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v1.0.14 - Bug Fixes and Adjustments

[p]Hi everyone!
[/p][p]I hope your week is off to a great start with plenty of positive energy. A new patch has just gone live to address several issues reported by our wonderful players.[/p][p][/p][p]v1.0.14 Changelog:[/p]
  • [p]All gates on the 50th mine floor will now remain open after completing the puzzle, preventing players from becoming trapped and having to wait to pass out to escape.[/p]
  • [p]Fixed a bug where an incubated egg could consume animal feed.[/p]
  • [p]Fixed an issue where some seeds did not regrow despite the tooltip indicating they would.[/p]
  • [p]Correctly displays NPC preference items (thanks to Nizy!).[/p]
  • [p]Fixed a bug that caused the player to become stuck when using the Magic Stone to teleport to a map with an active cutscene.[/p]
  • [p]Increased the chance of obtaining Sand at the beach, and raised the maximum amount obtainable from 2 to 4.[/p]
  • [p]Fixed a bug that prevented the Rancher Breakfast from appearing in the Workbench crafting list.[/p]
  • [p]Fixed various typos.[/p]
  • [p]Added French language support![/p]
[p][/p][p]Also, a wonderful news that French language support is now officially integrated into the game without having to rely on mod. Thanks Nizy for her great work so far! Please let us know if you have any issue with the translation. We will be glad to fix as soon as possible.[/p][p][/p][p]Join the Peaceful Days Discord: https://discord.gg/4UktghpP[/p][p]Follow Peaceful Days on Twitter/X: https://x.com/PeacefulDaysRPG[/p][p][/p]