TMOing
[h2]Dear Traveller,[/h2]
If you’ve been following our various ramblings you’ll no doubt have heard us using the initialism TMORPG for Tiny Online Multiplayer and today we’re going to try to answer some of the many questions that we’ve heard and address some of your practical concerns about playing together. Let’s dive right in…
[h2]How many people will there be in my game?[/h2]
Currently we can’t give even a rough estimate just yet, and this is because the team will spend much of Early Access reading the play data in order to adjust numbers to make a good balance of player meetings and solo experience. Game Designer Beta Alves says “We’ll be watching how often groups form and balance and tweak accordingly. We’ll be avoiding a situation in which you’ll always be in groups – we want the joy of company to come with the contrast of some solitude so you can appreciate how it feels to travel alone and with others.”
To tell us what your experience of meeting frequency is and to keep your views heard, be sure to drop them into the relevant chat in our Steam forum (to be populated!) once you start playing in just 13 days – eek!
[h2]Can we play with friends?[/h2]
“Even though they appreciate the incognito elements of the game, players want to connect with their friends” says Beta, and that’s been something that we’ve heard often from backers and community. In response, the team has been working on ways to make sure that you can find one another.
To set out together, start by joining the same server, and then once you’ve created your character, you’ll be asked how your journey begins – choose the same options as your friends and you’ll spawn together.

[h2]Finding one another when already on the road[/h2]
If you’re travelling together and log out together you’ll be together when you log back in, resuming your adventure in the same place – together. But if you want to meet with someone who’s setting out at a different time (or time zone!) than you, an ancient temple on an island makes a landmark meeting point. It’s known as the Khelim Temple, and if you need a quick way to get there, there’s a particular knot spell that will come in handy. Don’t worry, it’s not hard to acquire, but to do so you’ll need to unravel a little – so listen as you travel!
Of course another very special place to rendez-vous is Travellers’ Meadow in the north west of Braided Shore. You can of course get there on foot or for Kickstarter backers, use the Travellers’ Portal – and take any non-backer companions with you.

[h2]Communication[/h2]
When you do find one another you’ll be able to communicate using emotes, your own collection of pictograms that will evolve through growth and usage as you travel the world and gain knowledge of its land and culture. You can read more about emotes here.
We’ve been listening to your thoughts and ideas about how you’d like to leave traces of your travels or exchange thoughts or memories in the game. As part of our Kickstarter we promised to implement “Sharing memories”, a way to remember your meetings through passed on items.

[h2]Finding each other beyond the game[/h2]
If the chance encounters that you have lead to meetings out-of-game that would be lovely, and Steam and Discord will be the main places to find one another. We also hope to have some other ways for you to share stories in the future, but at the moment these plans are far too raw to reveal… For now we are just very much looking forward to hearing all about your travels – together or alone, we hope they are many and magical!
Best Wishes
Helen & the Dev Team xx
https://store.steampowered.com/app/1152340/Book_of_Travels/
[h2]Help us bring Braided Shore to life![/h2]
[h3]
[h2]Want more info?[/h2]
[h3]Become a Traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.
[h3]Unique Stories[/h3]
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.
If you’ve been following our various ramblings you’ll no doubt have heard us using the initialism TMORPG for Tiny Online Multiplayer and today we’re going to try to answer some of the many questions that we’ve heard and address some of your practical concerns about playing together. Let’s dive right in…
[h2]How many people will there be in my game?[/h2]
Currently we can’t give even a rough estimate just yet, and this is because the team will spend much of Early Access reading the play data in order to adjust numbers to make a good balance of player meetings and solo experience. Game Designer Beta Alves says “We’ll be watching how often groups form and balance and tweak accordingly. We’ll be avoiding a situation in which you’ll always be in groups – we want the joy of company to come with the contrast of some solitude so you can appreciate how it feels to travel alone and with others.”
To tell us what your experience of meeting frequency is and to keep your views heard, be sure to drop them into the relevant chat in our Steam forum (to be populated!) once you start playing in just 13 days – eek!
[h2]Can we play with friends?[/h2]
“Even though they appreciate the incognito elements of the game, players want to connect with their friends” says Beta, and that’s been something that we’ve heard often from backers and community. In response, the team has been working on ways to make sure that you can find one another.
To set out together, start by joining the same server, and then once you’ve created your character, you’ll be asked how your journey begins – choose the same options as your friends and you’ll spawn together.

[h2]Finding one another when already on the road[/h2]
If you’re travelling together and log out together you’ll be together when you log back in, resuming your adventure in the same place – together. But if you want to meet with someone who’s setting out at a different time (or time zone!) than you, an ancient temple on an island makes a landmark meeting point. It’s known as the Khelim Temple, and if you need a quick way to get there, there’s a particular knot spell that will come in handy. Don’t worry, it’s not hard to acquire, but to do so you’ll need to unravel a little – so listen as you travel!
Of course another very special place to rendez-vous is Travellers’ Meadow in the north west of Braided Shore. You can of course get there on foot or for Kickstarter backers, use the Travellers’ Portal – and take any non-backer companions with you.

[h2]Communication[/h2]
When you do find one another you’ll be able to communicate using emotes, your own collection of pictograms that will evolve through growth and usage as you travel the world and gain knowledge of its land and culture. You can read more about emotes here.
We’ve been listening to your thoughts and ideas about how you’d like to leave traces of your travels or exchange thoughts or memories in the game. As part of our Kickstarter we promised to implement “Sharing memories”, a way to remember your meetings through passed on items.

[h2]Finding each other beyond the game[/h2]
If the chance encounters that you have lead to meetings out-of-game that would be lovely, and Steam and Discord will be the main places to find one another. We also hope to have some other ways for you to share stories in the future, but at the moment these plans are far too raw to reveal… For now we are just very much looking forward to hearing all about your travels – together or alone, we hope they are many and magical!
Best Wishes
Helen & the Dev Team xx
https://store.steampowered.com/app/1152340/Book_of_Travels/
[h2]Help us bring Braided Shore to life![/h2]
[h3]
- Share on Twitter
- Share on Facebook
- Follow Book of Travels on Facebook
- Follow Might & Delight on Twitter
- Follow Might & Delight on Instagram
[h2]Want more info?[/h2]
[h3]Become a Traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.
[h3]Unique Stories[/h3]
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.
[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.