Alpha update 1.12
Alpha version 1.12:

New:
- New weapon added: Sword of the Sea (vampiric, slashing an enemy heals a portion of your health)
- New deadzone effect
- New multi crossbow model
- New hunting bow, crossbow and arrow sounds
- New robinson islands added
- New islands in pirate town cluster
- New blockout cluster
- Titles added (same as Discord + prestige ranks / every 15 levels you will go up one prestige rank)
- New melee block icon
- New clouds (still WIP)
- New cannon VFX
- Cannon sounds tweaked a little
- New cannon fuse
- Hudless mode (activate it by typing /hh in chat, to exit press backspace)
* You can use this for immersive videos or screenshots!
- New cannonball trail particle effect
- Lower hull of a ship is now wet
Changes:
- Buoyancy ship rocking tweaked, much smoother, less wobble wobble
- Multicrossbow clipsize increased from 4 to 6
- Multicrossbow arrow damage decreased
- Multicrossbow reload time increased
- New sniper scopes (more precise)
- Spawnrate of legendary weapons slightly increased
- Ammo and wood UI indication made a bit bigger and more readable
- Deadzone now does more player damage
- Added background to title in main menu and in-game menu
- Masts are now also part of a ship's color set
- Cannon fire effects tweaked a bit (they were too bright, made a bit more translucent)
Optimisation:
- Very big buoyancy performance optimisation
Bug fixes:
- Pump bug fixed
- Skin color bug fixed
- Detach from ship when walking into wood barrel or battle drink crate fixed
- A movement animation bug should be fixed
- Black buildings issue fixed
- Movement animation glitch fixed
- cannonball flyby bug fixed
- Some lighting and texture issues fixed / improved
- Inventory bug fixed

New:
- New weapon added: Sword of the Sea (vampiric, slashing an enemy heals a portion of your health)
- New deadzone effect
- New multi crossbow model
- New hunting bow, crossbow and arrow sounds
- New robinson islands added
- New islands in pirate town cluster
- New blockout cluster
- Titles added (same as Discord + prestige ranks / every 15 levels you will go up one prestige rank)
- New melee block icon
- New clouds (still WIP)
- New cannon VFX
- Cannon sounds tweaked a little
- New cannon fuse
- Hudless mode (activate it by typing /hh in chat, to exit press backspace)
* You can use this for immersive videos or screenshots!
- New cannonball trail particle effect
- Lower hull of a ship is now wet
Changes:
- Buoyancy ship rocking tweaked, much smoother, less wobble wobble
- Multicrossbow clipsize increased from 4 to 6
- Multicrossbow arrow damage decreased
- Multicrossbow reload time increased
- New sniper scopes (more precise)
- Spawnrate of legendary weapons slightly increased
- Ammo and wood UI indication made a bit bigger and more readable
- Deadzone now does more player damage
- Added background to title in main menu and in-game menu
- Masts are now also part of a ship's color set
- Cannon fire effects tweaked a bit (they were too bright, made a bit more translucent)
Optimisation:
- Very big buoyancy performance optimisation
Bug fixes:
- Pump bug fixed
- Skin color bug fixed
- Detach from ship when walking into wood barrel or battle drink crate fixed
- A movement animation bug should be fixed
- Black buildings issue fixed
- Movement animation glitch fixed
- cannonball flyby bug fixed
- Some lighting and texture issues fixed / improved
- Inventory bug fixed