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Version 1.5.3.7: Conquest improvements

Some improvements and bug fixes for the new experimental conquest mode!

[h3]Conquest rewards:[/h3]
  • Rewards are now working on the experimental conquest mode (4 items for all players on winning fleet, 2 for players on losing fleet)


[h3]Conquest improvements:[/h3]
  • Fleets can no longer have more than 10 players
  • Ship crew sizes increased from 4 to 5
  • Ship limit changed to 2 ships per crew instead of 3 ships per crew
  • Weapon prices tweaked (mostly lowered)
  • Default player spawn resources reduced
  • Fleets can now only have 1 player more than opposing fleet
  • Destroyed ships now deplete 350 tickets instead of 250
  • Bomb vessel mortar cannon is now base level instead of fully upgraded
  • Fleet allies can no longer cork friendly ships
  • Fleet allies can now insta take resources and use the water pump on friendly ships


[h3]New conquest additions:[/h3]
  • Flags now have a small visible flag icon that can be seen in the world from everywhere
  • Enemy ships now have a red outline
  • Actionbar now same color as the fleet you are in (red or blue)


[h3]Bug fixes:[/h3]
  • You can now open the scoreboard and ingame menu while in the loadout screen
  • Fixed multiple flag capture sounds playing at the same time, now only one can play at a time
  • Conquest games that are no longer in pregame now reserve the servers which will spawn extra ones when all servers are full




Like this update? Let us know on Discord!