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Book of Travels News

Character Creation With Four New Forms

[h2]Dear Traveller,[/h2]

Some time ago we took a look at the Book of Travels character creation process in a post that explains how character creation is one of the ways in which the game will allow you a wide range of personal expression in your roleplay (you can get a video insight with Programmer, Game Designer and Discord hero Arvid right here on Youtube).

[previewyoutube][/previewyoutube]

Today we’re excited to be sharing four new Forms, and just like last time there will be Discord roles available for each one, so if you haven’t joined us there yet, please do dive in and get roled up! It’s been really cool to dip into Discord chat these last few weeks and hear your thoughts and ideas about our videos and reasons for our final date push – it’s also becoming clear that choosing Forms is something of a topic and not always easy! So it should be good to know that you’ll be able to create many characters in the game, and it’s not too early to start thinking about yours - this is a game for creative souls and character creation is just the beginning. We’d love to hear your ideas here or on Discord. And please know that while the Forms represent a kind of archetype they are only the starting point and it’s up to you to develop personas, backstories with as much detail, complexity and nuance as you see fit.

We hope you like our latest additions! And to keep things in one place we’ve added the previous Forms here too, what a varied gallery they make…



[h2]The Crested and The Ribboned[/h2]

While The Crested shows no vanity, they are naturally dignified and uninhabited about their sophisticated ways. Their ease and clear mindedness finds them accomplished in many arts and well placed to succeed in all kinds of company. The Ribboned’s love of home and nature manifests a spirituality that makes profound connections with all things living. Home and community are where The Ribboned is most energised, but their grounded, centred soul means they take both in heart when travelling.



[h2]The Larker and The Veiled[/h2]

Likeability is not The Larker’s goal but merry times are in the offing when The Larker is around. Adventures come in many forms and are rarely serious - so long as leisure and idle times abound, a Larker’s day is as it should be. The Veiled is at once inconspicuous and remarkable, holding to the edges of activity where they absorb goings-on from a place of detachment and stillness. But obscurity comes with mystique, the allure of which makes this solitary watcher an enigmatic type with a quiet penchant for power.



[h2]The Mirther and The Dimmed[/h2]

The Mirther is creative and embodies honesty and youth. They echo rural Romantic archetypes such as shepherds, wandering musicians and artists. They are a daydreamer and find much mirth in or out of company. By contrast The Dimmed is an older, wiser type whose light shines less brightly. Their stoic attitude in company does not temper their thirst for exploration, especially when the quest is enlightenment.



[h2]The Moss Walker and The Weatherer[/h2]

The Mosswalker has feet that are deep in the earth and finds magic in all things mundane. They live a relatively ordinary life but their values are wide and true, making them something of an unconventional, Bohemian type. Striding and far from domestic, The Weatherer’s spirit is forged by exposure to elements literal and metaphorical. Their unequivocal thinking and broad experience finds them well placed in exploration and adventure.

-------

Finally, we’d like to say a word about what has been termed our ‘indefinite postponement’... it is not indefinite! With every day that passes we get closer to securing our new release date, and while we’re not yet ready to reveal it, it really isn’t that far away! It’s so important to us that we have your trust and that means that we want to be sure that the date we give really is the date we release and not a day later. So when we know for sure, you will too. Book of Travels is coming! Stay tuned and stay in touch!

Best Wishes,

Helen & the Dev Team xx


https://store.steampowered.com/app/1152340/Book_of_Travels/
[h2]Help us bring Braided Shore to life![/h2]
[h3][/h3]

[h2]Want more info?[/h2]
[h3]Become a Traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.

[h3]Unique Stories[/h3]
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...

[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.

Book Of Travels explains delay and says launch "not as far off" as some think


Might And Delight of Shelter series fame were planning to launch their tiny MMORPG Book Of Travels in early access at the end of August. Unfortunately, they ran into some gnarly bugs during their beta and had to delay launch without picking a new date. They've still not firmly announced one, but M&D have explained just what's holding up Book Of Travels and reassured folks that the team is actually pretty close to squashing the worst issues. Launch is "not as far off as some of you have been speculating," they say.


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How We're Doing & Where We're Going

[h2]Dear Traveller,[/h2]

When you last heard from us, we made the announcement that we wouldn’t be able to hit our previously set release date of August 30th. Today we would like to give some more insight on why this decision was made and where we're at in development. But first things first: on behalf of the entire team at Might and Delight I would personally like to thank every one of you for the amazing understanding and support that you showed us when we announced this delay to you.

It was clear that many of you were disappointed, just like we were, but the overwhelming majority of you still voiced your support and faith in our decision and it's hard to explain how comforting that was to us. So, once again, thank You so much for still being with us!

Now, onwards...



[h2]The Unholy Trio[/h2]

As we described in the delay announcement, it was thanks to the feedback and data provided by our beta testers that we realized that we weren’t in a releasable state. And while there are many things that could use some ironing out, it was mainly three issues that we felt absolutely needed to be looked at before launch. Since I'm so cool and edgy I've been calling this set of bugs ”The Unholy Trio".

The Unholy First, and probably the most annoying out of the three, is a severe case of rubberbanding. This would have our players click to move somewhere, only for the game to slingshot them back to a previously occupied location and it made travelling take much longer than it should. Obviously this would be a problem in any game, let alone one called Book of Travels. Worse yet, it didn't only affect the player, but also things like NPCs and our combat system.

The Unholy Second made it so that things started spawning in places where they shouldn’t. Events would appear in the wrong positions on the map, forest animals could be seen in densely populated cities and enemy characters would pop up into tea houses. Is there any place more inconvenient to be ambushed in than a tea house? The Unholy Third is simply making NPCs invisible to the player, which happened randomly here and there.

We can’t have that, now can we?



[h2]Blessings in disguise[/h2]

Now, I'm happy to report that the team is very close to fixing all three of these issues so that none of the players jumping in on launch day will be haunted by them.

Of course, since we are launching into Early Access, we do want to emphasize that the game will have issues like bugs and balancing issues on release. It’s just that these particular bugs were too prevalent and too detrimental to the general play experience for us to just roll with it, despite the fact that Early Access titles aren’t expected to work flawlessly right out of the gate. The Unholy Trio needed to go.

Besides polishing work, there’s another upside to the extra time that we've allowed ourselves. The team is currently deepening the experience further than we would’ve had time for previously, with more quests and dangers for the player to dive into. Additionally, we are making new areas that we’ll add to the game world early in the Early Access period. We will have a more detailed roadmap of what is to come after launch soon.

We’re not announcing the release date today, but we have decided on one and it's not as far off as some of you have been speculating. We’re so excited to start this journey with you, and that's what it is going to be – a journey. That's why we're doing the Early Access period, because we want to shape Book of Travels together with our players. The game we envision in our dreams wouldn't be possible to make without you and we're so appreciative of every one of you who wants to be a part of it.

Until next time,
Oliver & The Dev Team xx

https://store.steampowered.com/app/1152340/Book_of_Travels/
[h2]Help us bring Braided Shore to life![/h2]
[h3][/h3]

[h2]Want more info?[/h2]
[h3]Become a Traveller[/h3]
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.

[h3]Unique Stories[/h3]
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...

[h3]Revealing the Early Access World[/h3]
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region – the city of Kasa. Read more here.

[h3]Join our Discord[/h3]
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.

Peaceful online RPG Book of Travels will no longer launch this month




Self-described "Tiny Multiplayer Online RPG" Book of Travels has cancelled a planned August 30 release date, with no new departure date on the horizon for the peaceful exploration-focused adventure...
Read more.

Tiny MMO Book Of Travels has been delayed indefinitely

I've played a fair few MMORPGs in my time, but I've never played a TMORPG, or "Tiny Multiplayer Online RPG" as Book Of Travels calls itself. It's a gorgeous looking adventure where you'll bump into only a handful of players on your wanderings, and communicate entirely in symbols. Unfortunately, developers Might And Delight have had to delay its early access release indefinitely to iron out those pages.


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