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Ilysia Free to Play Update

Hello Ilysians!

[h3]The time has come! We're excited to announce that Ilysia Early Access is going Free to play on August 22, 2025!

Step into our growing VRMMORPG and begin your adventure in a world that's constantly evolving.

Your feedback helps shape the journey ahead, and we'd love for you to be part of the conversation. Join us on Discord to connect with the community, explore upcoming updates, and stay informed on new content!

While you're exploring everything up through level 16, we'll be wrapping up the final zone of Lavea featuring two new instance dungeons, and the final boss encounter, all part of the full experience up to level 20.

Whether you're a returning player or a fresh adventurer, we can't wait to see you jump into the world of Ilysia![/h3]



Ilysia Early Access v0.4.5 Patch Notes:


[h3]New Content:[/h3]
- Continue the adventure in Lavea and follow the storyline against the cultists into 3 new zones: Stillwater Basin, Silvershore and the Veiled Strand.
- Level cap raised to 16

[h3]New Features:[/h3]
Spirit Walk has been re-introduced with a full rewrite of the death system
- Players no longer teleport to graveyards automatically when they die
- On death, players will be prompted to choose whether to wait or teleport to the nearest graveyard
- Players who teleport will enter spirit form at the nearest graveyard
- Players can resurrect at the graveyard by interacting with the spirit statue
- Players who resurrect at the graveyard will have resurrection sickness applied.
- Resurrection sickness halves all player stats for 5 minutes.
- Alternatively, players can walk back to their gravestone and resurrect there
- While in spirit form, players cannot interact with mobs, the environment, or other players
- New SFX/VFX have been added when drowning

[h3]Combat Update: Combat Logic and Multi-Hitbox Mobs [/h3]
- Mobs now use multiple hitboxes to enhance combat depth such as head, chest, L arm, R, arm, etc.
- Targeting specific limbs or locations applies different damage modifiers.
- Arrows now stick into objects/mobs to assist with aiming.
- Armored areas: Turtle shells, and enemy shields will now mitigate or negate damage if hit.
- New mob ability: Split/Spawn on death - Elemental class mobs now split into smaller mobs when killed.

[h3]Skill Changes:[/h3]
- New holy skill: 'Resurrection' - allows caster to resurrect a player at their gravestone instantly by targeting the player/player gravestone
- The Holy skill Divine Aura has been renamed and now affects the caster only.

[h3]Miscellaneous:[/h3]
- New patterns have been added for bHaptics
- Mob corpses will now remain on the ground briefly before despawning
- Many quest dialogs and descriptions have been updated for continuity and story
- Some merchant NPCs have been relocated to more suitable areas
- NPC voiceover for quest dialogs has been removed
- New greetings, and story based idle barks and interaction voice lines have been added to main story NPCs
- Misc quest item location fixes

[h3]Known Issues:[/h3]
Resurrection skill is applying res sickness to target.
Resurrection skill is warping target to nearest graveyard instead of to caster.
Side quest NPCs in Zones 5,6,7 are not fully finished (models, animations, voiceovers etc)
Some side quests in Zone 7 (Veiled Strand) are not fully implemented.
Various polish items such as grab poses on quest objects are still being implemented.

Hotfix 0.4.3.1

Fixes:
- Players can no longer go into negative coin values.
- Players can no longer purchase items they cannot afford.

UI Updates:
- The Guild Roster tab is now scrollable.
- The Enter World button properly disables when loading in from the login scene.
- The "Error: Request Timeout" popup should no longer appear after login.

Lavea PTR

[h3]This update is all about testing content and gameplay feel, and we're also experimenting with new backend items so your feedback matters more than ever.
[/h3]


[h3]Areas to focus: [/h3]
- Tidehaven: New parkour puzzle area - can you get to the top?
- Zone 5: Stillwater Basin - Main and Side quests, the caves
- Zone 6: Silvershore - Main and side quests

[h3]As a reminder, this is the PTR, so expect bugs, glitches, and chaos. That's the point.[/h3]

[h3]Known Issues:[/h3]
NPCs are placeholder
Some temporary voiceover files
Some quest item spawners can't be picked up

[h3]PTR Details: [/h3]
Characters created on the PTR will be automatically set to level 10, with usable gear, and the appropriate quest to start Zone 5. PTR is planned to be up for at least 1 week and continually patched.

Patch 0.4.3 - Outfitter's Emporium

The Emporium Cosmetics Shop is now open!
[h3]Visit Glimm at the Wenching Whale to preview and equip cosmetic armor, weapons, and gliders you've unlocked through purchases or in game discovery.
[/h3][h2]Cosmetics Available Now!
[/h2][h3]How to Unlock Cosmetics – Pick it up, unlock the look![/h3][p]- Any time you pick up new armor or weapons, its look is automatically added to your character's Cosmetics Library.[/p][p]- You can also unlock cosmetics by completing certain quests or achievements.

[/p][h3]How to Purchase Cosmetics – Visit the store in your Codex![/h3][p]- To purchase cosmetics, you must have gems which you can buy from the Meta or Steam Store.[/p][p]- Then use the Store tab in your Codex to purchase gems and exclusive cosmetics and bundles.[/p][p]- New items are added regularly check back often!
[/p][h3]How to Equip Cosmetics – Visit the Emporium[/h3][p]- Go to the 2nd floor of the Wenching Whale tavern in any hub town and look for the Emporium.[/p][p]- Choose the gear slot you want to modify or filter by, then point and click on a cosmetic to preview it.[/p][p]- Click Apply at the top of the screen to lock in your new look.
[/p][h3]How Cosmetics Work[/h3][p]- Applying a cosmetic changes the look of whatever item is equipped in that slot.[/p][p]- Cosmetics stay applied even if you change gear or log out.[/p][p]- To remove a cosmetic, return to the Emporium and click the cosmetic again or hit Clear button to clear all applied looks.

[/p][h3]Additional Notes[/h3][p]- You can preview all cosmetics, even ones you haven't unlocked yet.[/p][p]- Use the "Owned Items" checkbox to filter for cosmetics you own.[/p][p]- You can only apply cosmetics that are in your collection.[/p][p]- Purchased Cosmetics in Ilysia are account wide: once unlocked, they're available to all your characters![/p][p]- Found/Picked up cosmetics are character bound.
[/p][h3]Gems & Codex Store[/h3][p]- Premium currency now available: Gems available on Meta and Steam, in discounted bundles.[/p][p]- Purchase and spend Gems via the new Store page in the Codex
[/p][h3]Codex & UI Updates[/h3][p]- Added Store page to Codex[/p]

Hotfix v0.4.2.2

[h3]General Fixes:[/h3]
- Fixed an issue affecting performance on Quest 2 and Quest 3
- Added new Comfort Vignette and Player Damage FX methods