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SpellForce 3: Fallen God News

SpellForce 3 Fallen God - Patch #3 - Various Fixes & Balancing Tweaks

Changelog
  • Fixed an issue that would cause resources to spawn when demolishing an outpost
  • Improved health bar logic: Small line indicators show steps of 200 health, continuous lines show steps of 1000 health.
  • Added icons and custom names for expansion flags
  • Removed character lock on starting weapons
  • Minor text, tooltip & balance tweaks
  • Fixed achievements “Green Thumb” and “Troll Scholar”.
  • Hirin’s Temple: Fixed loot containers still being highlighted after being looted.
  • Hirin’s Temple: Fixed that the quest “Through Rain and Wind” could complete too early.
  • Brittlebone Village: The icon to use Noag’s ability “Smash It!” is now properly displayed on the wyvern eggs.
  • Temple of the Sacred Seal: Fixed lever highlights and their toggle states.
  • The Northern Coast: Fixed certain dialogues demanding to gather the hero party despite them being gathered.

BEST SOUNDTRACK AWARD: SpellForce 3: Fallen God



BEST SOUNDTRACK AWARD: SpellForce 3: Fallen God

It plays great, it looks awesome but the real highlight is the music. SpellForce 3: Fallen God – “Best Soundtrack” at the Steam Awards 2020, sounds absolutely right, doesn’t it?

Thank you for your support!

SpellForce 3 Fallen God - Patch #2 - Various Fixes & Balancing Tweaks

General Changes:
  • Added translations for cinematic subtitles
  • Fixed Old-Haalâyash campaign savegames only being loadable by players who own SpellForce 3: Soul Harvest
  • Fixed players being able to change other player's race in skirmish lobby
  • Temple of the Eclipse Godess: Small bugfix
  • The game will no longer write unnecessary debugging information to disk while playing
  • Fixed custom lobby screen popping up before entering a Versus match
  • Implemented a fix that may circumvent the missing text issue
  • Blackheart Jungle: Re-visiting the map via the world map no longer causes trolls to die. Also, the heroes should no longer spawn at the bottom left of the map but rather at the temple entrance.
  • Northern Coast: Improved visuals after Akrog's speech.
  • Added Class Templates for Noag in the Character Generator
  • Akrog: Reduced strength of Chieftain Mark and Moon Spirit Revenge abilites
  • Bundled Cloak of Shivers effects in one condition each
  • Spectator Mode: "Free Spectating" now shows the partially revealed map for the spectating player
  • Adjusted names of towers and refineries (SH races)
  • Cleaned up various skirmish hero & RTS skill tooltips
  • Improved visual effects on RTS units


Balance Adjustments:
Creeps
  • Normalized casting speed of all wyverns to 1.5s
  • Lightning Wyvern spell now only hits up to 15 targets in a long chain


All Factions
  • Range of all capitals have been increased by 25 to help with initial capital harassment
  • The "Worker Armor" Upgrade now costs 5 Food and takes 20 seconds to research for each step.


Humans
  • Royal Mage: Fixed Incinerate not dealing areal damage on level 2
  • Paragon: Attack speed increased from 0.17 to 0.22
  • Paragon: Shield duration reduced from 60 to 40s
  • Paragon: Shield amount reduced from 750 to 500


Orcs
  • Occultist: Reduced the attack speed of Blood-Blessed Claymore (III) to be in line with the other weapons
  • Flesh Golem: Reduced summoning cost for Flesh Golem from 75 iron to 50 iron. New cost: 75 Food, 50 Iron, 75 Black Ash


Elves
  • Ranger -> Trueshot: Reduced damage dealt from 250 to 200
  • Guardian: Increased health from 550 to 600
  • Druid Hero: Basic attack range increased from 80 to 100
  • Druid Hero: Elen's Fire now inflicts magical damage, but 20% more
  • Wanderer: Upgraded Wanderers now deal 25 Magic and 25 Pierce damage per hit, down from 30 / 30
  • Warden: Increased iron cost from 2 to 3. New cost: 5 Food 3 Iron 4 Supply
  • Treant: Elen's Roots no longer hits air units
  • Druid: The area of effect heal has been reduced from 20 HP/s to 10HP/2s


Dark Elves
  • Guardian of Nor: Increased sword damage. 72(Base), 84, 96 to 80(Base), 90, 100
  • Reaper: Kiss of Nor cooldown increased from 10s to 30s
  • Tarantula: Increased health from 500 to 525
  • Basilisk: Reduced pierce resistance from 25 to 0
  • Strider: Reduced health from 1500 to 1400
  • Strider: Increased supply cost from 4 to 5
  • Twisted One: No longer immune to sacrifice effects from Guardian of Nor
  • Broodfather: Summoning cost reduced from 150 souls to 125 souls. New cost: 75 Food, 75 Iron, 125 Souls.


Dwarves
  • High-Hierophant: Reduced attack speed from 0.29 to 0.25
  • High-Hierophant: Increased cooldown of Barrage from 15 to 20


Trolls
  • Cost of basic economic buildings increased.
  • Tree Chopper -> Cost increased from 9 to 13 Stone
  • Stone Breaker -> Cost increased from 9 to 13 Wood
  • Hunting Hut -> Cost increased from 9 to 13 Wood
  • Starting resources increased to 52 Wood, 52 Stone and 10 Food
  • Plaguebringer: Upgraded weapon damage has been reduced: 90(Base), 140, 190 down to 90(Base), 110, 130
  • Plaguebringer: Basic attacks no longer cleave
  • Plaguebringer -> Infect Buildings: Cost reduced from 15 to 10
  • Plaguebringer -> Infect Buildings: Cooldown increased from 15 to 20
  • Plaguebringer -> Infect Buildings: Duration increased to 10 seconds
  • Plaguebringer -> Infect Buildings: Damage reduced from 60 to 30 on Level 1, from 60 to 50 on Level 2
  • Chieftain: Upgraded weapon damage has been reduced: 150(Base), 175, 215 down to 150(Base), 175, 200
  • Chieftain -> Come Here: No longer increases impair intensity on level 2, but increases range from 90 to 130
  • Chieftain: The Troll Guard now only accepts actual trolls

SpellForce 3 Fallen God & Versus Edition Patch #1

Changelog
  • New feature: Unit movement preview. You can now see where all your units will end up standing when you give them a move command. You can turn this feature on under Options -> User Interface -> Show movement formation preview.
  • Added subtitles for cinematics (English only for now, translations coming soon!)
  • Fixed "Unable to join." error when attempting to connect to a player who launched the game via a different shortcut in their Steam library.
  • Improved update download and installation times
  • Fixed several potential crashes
  • Fixed allied players’ resources being added to own resources in global resource display
  • Fixed player being able to attempt to load savegame from a campaign that is not installed
  • Fixed Korean language not being selectable in Versus Edition
  • Added invite button in Steam version multiplayer lobbies
  • Temple of the Sacred Seal: Julog and Noag should no longer talk about a certain troll who died as if he is still alive
  • Buildings: Tweaked Refinery and related names
  • Life Totem: Added radius falloff to heal effect
  • Brittlebone Fields: Fixed dialogues interfering with each other after both cutscenes after winning the map. Also fixed an issue with those cutscenes locking the player out of combat and making the hero party immortal.
  • Brittlebone Village: Adjusted inspection text.
  • Urgathian Jungle: Fixed that Noag could have been shaped as often as the player wanted in the dialogue with the Tuskhunter.
  • Fixed double “Spiders” entry in glossary
  • Akrog’s spirit summoning related synergies now require the spirit skill
  • Balance tweaks: Moonkin March (HP reg), Undead Araks (HP)
  • Improved Troll RTS unit effects (stomps)
  • Fixed wrong building icons in Temple of the Sacred Seal
  • Fixed Demon Within transformation being preventable
  • Temple of Shanna: Fixed traces third clue sometimes incorrectly not completing
  • Temple of Shanna: Fixed a bug in the “A Secret Place” quest
  • Shelter of the Master-Scrapper: Fixed party not properly being recognized as gathered when interacting with a door near a pig
  • Increased Scrap amount in the RTS part of “Mugwa’s Cradle”
  • Blackheart Jungle: Fixed that heroes could get stuck behind Nerbok and Ku.
  • Temple of the Sacred Seal: Fixed a dialogue not completing a task
  • Temple of Hirin: Fixed Golem Minibosses not attacking the party when attacked with ranged weapons (We are looking into other encounters where this might be also be the case at the moment)
  • Isar Valley: Fixed map being playable in Survival mode
  • Summoning spells: Summons can no longer spawn in areas not reachable by the summoner
  • Fixed wrong tooltip of the “Plaguebringer’s” spell “Life from Death”
  • “War Bringer” aura no longer scales based on amount of “Blood Power” stacks
  • Character Editor: Number of trees to select now counts down
  • Character Editor: Fixed that number not showing in german
  • Character Editor: Now proposes correct names when saving characters
  • Blackheart Jungle: Crumb should now heal the heroes when accompanying them.
  • Temple of the Eclipse Godess: Added failsafe
  • Fixed that heroes could not get their special abilities
  • Brittlebone Village: Fixed that the Mayor’s amulet couldn’t be looted in case the player assaulted the village.
  • Temple of the Sacred Seal: Fixed a case where Akrog wouldn’t be able to infuse essences into the Echo Shaper.
  • Blackheart Jungle: Fixed that the paty wasn’t positioned at the correct location when visiting the map again.
  • Brittlebone Village: Fixed that certain dialogue with one of the villagers could be repeated forever.
  • Temple of the Sacred Seal: An item containing Slowness is now available in later stages of the level
  • ‘Potion of fresh start’ returns the proper amount of ability points now
  • Fixed various minor text and translation issues



If you encounter bugs please submit a ticket here: https://redmine.thqnordic.com/projects/spellforce-3-fallen-god-community/issues/new

SpellForce 3: Fallen God and Free Multiplayer Version Versus now available!



SpellForce 3: Fallen God and Free Multiplayer Version Versus now available! SpellForce Free: New SpellForce Versus Lets You Play Ranked Multiplayer Matches For Free

Vienna, Austria / Munich, Germany, November 3rd, 2020 – The SpellForce-Franchise gets two new additions today. Not only is the second stand-alone expansion, Fallen God out now, but also the all new SpellForce 3: Versus Edition. SpellForce 3: Versus is a Free-to-play version of SpellForce 3, allowing players to participate in the newly introduced ranked multiplayer as well as play in a skirmish against AI opponents.

https://store.steampowered.com/app/1154040/

https://store.steampowered.com/app/1416260/

In SpellForce 3: Versus, you are able to play either Humans, Orcs and Elves - and your faction is randomly chosen for you when you start the game for the first - once an Orc, always an Orc! While fighting against other users of SpellForce 3: Versus, you can also face players from the expansions Fallen God and Soul Harvest - there will be just one big SpellForce 3 player base. SpellForce 3: Versus will have NO microtransactions, NO advertisement or any other common Free-to-play mechanic. You can play Versus absolutely free of charge, only if you want to have access to the singleplayer campaigns from SpellForce 3 and its stand-alone expansions Soul Harvest and Fallen God, you'll have to buy them. Check out this handy overview, to see which version features what:



Additionally, there is a “SpellForce 3: Versus Edition - Full PvP Upgrade” DLC available, allowing you to access each of the six different SpellForce-factions in your Versus Edition: Humans, Orcs, Dwarves, Dark Elves, Trolls and Elves. This package is available for $ 14.99/ € 14.99 € / £ 12.99.

Check out the action-packed SpellForce 3: Versus Trailer:
YouTube: https://youtu.be/f0ZiQV4XqMI

[h2]About SpellForce 3: Versus Edition[/h2]
The SpellForce 3: Versus Edition gives you the chance to enter the battlefields of Eo for free, letting you test your RTS skills against AI opponents or even other human players.

Skirmish or 1-on-1 Multiplayer
You can choose whether you want to take on AI enemies in a Skirmish battle, or go head-to-head with other human players of SpellForce 3 in both Ranked and Unranked PVP matches. On top of it all you can also check out the single-player scenario ‘Old Haalâyash’ to get a glimpse of what the lavishly created single-player campaigns of SpellForce 3 and its stand-alone expansions have to offer.

Multiplayer Races: Orcs, Humans and Elves
You will be randomly assigned a faction, giving you a chance to try out either playing as Orcs, Humans or Elves.

Each faction has its own strengths and traits, so you’ll need to develop your strategy to make the most of your warriors and workers. And because the faction is randomly assigned every time you play, you’ll have to think fast in order to secure victory.

Upgrade to unlock more excitement
This is just a taste of the challenge and fun that SpellForce 3’s RTS matches have to offer. When you are hungry for more, the full versions of SpellForce 3 and its stand-alone expansions Soul Harvest and Fallen God will get you access to the complete PvP experience with all factions and the full story campaign.

If you love the PvP aspect of the game, we also offer the “SpellForce 3: Versus Edition - Full PvP Upgrade” DLC which contains the complete PvP experience with access to all 6 factions (Orcs, Humans, Elves, Dark Elves, Dwarves, Trolls).

Please note that the full Single Player and story campaign experience is only unlocked by acquiring SpellForce 3 and its stand-alone expansions Soul Harvest and Fallen God.

Key Features
  • Free PvP multiplayer
  • Go for glory with Ranked and Unranked PVP matches
  • Choose Skirmish mode to play against challenging AI opponents
  • Battle against other human players of SpellForce 3, SpellForce 3: Soul Harvest, and SpellForce 3: Fallen God
  • Play the single-player ‘Old Haalâyash’ scenario map


[h2]SpellForce 3: Versus Edition - Full PvP Upgrade[/h2]
The “SpellForce 3: Versus Edition - Full PvP Upgrade” DLC contains the complete PvP experience with access to all 6 factions of the SpellForce 3 universe: Orcs, Humans, Elves, Dark Elves, Dwarves, Trolls.

Please note that the full Single Player and story campaign experience is only unlocked by acquiring SpellForce 3 and its stand-alone expansions Soul Harvest and Fallen God.

Key Features
  • Play all of the three base SpellForce 3 factions: Humans, Elves and Orcs
  • Play the two Soul Harvest factions: Dwarves and Dark Elves
  • Play the Troll faction from the Fallen God expansion
  • Enjoy the full PvP multiplayer experience in Ranked, Unranked and AI matches
  • Climb the leaderboard and the faction specific leaderboards to the top
  • Challenge players from all other SpellForce 3 games: SpellForce 3, SpellForce 3: Soul Harvest and SpellForce 3: Fallen God


Enjoy!