v1.0.14 - Bug Fixes and Adjustments
[p]Hi everyone!
[/p][p]I hope your week is off to a great start with plenty of positive energy. A new patch has just gone live to address several issues reported by our wonderful players.[/p][p][/p][p]v1.0.14 Changelog:[/p]
[/p][p]I hope your week is off to a great start with plenty of positive energy. A new patch has just gone live to address several issues reported by our wonderful players.[/p][p][/p][p]v1.0.14 Changelog:[/p]
- [p]All gates on the 50th mine floor will now remain open after completing the puzzle, preventing players from becoming trapped and having to wait to pass out to escape.[/p]
- [p]Fixed a bug where an incubated egg could consume animal feed.[/p]
- [p]Fixed an issue where some seeds did not regrow despite the tooltip indicating they would.[/p]
- [p]Correctly displays NPC preference items (thanks to Nizy!).[/p]
- [p]Fixed a bug that caused the player to become stuck when using the Magic Stone to teleport to a map with an active cutscene.[/p]
- [p]Increased the chance of obtaining Sand at the beach, and raised the maximum amount obtainable from 2 to 4.[/p]
- [p]Fixed a bug that prevented the Rancher Breakfast from appearing in the Workbench crafting list.[/p]
- [p]Fixed various typos.[/p]
- [p]Added French language support![/p]