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Learning Factory News

Dock-dock-dockin'! - New Update, v0.22.142



Say what you want, but we think that when you put the word "Factory" in your game's name, that's basically a commitment. That means, another fortnight - another update! Yes, with more content. Yes, with another new building. Yes, with more gameplay tweaks. No, it's not gonna last forewer: we're going to release the game soon. But there's so much fun to have still!

[h2]v0.22.142 Released![/h2]


[h3]Gameplay[/h3]
  • New building: Cargo Dock is more spacious than a regular Dock, but still only fits 1 type of goods
  • Two-Item Cargo Dock is now a bit further on the Research Tree and is optional
  • High Quality (++) Cat Food recipe altered
  • New perk for cat researchers, allowing them to use all types of data from Data Storages
  • Perks slightly rebalanced
  • Doubled the efficiency of the Lumber-mill upgrade increasing the chopping speed
  • Added a new default recipe for Lumber-mill for chopping Fir Trees in the northern biome
  • After unlocking Tavern Tier 3 players can choose to search for researchers with the focus on selected knowledge field (suggested by Cat (the Black))

[h3]Graphics & Sound[/h3]
  • New art for Microchips
  • New art for Graphic Cards
  • New art for Cat Food
  • New art for Hammocks
  • 2 new tracks for Underground level


[h3]QoL & Interface[/h3]
  • Pressing Wiki hotkey when hovering mouse on an item in the Backpack or on the recipe list in a building opens this item's page in the WIki
  • Item categories on the building panel are now available underground, too
  • Improved object pickup (options)
  • Improved Zeppelin route removal (options)
  • Sorting by skill feature added to the Dormitory
  • Sorting by skill feature added when selecting a researcher in a Lab
  • UI/UX improvements
  • Bug fixes


https://store.steampowered.com/app/1150090/Learning_Factory

Don't forget to follow Learning Factory on Steam to get the news about new updates as soon as they're out there


----------------------

[h2]How to Get More Involved[/h2]

Going to Early Access is but the first step to glory (and eternal cat happiness). Wanna be part of what happens next? Head to this blog post and learn how to help make the game even more awesome!

[h2]Share Your Gameplay and Become Part of KOTOVOD History[/h2]
Learning Factory needs your help! Record a 10 or more minutes of you playing the game, share a video using any way you see fit, write your name into Learning Factory credits and get a promo cat! Make history here

Learning Factory Dev Diaries, June 2023 - Stage 3 Complete, Content Intensifies



Hey everyone! You know the drill: the full release is approaching, much stuff is being added to the game these months, and lots of polishing tasks lie ahead of us!

That said, this issue of Dev Diaries will have little text and lots of pretty pictures: last month was marked with not one, but two major updates, a new story chapter, a handful of new buildings, and a bunch of redesigned items!



Let's start with those buildings though: all of them will provide a lot of challenges and opportunities in the late parts of the game!

Gummy Press & Omniloom produce multiple types of High Quality items but require respectively exquisite ingredients. While Teleports allow you to travel between any parts of the map - given that you have enough Machine Learning capacity to afford them.



Lots of fun stuff is happening under the surface of Mars, too: there're now glowy plants for you to harvest & make into the finest cat goods in the Solar System:



Speaking of goods, the great redesign of in-game art continues! By now, most of the items you produce in the game, including Quality and High Quality items, have their own distinctive look! Within the next couple of updates, we'll complete our collection of uniqe-looking items (that is if we don't introduce more items - no immediate plans for that but who knows!):





Sorry, we won't be showing much of the new comics (except for the art we used for cover image above) - we wouldn't dare to spoil the fun of discovering them by yourselves! But we assure you, they're in the game: adding them allowed us to mark Stage 3 of Early Access as complete! It's been a bit more than a year since we've closed Stage 2 - we considered it a legitimate excuse to show you some images, all taken sometime in May of 2021, 2022, and 2023, respectively:







…here, have some more, wouldn't you:







And here's our roadmap, so you could appreciate the path we've come along with you, our awesome players:



See you with more Learning Factory news in July! In the meantime, you're always welcom to chat with us on our Discord server. Until we meet again!

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New Update, v0.22.140: Industrial Redesign



Hey engineers! This week's update is rather festive: we've got new visuals for a whole array of items, along with some sweet improvements here and there! If you already have a well-built Factory, check out on it: you might find it looks a whole lot different!

[h2]v0.22.140 Released![/h2]

[h3]Gameplay[/h3]
  • New building: Omniloom makes only the High Quality Cloth, Pillows, and Hammock, from the finest resources found on Mars
  • New upgrade: increased speed for Cat Blimps
  • Using Biodynamite also maximizes the efficiency of surrounding tiles (without changing the type of tiles)
  • The recipes for Quality (+) and High Quality (++) Claw Sharpeners were changed
  • 3 new achievements

[h3]Graphics[/h3]
  • Loom re-rendered
  • Batteries re-rendered
  • Pillows re-rendered
  • Claw Sharpeners re-rendered
  • Cat Vitamins re-rendered
  • Concrete re-rendered




[h3]QoL & Interface[/h3]
  • Pressing 'Ctrl' + 'J' now auto builds upon Blueprints on both surface and underground levels
  • Improved tutorial
  • UI/UX fixes

[h3]Other[/h3]
  • Improved Twitch integration: added links to selected (by us) streamers, along with the list of active Learning Factory live streams
  • Bug fixes


https://store.steampowered.com/app/1150090/Learning_Factory

Don't forget to follow Learning Factory on Steam to get the news about new updates as soon as they're out there


----------------------

[h2]How to Get More Involved[/h2]

Going to Early Access is but the first step to glory (and eternal cat happiness). Wanna be part of what happens next? Head to this blog post and learn how to help make the game even more awesome!

[h2]Share Your Gameplay and Become Part of KOTOVOD History[/h2]
Learning Factory needs your help! Record a 10 or more minutes of you playing the game, share a video using any way you see fit, write your name into Learning Factory credits and get a promo cat! Make history here

Major Update, v0.22.139: Early Access Stage 3 Completed!



All the machinery on Learning Factory is gently humming, operating at their highest productivity rate. Manipulators are moving back and forth, performing their beatiful dance, silent and nifty. Zeppelins are soaring in the sky, carrying tons of top-notch cat goods in their holds with grace and dignity.

Everything is going according to the plan as Dr. Katz is checking the box next to "Stage 3" line of his "Things to do to reach Catopia" list.

Stage 2 was closed a bit later than a year ago: May '22 it was. Do you remember Learning Factory of the time? No Territories to unlock in Campaign, no Guilds to trade with, no Zeppelins to transfer goods in the sky... The game looked and felt quite differently - just look of these screenshots and spot the difference:





The development is moving forward. Glory to Science!

[h3]v0.22.139 Released![/h3]

[h3]Graphics & Art[/h3]
  • New story comics
  • New menu theme
  • New graphics settings: dynamic resolution & anti-aliasing

[h3]Sound[/h3]
  • New music track for the Underground level

[h3]Gameplay[/h3]
  • Advertising Cat Gate & Target Ad Cat now attract Cats with higher Loyalty level
  • Advertising Cat Gate Gate do not try to summon a Cat without target item in their shopping list, if this Cat type generally has target item in their requests list
  • More Cats are requesting Ice-Cold Smoothies as upsale items
  • Upon reaching the Digital Cat Consciousness milestone on the Research Tree, Dr. Katz requests are rewarded with science points more often and lead to better rewards in general
  • Clicking RMB on a recipe pause button in a building switches on that recipe (suggested by DrDoctor)
  • Added an option to quickly switch from the Dormitory to a Science Lab (suggested by Cat (the Black))

[h3]QoL & Interface[/h3]
  • Improved Tutorial
  • Improved tooltips
  • New engine version
  • Key input is no longer registered in the game when the game window is out of focus
  • Added 1 more mouse cursor option to the Accessibility options
  • Performance optimization
  • UI improvement
  • Bug fixes


https://store.steampowered.com/app/1150090/Learning_Factory

Don't forget to follow Learning Factory on Steam to get the news about new updates as soon as they're out there


----------------------

[h2]How to Get More Involved[/h2]

Going to Early Access is but the first step to glory (and eternal cat happiness). Wanna be part of what happens next? Head to this blog post and learn how to help make the game even more awesome!

[h2]Share Your Gameplay and Become Part of KOTOVOD History[/h2]
Learning Factory needs your help! Record a 10 or more minutes of you playing the game, share a video using any way you see fit, write your name into Learning Factory credits and get a promo cat! Make history here

Learning Factory is 20% Off For Cozy & Friendly Games Celebration



That's right, you heard it! The game is on sale as part of this awesome, cozy & family friendly event.

The 20% discount for Learning Factory will be there until June 5!

Got get a bunch of great games, and then some! Buy Learning Factory for your family members, too:

https://store.steampowered.com/app/1150090/Learning_Factory/