1. Coral Island
  2. News

Coral Island News

August 2020 Dev Update

Welcome to the August 2020 development update!

[h2]Character Reveals[/h2]


Meet Leah, Rafael, Frank and Erika (left to right)!

Leah lives her bachelorette life with her father and stepmom in an old massive house that the locals call “The Mansion.” She is a self-hired, yoga instructor at the community center and takes her online presence seriously. She spends her day wandering around the island with a camera on hand. Dislikes mushrooms and eggs.

Rafael, along with his older brother, Pablo, who is also an eligible bachelor, run a local blacksmith shop. As a reserved fellow, Rafael is rarely seen out at town, but on rare days that he does, he can be found at Socket Electronics or Coral Inn, visiting his cousins and niece, Valentina.

Frank: He and his brother, Noah, run the tavern at the town center. Though he doesn’t live there anymore, Frank spends most of his time at the tavern, trying out new recipes. Frank is married to his high-school sweetheart, Erika, and the couple live with their 2 cats, Peanut and Butter.

Erika: When she isn’t working at the salon or volunteering at school, she can be found around town, lending her ears to those in need, free of charge. She is honest and would say things as is. Perhaps a good candidate to marry if she weren't already married to Frank. Loves all sorts of jam!

The Lineup So Far - Almost halfway there, before surprises!

[h2]Coral Island Main Theme Song[/h2]
We're excited to reveal Coral Island's main theme song. Hopefully this can give you a glimpse of the adventures that await you on the island!

[previewyoutube][/previewyoutube]
[also a look at the title screen for Coral Island's early access launch]

[h2]General Store Interior & Translucent Walls[/h2]
This August, we also showcase some interior work and how we deal with walls when indoors. Our pipeline is finally clear, so we are kicking interior production into high gear.


[walls will disappear when you enter rooms]


[Eva works at the General Store, she bakes the best cookies]


[work in progress look at the general store interior, polish incoming!]

[h2]Shop UI[/h2]
There are several shops in Coral Island, each selling something unique. We tried our best to create a shop UI that blends both style and function. Please let us know your thoughts!


[this is our bug of the month, you can probably guess this characters name lol. Also a soon to be revealed character]

[h2]Mining Sneak Peak[/h2]
What's a farming game without mining! Although the level and assets are still a work in progress, we've overcome the hardest part of mining -- building the system itself! We can't wait to show off more layouts when something more polished is here.

[previewyoutube][/previewyoutube]
[a look at the general feel and vibe we are going for in the mines]


[we've added several animations that play depending on your point of entry down the rope]

[h2]What's Next[/h2]

[your next batch of characters!]

For September we'll be taking a look at interior customization for players house! You can also expect to see more character reveals and some animation work. As always, your feedback is appreciated.

Thanks for reading, Stairway Team

July 2020 Dev Update

Welcome to July’s 2020 development update!

[h2]Character Reveals[/h2]


Meet Surya, Eva, Zoe, Anne and Paul (left to right). Here is a little bit about them:

Surya, an eligible marriage candidate, is a fresh marine biologist graduate who is currently doing a fellowship in Coral Island. Like you, he is also new to the island! Loves Lodeh dish.

Eva is a bachelorette. She is a happy-go-lucky baker who works at the general store. She enjoys talking to the islanders, be it local, new, visitors, everybody! And is good friends with a lot of them. According to the islanders, Eva is always a delight to talk to-- a positive ray of sunshine. A fan of red velvet cakes and cookies.

Zoe is a wild-life enthusiast, just like her parents. Zoe goes to school on the weekdays and spends her weekend following her dad around. She enjoys a game of volleyball, bird watching, and winters.

Anne makes a living by filming wildlife documentaries around Coral island. On the weekend, she can be found at the beach, enjoying the weather and sharpening her volleyball skills. She likes carrots and hummus combo for snacks, and a cup of green tea to start the day.

Paul is a dad, husband and wildlife enthusiast. Along with his wife, Anne, the couple spends their days capturing wildlife footage around the island. He would leap out of his bed the second he is needed to save animals, without hesitation. Big heart, likes hummus.


The Lineup So Far - Moving forward, we will add newly revealed NPC's to this lineup. We hope this makes it a little easier to keep track of everyone you’ll meet in Coral Island. Note: we’re not even halfway there, plenty more to unveil!


[h2]Fishing Showcase[/h2]
Coral Island features a robust fishing system. You’ll be able to catch fish in rivers, lakes and in the ocean. As you clear the island of pollution, you’ll unlock more species to catch, and perhaps, cross lines with something legendary.

[previewyoutube][/previewyoutube]

[h2]Animal Animations[/h2]
This July, we also showcase some of the animations your farm animals will play. We have a mix of idle and 'rare' animations for you to check out:




[h2]Conversation UI[/h2]
We are really excited to showcase the conversation UI! Please don't mind the grammar, that will be fixed in the coming months ːsteamhappyː

[previewyoutube][/previewyoutube]
There are a ton of personalities to meet, so we want to make sure they look their best! After some experimentation, we feel that showing ¾ of the NPC portrait looks right. Displaying up to 3 lines of dialogue per box also feels good to read. What do you think?

[h2]Rainy and Windy Days in Coral Island[/h2]
It’s not always sunny in Coral Island -- today we showcase what a windy day looks like, and how the environment changes when it rains.

[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

[h2]Somewhere in Town[/h2]
Nestled in Starlet Town is a temple -- it is the only one of its kind that is fully intact.



[h2]Bug Of The Month[/h2]
One does not simply fish in the river.

[previewyoutube][/previewyoutube]

[h2]What's Coming Next Month[/h2]


[we swapped July and August character reveals]

Next month we'll be revealing Coral Island's main theme song! You can also expect to see more character reveals and a look at the interior of the general store. Last but not least, be on the lookout for mining as well! As always, your feedback is appreciated.

Thanks for reading, Stairway Team

June 2020 Dev Update

Welcome to another monthly development update. Before we begin, happy Pride Month!

[h2]Coral Island Is Coming to Steam[/h2]



We're incredibly excited to share that our Steam page has officially launched. Please follow and wishlist the game.

[h2]Your Next Batch of Characters[/h2]



Meet Theo, Macy, Dippa and Charles (left to right). Here is a little bit about them:



Theo is an eligible marriage character. On the weekends, he makes a quick buck performing live at the tavern. He doesn't have what people call a “decent voice,” but he does have “soul” when he performs. Apparently, according to him, that's what's important. Day job: a fisherman.



Macy is an eligible marriage character. She grew up in a neighboring island and now lives full time at the Inn. She makes a living by selling images to a visual media company, Pletty inc. She loves simple nights, taking pictures, playing video games and Stephen, her rescued lobster.



Dippa usually spends their day looking for inspiration and painting around the island. They do not like night-outs, and think that those days are behind them.



Charles, a town doctor, uses his free time catching up with the islanders at the tavern and going around spitting out medical advice. Has pollen allergy, dislikes flowers.

[h2]Default Player Model[/h2]

Please join us in welcoming version 1.0 of the farmer you might play as. Later this year, we'll showcase the customization options that will be available for your farmer at launch. Let us know what you think!


[your farmer will play different idle animations depending on the in-game time of day]

[h2]UI Showcase[/h2]

The first iteration of our UI has finally made it into the game... So we finally feel comfortable showing you all a glimpse of what to expect.


[text temporarily appears above icons when cycling through the inventory]


[other screens to give you a glimpse of various UI elements]

[h2]Improved Character Movement Animations[/h2]

The biggest complaint we received from the initial gameplay snippet was the lacking quality in movement animation. We've tried to improve this by adding locomotion, which blends animation together. Feedback appreciated!


[start and end jogging anims are blended onto the new improved base jogging anim]


[we've added sprinting into the game, and it comes with a cool stop animation]

[h2]Tree Chopping & Translucency[/h2]

Being able to see behind a tree is really important in farming games. We've spent a lot of time developing our solution, which both feels good, and keep those FPS up.


[there is no such thing as hide and seek with the trees on your farm]


[Best Lumberjack Ever]

[h2]Bug Of The Month[/h2]



MJ does a moonwalk.
Chicken: "hold my beer'

[h2]What's Coming Next Month[/h2]



Next month, stay tuned for more character reveals and a look at fishing in the game. We'll also be showcasing what both rain and windy days look like on Coral Island. As always, your feedback is appreciated.

Thanks for reading, Stairway Team