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JDM: Japanese Drift Master News

Let’s Answer!

Ossu!


We are excited to announce that Japanese Drift Master is part of Simfest - a Steam festival celebrating all things simulation gaming! The event runs from today i.e. Thursday (20 July) 10 AM PDT (7 PM CEST) until Monday (24 July), 10 AM PDT (7 PM CEST). On this occasion, we have prepared a surprise for you!


[h2]Streaming[/h2]
Join us for a special streaming of gameplay from the JDM game today (20 July) at 12:30 PM PDT (9:30 PM CEST) on Steam. Buckle up and get ready for a rough ride! We will provide you with another dose of beautiful drifting and astonishing sights.


[h2]Q&A[/h2]
We have answered your most frequently asked questions and collected them in one place - we appreciate the many questions and suggestions. We hope this devlog will clear up some of your doubts, and if you haven't read the previous ones, we encourage you to do so.

Q&A part 1 https://store.steampowered.com/news/app/1153410/view/5529901770445755298
Q&A part 2 https://store.steampowered.com/news/app/1153410/view/3691307763197579839
Q. Do you plan to do only JDM cars, if so will there be different tuning styles?
A. No, not just JDM cars. We plan to have different models from different parts of the world and many different tuning styles, so everyone can choose their favorite style of car to drift or just drive through the game.

Q. Are you going to have a sign-up to people can play early access?
A. There will be a free demo, so everyone can see what is our game about and give us some feedback.

Q. Will you add the anime decal character in the JDM?
A. Our team consists of fanatics of automobiles and anime so exciting combinations of styles and an engaging story await players!

Q. How many people are working on the game?
A. We are not a AAA studio, so our team is under a hundred people.

Q. Will there be a custom mp3 feature where you can import your own music into the game?
A. No, at the moment we have a planned radio system with a very extensive playlist of our choice. You can check out the tracks on our Spotify. We are constantly trying to expand it with new genres.

Q. How long has this game been in development for?
A. The game has been in development for several years, we decided to announce it because we are closer to its completion.

Q. Will there be customizable license plates?
A. At the moment we cannot promise anything, we have plans to do it, but it is not a priority.

Q. Will the game be released on phones or VR?
A. At the moment we are focusing on the PC version.

Q. Will the game have any objective and not just a free-roam game that we can chill? Any ideas for map expansions after the release date?
A. Yes, the game will have a story and characters that the player can relate to. We put a lot of emphasis on the story. There is a development plan for the game, which we will finally announce ;)

Q. What are the hardware requirements?
A. You can find system requirements on our Steam:

MINIMUM:
Requires a 64-bit processor and operating system
OS: 64-bit Windows 10
Processor: Intel Core i5-4000
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX GTX 1060
DirectX: Version 11
Storage: 16 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: 64-bit Windows 10
Processor: Intel Core i7-8700
Memory: 16 GB RAM
Graphics: NVIDIA GeForce RTX 2070 or more
DirectX: Version 11
Storage: 16 GB available space



Feel free to ask questions on our Discord and social media. Add JDM to wishlist on Steam and join us and many other amazing simulation games at Simfest 2023! See you at the streaming!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master


Let’s Drift!
Gaming Factory



Let's Explore!

Ossu!


Today we come to you with something special! We present you with the latest Japanese Drift Master teaser that we have been working on lately. How about some shots of a picturesque Japanese town by day and by night? We are very excited to share this new footage with you and hope you enjoy what we have prepared for you. Fasten your seatbelts and get ready for a fast ride!

[previewyoutube][/previewyoutube]
The scenery you see in JDM is based on real locations and towns in Japan. You will find breathtaking temples, classic houses, shops, and the beautiful Haikama Lake overlooking the mountains. You will visit various districts such as Haikamayaka or Haikamanoi and feel the true call of the Japanese countryside. Speed and drift along the winding mountain roads - especially at night - for an adrenaline rush!


Remember, we are not slowing down and are constantly working on our game to meet your expectations. Thank you for the many positive comments on social media - it really means a lot to us. Feel free to join our Discord and add Japanese Drift Master to your wishlist on Steam to stay up to date!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master/

Let's Drift
Gaming Factory

Let's Listen!

Ossu!


Drift fans, it's been a while since the last devlog, but don't think we've been slacking off. Today, we want to invite you into a world of music that will make drifting through the winding streets of a Japanese town even more fun and add to the atmosphere of our game.

Here are the artists whose songs you can listen to in Japanese Drift Master! You can find them on Spotify.


[h2]Naski[/h2]
Composer and music producer from Warsaw who has been active in the Polish bass scene for over a decade. Founder of the 7Seven_Team collective, best known for his film scores and melodic trap, he continues to surprise listeners with his work. From heavy sounds to nostalgic tracks, he has gained over 5 million plays on Spotify. His versatility in music production has secured his collaborations with some of the biggest labels in the world: - Republic Records (UMG), AAR Music (Universal Italia), Casablanca Records; and brands such as SONY (Alpha cameras, Gran Turismo 7 VR), Rolls-Royce Motors, Land Rover, Mercedes-Benz, Tata Motors, US Marines, Fame MMA, NOOVO TV (CA), Star Channel TV (GR). His track appeared as the official soundtrack for a Korean series (The Eight Sense). In addition, the track ANNUAL BLØØD SPILLAGE was the first officially presented track from JDM - we included it in the teaser.


[h2]Ditro[/h2]
A nineteen-year-old producer who started creating 5 years ago, of which he has been making phonk for 2 years. In September he was one of the most popular producers of this genre in Poland in terms of monthly listeners on Spotify. Self-taught - from mixing to creating covers. He gained recognition with his track "Thunderstorm" when it went viral on TikTok.


[h2]SXLXMANE[/h2]
Kuba is a young producer from Poland. He graduated from school with a technician degree and now holds the position of CEO of the Polish phonk group PPC (Polish Phonk Collective). He has been producing for about two years and his main genre is phonk. As he himself said, being part of the Japanese Drift Master is a great opportunity for him as a music producer and also as a lover of Japanese cars.

[h2]Join us[/h2]
If you are involved in making music, we encourage you to get in touch with us on our Discord. We are looking for brilliant artists who would like to join our team. So if you make Eurobeat, Rock, Punk, Rap, etc. - write to us! Also, remember to add Japanese Drift Master to your wishlist on Steam!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master/

Lets Drift
Gaming Factory



Let’s Scan!

Ossu!


In our latest devlog, we are diving into the exciting world of creating cars for the Japanese Drift Master! The whole process will be explained by Przemek - an automotive enthusiast with a passion for old cars - who is in charge of scanning the cars and parts to be used in the game. Let's rev up the engines and embark on this amazing journey of creation!


[h2]Creation process[/h2]
To get a good representation of the cars in the game, we rely on reverse engineering - aided by 3D scanning of real cars. First of all, we have to mat the chrome or find a base in the right condition. Once the digital data has been collected and pre-processed, we can create a detailed model. The final step is to visualize the car in the engine with the necessary animations. For example, we can lower the window to hear the sound of the engine.


[h2]Challenges[/h2]
The biggest challenge in producing a car is the time it takes for a small team to create it - a 3D model and sounds are one thing - the car still needs to be driven to get it to behave properly. We base this on real suspension geometry, so cars drive differently after suspension tuning.


[h2]Knowledge and style[/h2]
The people in our team are drift fans and actively participate in drifting events. We are in constant contact with professional drifters and the JDM scene - we listen to their comments because they are the most valuable. We try to keep most of the tuning content in the spirit of JDM, which is the most important thing for us, and some of the car modifications are very close to their track counterparts.


We hope you enjoyed today's devlog and we have provided you with some entertainment. Remember to add Japanese Drift Master to your wishlist on Steam and join us on Discord where you can ask us any questions you may have.

https://store.steampowered.com/app/1153410/Japanese_Drift_Master

Let’s Drift!
Gaming Factory

Let’s Answer More!

Ossu!


Welcome to our second Q&A session! We saw that you enjoyed the last devlog with answers, so today we come back with another dose of interesting information! We're excited to share even more insights into the development of the Japanese Drift Master. Let's get started!



Q: Where does the game take place?
A: In JDM, you'll explore the tourist areas around Haikama Lake which was created by our team.

Q: Will there be traffic in the game?
A: Yes, other vehicles will also drive around the map.

Q: Is there any weather system?
A: Yes, there will be sun, clouds, rain, etc. but the main season is summer.

Q: Are there day and night cycles?
A: Yes, the passage of time is dynamic, there is a full cycle of day and night.

Q: Are only drift events available in the game?
A: No, there will be also race events and others.



Q: Is there an available car list?
A: Not at the moment.

Q: Will the police chase us?
A: There is no plan at the moment but maybe we will add something connected to the police chase in the future.

Q: Will there be paint and tuning shops?
A: Yes, you will be able to adjust the cars, their exterior, wheels, and interior. Also, there will be an option to paint the car and parts like wheels in the color you like. In further development, we want to add a special system for stickers, etc.

Q: Is there a damage model in the game?
A: We do not plan mechanical damage to cars, there will only be simple visual damage and scratches on the texture.

Q: Does the tuning give only a visual aspect?
A: No, it changes the way you drive the car, physics, etc.



Q: What’s the game physics, it’s from another game?
A: No, the physics in the game is our proprietary system.

Q: Can we change the view in the game?
A: Yes, in the game there will be cameras like close pursuit, far pursuit, from the bumper, from the hood, from the roof, from the cockpit, eyes/inside view.

Q: Can we look around in the game?
A: It will be possible to look around from inside and outside the car.

Q: Will there be any music in the game?
A: Yes, we are currently cooperating with music producer Naski but there will be more artists.

Q: Will this game be compatible with Thrustmaster controllers?
A: Yes, we support steering wheels eg T300RS.


We hope you enjoyed the second part of our Q&A session. Don't forget to add Japanese Drift Master to your wishlist on Steam and join our Discord community for all the latest updates.
Stay tuned for more exciting developments!

https://store.steampowered.com/app/1153410/Japanese_Drift_Master

Let’s Drift!
Gaming Factory