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Book of Travels News

An Update on Current Affairs at Might and Delight

[h3]Community members, Travellers, Friends[/h3]

The past months have been the most revolving, intriguing and emotional that we have ever experienced at our studio. Releasing Book of Travels in Early Access and trying to keep up with the logistical and emotional aftermath has been both fun and challenging. It's safe to say that this period has been unique for us.

It's in the wake of these events that we reach out to you with some important news. With the ambition to be both transparent and concise, we want to share the current status of our company to you all. Our goal is always for you, our community, to know who we really are – whatever that may be.

In light of the launch not going quite as well as we had hoped, we have had to make some rather big, and difficult, cutbacks to our beloved team. In order to stay alive, we have been forced to cut down our team from around 35 people to 10 people. Saying goodbye to so many skilled, trusted and loved Might and Delighters has been, without a shadow of a doubt, our most difficult test in our 11 year history.



Understandably, many of you will wonder how this is going to affect the game going forward. We have suffered a setback and as a result the production pace of coming content WILL be affected. We want to be transparent regarding that. However, we also want you to know that the team that remains is determined and hell bent on two things: surviving and bringing the best possible content to the game. We will do whatever it takes to keep Book of Travels going, and continue to bring it and the company forward together with you.

We want to end by sharing this sentiment; Might and Delight have always been a company that has thrived on the edge and in the margins. We have always sacrificed much in order to bring our visions to life, sometimes going against the smartest strategy in favour of a path closer to our hearts.

In the coming days we will be releasing the game's Original Soundtrack and today we published a donation-like DLC called ”Cup of Kindness” that you can pick up if you wish to further support the project.

We sincerely hope that this news, grim as it is, reach you well. With hope to continue the journey together.

All the best,
Founders Anders, Jakob & Dev Team


https://store.steampowered.com/app/1152340/Book_of_Travels/

https://store.steampowered.com/app/1783460/Book_of_Travels__Cup_of_Kindness/

https://store.steampowered.com/app/1849710/Book_of_Travels__Soundtrack/

[h2]Help us bring Braided Shore to life![/h2]
[h3][/h3]

[h2]Want more info?[/h2]
[h3]Become a Traveller[/h3]
Sign up on our mailing list for news about our game at www.TMORPG.com.

[h3]Unique Stories[/h3]
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...

[h3]Revealing the Early Access World[/h3]
Book of Travels is now available in Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]What is TMORPG?[/h3]
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.

Book of Travels convinced me I can still love MMOs as long as they're tiny




My relationship with MMOs had been decaying for years before I finally let go of my fond teen memories and broke up with them for good. This year I steered clear of New World, avoided being enticed by Final Fantasy XIV, and instead turned my attention to Book of Travels, which its developer Might and Delight calls a "TMORPG" for "tiny" rather than "massive."..
Read more.

Dec. 15 Patch Notes (v.0.17.131221.31599)

Dear Traveller,
Today we've brought you yet another small but much needed patch of changes and fixes. It contains some of the most frequently requested fixes to boats and endeavours. Thank you for your valuable feedback, it really does make Book of Travels a better experience for everyone. Keep it coming! Now to the list:

[h3]General Changes[/h3]

  • The Guise skills now last for longer (10 minutes -> 30 minutes).
  • Added a black border to the loading screen for alternate aspect ratios.


[h3]Bug Fixes[/h3]

  • Fixed an issue where the interaction with an endeavour was delayed.
    - NOTE: Due to this fix, players might see other players teleporting to endeavours to interact with
    them. This is a known issue, but needed for the current solution.
  • Boats should now start as soon as the "Time to Depart" counter is done.
  • Boats should now visually move when they start from standing still.
  • There should no longer be a black screen lingering for several seconds in some cases when changing level with a vehicle.


Best wishes, Oliver & the team at Might and Delight

Dec. 13 Patch Notes (v.0.17.101221.31582)

Dear Traveller,

In a little more than an hour, at 2pm CET (5am PT), we're pushing out a new patch of fixes to Book of Travels. Most of you probably know this now, but anyone who is still online playing by then will get disconnected as the update is being applied.

[h3]General Changes[/h3]

  • If the player is given an item as part of an interaction, a prompt will now tell them if their inventory is full and therefore could not receive the item.


[h3]Bug Fixes[/h3]

  • Fixed various issues with Achievements not triggering correctly.
  • Events that spawn on specific days now spawn according to local time instead of according to the UTC time zone.
  • A case of some day time dependent events appearing or not appearing at the right time of day solved (i.e., some night events not appearing at night and so on).
  • The Carpet Seller in Bat Saha no longer sells the skill ‘Knot of the Infamous’.
  • Knot of the Infamous now has the correct name and description.
  • Occasionally getting stuck when changing levels on a train solved (this fix also solved some overshooting when stopping for trains).
  • Fixed a bug that caused the HUD to disappear when spamming the HUD buttons.
  • Fixed a bug that caused swapping places of items to duplicate the favorite icon on both items.
  • Fixed a bug that caused the favorite icon to be displayed on pocketed items that were not favorited.
  • Toggling the hood now matches the animation.
  • Conjure Flowers now works on the correct terrain type.



Best wishes, Oliver & the team at Might and Delight

Releasing Today: Skill Pack 1 & Achievement Pack 1

[h2]Dear Traveller,[/h2]

It’s been a while since one of these community updates were posted. Since last time, the team has been busy with ironing out bugs (as usual) but also with getting our first Skill and Achievement Packs ready for you. We’re pleased to announce that they will be released today! As you are aware, we refer to our Early Access period as “Chapter Zero”, and as such we like to call these content drops “Pages”. This is the next Page.

Let’s talk skills first. There are six of them in today’s content drop, two of which were designed by backers of our Kickstarter campaign! Being able to invite our audience to directly participate in molding Book of Travels with us is one of the wonderful benefits of having done that campaign, and we’re very happy with how that collaboration has taken shape so far.

So without further ado, here are the new skills that your Traveller will be able to learn from now on:

Glitterfall
Wind: South
Type: Knot

This spell sets the air alight with a glamorous waterfall of sparkles. Credit goes to Ashley Corkill for coming up with this spell.

Summon Spirit Familiar
Wind: West
Type: Knot

This spell summons a travel companion from the spirit world to the binder’s side. Credit goes to Dennis, Savinien and Kaz Floyd for coming up with this spell.

Keen Eye
Wind: East
Type: Passive

Your sharp eyesight allows you to highlight collectibles around you more often.

Knot of the Infamous
Wind: West
Type: Knot

This spell permanently changes the knot binder’s eye colour to a random hue.

Rain Ward
Wind: East
Type: Passive

The natural power of rain resonates strongly with you, strengthening your resolve and raising your Ward as a result.

Knotbinder’s Fervour
Wind: North
Type: Passive

The mystical energies that surround you sometimes makes your knot spells take effect instantly.



Now, how you actually acquire these skills for your Traveller is going to remain a mystery. And you wouldn’t have it any other way, surely? We are going to say that these skills will be in the possession of certain inhabitants of Braided Shore, and we do encourage you to share your findings with your fellow Travellers on popular meeting grounds such as the Steam forums or our Discord server.

How fast will you be able to claim them all?

[h2]Achievements to mark your accomplishments[/h2]

Like already stated, the Skill Pack isn’t the only thing to get added to Book of Travels today. We also have the first Achievement Pack. Below you will find a list of the ones that the game gets right now. We won’t tell you how to achieve them though! There will be more to come as we continue fleshing things out during the Early Access period.

Note: Unfortunately, these won’t be unlocked retroactively if you already have fulfilled the requirements. They will need to be earned from scratch.

  • Survived Character Creation!
  • Journey Started
  • Reached Safety
  • Bat Saha
  • Dandelions
  • Learn Vellan
  • The Dandelion
  • First Trade
  • Gather Your Party
  • Party of Heroes
  • A Bag of Riches
  • Robbers Delight
  • And other, hidden achievements!


Lastly, I would once again like to take this opportunity to thank you for your support. We believe in the vision of this game, and it’s incredibly gratifying to see so many of you doing the same. Needless to say, this batch of content is the tip of the iceberg of what we’re planning for Book of Travels and its future. Have fun with these new additions in the meantime, and we’ll talk again soon.

Best wishes, Oliver & the team at Might and Delight

https://store.steampowered.com/app/1152340/Book_of_Travels/
[h2]Help us bring Braided Shore to life![/h2]
[h3][/h3]

[h2]Want more info?[/h2]
[h3]Become a Traveller[/h3]
Sign up on our mailing list for news about our game at www.TMORPG.com.

[h3]Unique Stories[/h3]
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...

[h3]Revealing the Early Access World[/h3]
Book of Travels is now available in Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.