Version 1.5.3.7: Conquest improvements
Some improvements and bug fixes for the new experimental conquest mode!
[h3]Conquest rewards:[/h3]
[h3]Conquest improvements:[/h3]
[h3]New conquest additions:[/h3]
[h3]Bug fixes:[/h3]
Like this update? Let us know on Discord!
[h3]Conquest rewards:[/h3]
- Rewards are now working on the experimental conquest mode (4 items for all players on winning fleet, 2 for players on losing fleet)
[h3]Conquest improvements:[/h3]
- Fleets can no longer have more than 10 players
- Ship crew sizes increased from 4 to 5
- Ship limit changed to 2 ships per crew instead of 3 ships per crew
- Weapon prices tweaked (mostly lowered)
- Default player spawn resources reduced
- Fleets can now only have 1 player more than opposing fleet
- Destroyed ships now deplete 350 tickets instead of 250
- Bomb vessel mortar cannon is now base level instead of fully upgraded
- Fleet allies can no longer cork friendly ships
- Fleet allies can now insta take resources and use the water pump on friendly ships
[h3]New conquest additions:[/h3]
- Flags now have a small visible flag icon that can be seen in the world from everywhere
- Enemy ships now have a red outline
- Actionbar now same color as the fleet you are in (red or blue)
[h3]Bug fixes:[/h3]
- You can now open the scoreboard and ingame menu while in the loadout screen
- Fixed multiple flag capture sounds playing at the same time, now only one can play at a time
- Conquest games that are no longer in pregame now reserve the servers which will spawn extra ones when all servers are full
Like this update? Let us know on Discord!
