early Access Build

- fixed vehicles marked as immobilized in the editor to be unable to turn their hulls.
- further reduced volume of intro video.
- Scenario Editor: added unit flag Surprising.

22 Jul 22 Early Access Build

- fixed a bug where ordnance attacks that hit the turret sometimes mistakenly used the hull facing instead of the turret facing when deciding what side of the turret was hit.
- 40mm grenades no longer reduce a Half-Squad's inherent firepower when in use because they 'do not count as a Support Weapon'.
- removed red shading of disallowed hexes on AI turn.