Update 1.0.5: New sail & flag colors, vote kick system and more...
Ahoy mateys!
We've been listening to your feedback and have made changes and fixes accordingly. Especially about the explosive barrels and melee being too OP. Many of you also mentioned you'd like to see a vote kick system for that occasional (troll) pirate taking the "Ghweel" hostage. We've got you covered! Here are the patch notes:
[h3]New cosmetic items:[/h3]

[h3]Gameplay:[/h3]

[h3]Balancing:[/h3]
[h3]Visual Improvements:[/h3]
[h3]Quality of life:[/h3]
[h3]Bug fixes:[/h3]
Let us know what you think about this update on our official Discord!

We've been listening to your feedback and have made changes and fixes accordingly. Especially about the explosive barrels and melee being too OP. Many of you also mentioned you'd like to see a vote kick system for that occasional (troll) pirate taking the "Ghweel" hostage. We've got you covered! Here are the patch notes:
[h3]New cosmetic items:[/h3]
- 58 new sail colors added
- 61 new flag colors added

[h3]Gameplay:[/h3]
- When dropping an explosive barrel from your inventory you now have to wait 5 seconds before you can drop another one
- Projectile hit detection improved which makes it so you don't accidently hit nearby railings anymore
- You can now also drop single pieces from your inventory by holding ALT
- Single pieces dropped from your inventory now check if the item is already on the ground, if it is, the item’s amount will be increased instead of a new item being spawned

[h3]Balancing:[/h3]
- Teams are now filled differently; New players will be put in the smallest team first now, which should result in fewer unbalanced matches
- The time it takes to pull a cork has been increased from 3 seconds to 5.5 seconds
- Melee range has been decreased from 2.2 meters to 1.9 meters
- Melee damage has been decreased again by 5%
- Heavy cannonball AOE damage reduced from 40 to 20 damage
[h3]Visual Improvements:[/h3]
- Added texture to the map of the spawn selection screen
- Vehicle animations improved so they look much cleaner
- Third person steering wheel animation tweaked so the hands and steering wheel are much better synced
- Weapon idle and fire animations improved so they look much cleaner
[h3]Quality of life:[/h3]
- A vote kick menu has been added to the ingame menu
- You can silently vote to kick players from your crew using this menu
- A vote will pass if enough players of your crew vote to kick a player
- For 3 player crews 2 votes are needed
- For 4 player crews 3 votes are needed
- 1 or 2 player crews can not use the vote kick system - You can now pre-press interact so that when you get close to an interactable object (pickup, vehicle, pump, …) you won’t have to release and press the interact button again
- You can now also pre-press primary fire so when you equip your hammer for example you will start repairing immediately without having to release and press your primary fire button again
- Added a cooldown of 5 seconds when spamming voiceline command too fast (+UI notification)
[h3]Bug fixes:[/h3]
- Fixed a bug that made it so weapons would keep reloading while using a vehicle or when using the spyglass (Reloads are now cancelled as intended)
- Invisible players on ships should be fixed now (If not, please let us know)
- Fixed a bug that allowed 2 or more players to duplicate items when taking them from a container simultaneously
- Fixed a bug that would allow ships to sail through sinking ships which had their geometry clip through the hull pushing players outside and making some vital parts of the ship inaccessible
- Fixed a bug that would sometimes make the teleporting time shorter than it should be
Let us know what you think about this update on our official Discord!
