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HOTFIX 1 | Beta 1

Beta 1 hotfix is here!

All players will need to re-download the newest build of Ilysia on MagePortal under the downloads tab!

It is recommended you remove the previous build files from your computer or if on Quest, uninstalling the APK file prior to installing the new one! For help with install, please see: Beta 1 Setup Guide


HOTFIX 1 - Beta 1:
- Spells are now castable with friends
- "Return to Graveyard" button added to Codex->Settings
- Quit Button now closes the app rather than returning to login scene
- Pets unsummon themselves when their summoner leaves the game or zone
- Pets now display their owners name
- Mob movement speed increased slightly
- Armor "class" restrictions removed (Weapons are still class restricted... for now)
- Several performance improvements on the server
- Shoulder Slot fixed
- Staff Spell Origin fixed
- Fixed POI for Honey paw kill quest
- Fixed greyclaw titles
- Increased loot chest respawn time
- Fixed some mobs spawning inside of cave walls
- Inventory Items no longer grow infinitely when hovering over them
- Fixed tooltips for many items
- Buffed Trogre/Bal' ramos
- Fixed several mob issues across the world
- Fixed Potion sell prices
- Fixed several incorrect drop tables
- Fixed NPC bubbles that were hindering movement
- Frost spell debuff duration increased
- Fire Arrow added for Hunter at level 2
- Casting spells that have yet to be trained will now result in a "Fizzle"
- Fishing spots should have fish again

Known Issues
- Pets sometimes loose their display info (comes back after the pet damages an enemy)
- Quest log - Cant abandon quests from Codex
- Cooldowns for spells appear on nearby players wands. (only visual, not real cooldowns)
- Blink sometimes doesn't teleport the player forward
- Backpack may increase in size each time it gets pulled out

Beta 1 goes live TODAY! | Read up on the full details here

Hello everyone!

We have some good news! We are ready to get this Beta rollin and by that I mean, TODAY! Read up on the details below!

Beta 1 will run: Today 8/12 - Wednesday 8/16

Downloads page on MagePortal and the Ilysia servers will go live at: 5pm EDT

Following this testing phase, Beta 2 will be going live: Friday 8/18 - Wednesday 8/23


We heard our community and wanted to make sure you had an opportunity to participate given the short notice. We sincerely appreciate your patience these past few weeks as our team worked to resolve a last minute bug that hindered our Beta 1 launch prior. Towards this we are extending both Beta 1 and Beta 2 by a couple of days, and additionally, players that purchased a Beta 1 Bundle will also have access to Beta 2!

This Beta 1 has a focus on stress testing the network on a large scale.

We anticipate users encountering instances of disconnections when logging with new characters during the tutorial phase. Our team is aware of this issue and ask that players encountering any disconnects to wait momentarily and try reconnecting by pressing the “Enter World” button at main menu. Users might see “Map server not available” and “Disconnected from server” when connecting during this large scale stress test. Again, please wait for a few minutes and try reconnecting if this happens.


MagePortal & Key Activation

Your Beta 1 keys are posted to your MagePortal account under "Keys & Items". To redeem, copy and paste your 16 character key into the activation box and hit activate. Following this you will see it transferred to your "Activated Keys" on the same page. You are now ready for when servers go live and downloads are available. When servers do go live, you will be able to navigate to the downloads page that is listed on the right side drop down menu.


For further instructions on how to download and install Ilysia, please follow this guide here: Beta 1 Setup

Feel free to join us on Discord for more information and regular updates through this testing phase!
Discord

Dev Update | Team 21 Studio Prepares For Beta 1!

Greetings everyone, the time is finally here! Read up on when our Beta 1 will be going live, and what you can expect in this upcoming testing phase!

[previewyoutube][/previewyoutube]

[h3]MagePortal[/h3]

We have good news! We managed to upgrade what we needed to without requiring you to recreate your accounts. However, users will still need to make new passwords for your existing accounts to comply with our new security requirements and encryption. Outside of this, the back end issues for MagePortal have been resolved, and we are now ready to dive into Beta 1!


[h2]Beta 1 will begin on July 28th, 2023[/h2]

This testing phase will run between the dates of 07/28 - 07/30, followed shortly by Beta 2!

Characters will not carry over from Alpha 2, so you will need to create a new character at start.

Beta keys have been previously delivered to Pre-Kickstarter and Kickstarter backers as well as those who bought access after the end of our alpha 2 stage.. Those that do not have a key still have a chance to score one through our Discord, socials, and partnered streamers. If you’re not in our Discord yet, get in there!


[h3]Beta 1 will have bugs.[/h3]

As this is still a beta and the debut of the first fully server-authoritative MMORPG back-end for VR, there will be different bugs than in Alpha 2, but bugs nonetheless! We will continue to address them as they come up!

You'll also notice the foundations of things that were not present in Alpha 2 and are more central to what you'd expect from an MMORPG: a party system, instanced dungeons, improved combat AI, and more concise class development and skills. Additionally, more classes will be added in future updates!


[h3]Thank you! [/h3]

The extra time we've taken to address issues and refine gameplay has allowed us to create something we believe you will truly enjoy. Thank you to our community for your patience and support, and we look forward to seeing you in our Beta 1!

Spring is here! Development Update



Hello Ilysians! We wanted to take this moment to thank you for your patience with the release of our dev blogs. Especially this one! We know how exciting and important it is for you, our community, to see our development and progress. Since our Alpha 2 testing phase, we’ve gone through many changes to Ilysia and also our studio! Bringing on board several new faces to the team, all of which have an extensive background in game development, environment design, character design, and narrative work. Over the past few months, we’ve been sharing a few snippets and write-ups about our graphical changes, dynamic weather systems, updates to our melee combat, and improved mob AI. We realize the time between our testing phases has been a bit longer than anticipated. Still, our goal is, has been, and always will be, creating a game and a world that looks and feels immersive, fun, challenging, social, and most importantly, secure.

Why have technical updates taken so long? The main reason is, that Ilysia has been updated from Client-Authoritative architecture to a Server-Authoritative Server architecture. While we will keep the details under wraps, this required a complete and total rebuild of the entire back end of Ilysia. This monumental series of tasks has taken a significant amount of effort and time, but it was a necessary change for a better, more secure MMO experience for our players. Along with this, several things on the front end needed to be re-written to leverage the new system and client server relationship. To put this into perspective, less than 1% of the code base from Alpha exists as it did last year. For all intents and purposes, the entire game has been re-written.



Additionally, as some of you might already know from previous posts, we’ve put in a lot of work updating our graphics. You’ll notice a significant difference between the zones and style from Alpha 2 to our upcoming Beta 1, along with graphical updates to our NPCs, player characters, and creatures.

We really can’t wait to share the new Ilysia with you, so with all of that technical speak about our road to get here out of the way, we'd like for everyone to tune in to our watch party, Today! Monday March 13th @ 2PM EST on YouTube to check out an important announcement!

[previewyoutube][/previewyoutube]




What can you expect from our team in the coming months?

As we mentioned earlier, we want to keep everyone in the loop and updated on development as much as possible. You can expect to see more updates from our team. These will be posted out to our community on Discord and our socials as their own posts and more regularly instead of the monthly or bi-monthly blogs that we have been doing in the past.



Thank you for giving this a read and for your continued support! If you haven't already, feel free to join our community on Discord! Its another great place to follow along with development and also chat with other community members about Ilysia, VR, and tons of other things!


Dynamic Snow, PCVR vs Quest, Spider Cave, Dungeon Puzzles & Wallpapers!



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[h3]Hello Adventurers and season’s greetings! [/h3]

Winter has arrived, and we are excited to share with you what our team has been up to during the months of November and December. From more environmental effects, PCVR & Quest comparisons, combat and AI changes, and some community shenanigans, here's some more content you'll find in Beta 1!

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[h3]Things Are Looking Frosty! [/h3]

In our previous Dev Blog, we shared the rain effects you’ll see when adventuring through Ilysia. Today, we look at the snow you’ll also experience when exploring our colder zones. Snow will slowly fall from the sky and, over time, will accumulate on the ground and trees.

[previewyoutube][/previewyoutube]

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[h3]PCVR & Meta Quest 2 - Comparison [/h3]

Mobile VR is an important platform, and we are taking care to get as much as possible out of the Quest while keeping it as analogous to PCVR as possible. We are striving to really push that envelope and are enjoying the challenges and results we are seeing!


The video below is a short walk through in one of the first instanced caves that players will come across on the new Faction starting quest line.

[previewyoutube][/previewyoutube]

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[h3]New & Improved Interactions[/h3]

⚔️ Melee Combat
We have improved our melee combat to be more responsive and accurate to the swing. Players can use their swords to swipe, chop, stab or lunge during combat. We have also implemented advanced shield combat allowing players to block incoming attacks and use the shield to bash their enemies.

🧠 AI
We have improved our AI to be more performative and responsive. In addition, we have created new types of AI for different types of mobs. Mobs will react to the player more appropriately and assist or work with each other in combat, giving players a greater challenge!

🧩Dungeon Puzzles
We have added mechanics to create more interesting experiences during dungeons or encounters. Such as locked doors that require locating keys, levers, or solving a puzzle to open. Some puzzles may even require multiple players to participate in operating the mechanisms.


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[h3]Out With The Old, In With The New! [/h3]

We’ve updated our logo for Ilysia and to celebrate, we’ve put together a few wallpapers for you to use!







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[h3]Community Spotlight[/h3]

Recently, our community met up in Discord for a game night and played some Gartic Phone! To no one's surprise, the mysterious can of beans returned and somehow became… sentient?!

Beans are a long-running joke in the community and even made their way into our Alpha 2 as an easter egg. Only the bravest of adventurers could take on the challenge of finding their hidden location.

If you’d like to join in for a game night with us, jump into Discord and grab the Events role so you can get notified for our next event! Check out our community-made bean art below!


"Bean Man" by Kitteh#5965


"Bean Man" by Cxntrxl#1000



"Bean Man" by Kitteh#5965



Ilysia Fanart by nymph#7178

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[h3]Happy Holidays! [/h3]

We hope you enjoyed reading our monthly blog! Don't forget to wishlist us here on Steam!

From everyone here at Team 21 Studio, we want to wish you a happy holiday and hope you enjoy your time with family and loved ones. We are so grateful for everyone’s support through our development of Ilysia and we can’t wait to share even more with you in the coming weeks.

Be safe out there, and stay warm! ☃️

- Team 21 Studio, Inc