Peaceful Days Progression (November 2024 Report)
Hi everyone,
It's time for the November progression report!
I must say, this has been the most successful month I've had in a while. Let's go over what I accomplished this month.
First of all, I’ve finished the mining system and overhauled the puzzles. This took a lot of time, but I’m glad to have done it. I hope it will be much better compared to the current system.

I also added many cool items to enhance your mining journey.
Take a look at this Ore Detector!

There’s now a skill system I’ve always wanted to add in the old build but never got the chance to. With better planning, I’ve introduced a system where you can unlock interesting perks.

People seem to love completing quests, so I revamped the system to make it look much better. The core system remains the same, but the new design allows me to add more types of quests in the future.
[previewyoutube][/previewyoutube]
The shop system also received an update, mainly focusing on UI/UX improvements.
[previewyoutube][/previewyoutube]
(Please don’t ask why I talked to the nightstand to buy stuff...)
Lastly, there are a few minor tweaks here and there, but I’ll let you discover those on your own.
Thanks for reading, and see you next month!
Nhat Nguyen
It's time for the November progression report!
I must say, this has been the most successful month I've had in a while. Let's go over what I accomplished this month.
Mining
First of all, I’ve finished the mining system and overhauled the puzzles. This took a lot of time, but I’m glad to have done it. I hope it will be much better compared to the current system.

I also added many cool items to enhance your mining journey.
Take a look at this Ore Detector!

Skill System
There’s now a skill system I’ve always wanted to add in the old build but never got the chance to. With better planning, I’ve introduced a system where you can unlock interesting perks.

Quest System
People seem to love completing quests, so I revamped the system to make it look much better. The core system remains the same, but the new design allows me to add more types of quests in the future.
[previewyoutube][/previewyoutube]
Shop System
The shop system also received an update, mainly focusing on UI/UX improvements.
[previewyoutube][/previewyoutube]
(Please don’t ask why I talked to the nightstand to buy stuff...)
Lastly, there are a few minor tweaks here and there, but I’ll let you discover those on your own.
Thanks for reading, and see you next month!
Nhat Nguyen