[h3]We have made significant progress this month, introducing tiers to every building to make character progression feel even better.[/h3]

- We added tiers to most of the production buildings, which will improve ranch progression.
- We also added plenty of new buildings to build in the game. We are still working on the resource cost balance.
- Farming received further improvements both visually and gameplay-wise.
- We also added a calendar to help the player keep track of all events.
- Animal sickness has been added to the game as a new mechanic.
- We added the ability to paint the walls with the colors you want. ( It'll require paint)
- Plenty of new pickables, such as plants, have been added, which will allow for the creation of cheap medicine.
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