1. Blazing Sails
  2. News
  3. Update 1.3.3: Weapon balance overhaul, improvements and bug fixes!

Update 1.3.3: Weapon balance overhaul, improvements and bug fixes!

Hello there seadogs! We've got another small but relatively significant update for you all this week with some changes to the weapons in Blazing Sails.

We've seen a lot of pirates falling back to the same loadouts again and again to the point where it became obvious some of the weapons were too dominant. Namely the musket and sniper rifles. Some of the sidearms weren't getting much love either due to them being overshadowed by the stronger weapons. So we took another good look at the balance and did some changes to hopefully put all the weapons in the game on a more even playing field. We ideally want every weapon in the game to be viable and serve a purpose. The multi barrel weapons for example weren't solid enough in combat versus the one shot weapons which were quite fast to reload and therefor overall more reliable than multi shot weapons. With today's balancing update one shot weapons have received a slower reload time which should make the multi shot weapons a more attractive choice. We've also tweaked the fire rate of some of the sidearms to allow them to shoot their bullets faster to increase their DPS.

Of course changes like these are based on feedback and what we see from the community. Nor are these changes or any changes we make ever final. If things turn out to be worse, we will have another look and as many after that as needed to get it right. We are still very much in early access and still molding the game to get the overall experience as awesome and balanced as possible.

Full patch notes below:

[h3]Weapon balance rework:[/h3]
  • Dragon pistol reload time increased from 2.3s to 2.5s
  • Musket reload time increased from 1.8s to 2.3s
  • Fast Sniper reload time increased from 1.8s to 2.2s
  • Heavy Sniper reload time increased from 1.8s to 2.5s
  • Crossbow reload time increased from 1.8s to 2.5s
  • Flintlock reload time increased from 1.3s to 1.8s
  • Quad Barrel flintlock fire cooldown decreased from 0.35s to 0.20s
  • Dual Flintlock fire cooldown decreased from 0.25s to 0.10s
  • Dual Flintlock projectile damage decreased from 40 to 35
  • Dual Quad Barrel flintlocks fire rate decreased from 0.25s to 0.18s


[h3]Cosmetic changes:[/h3]
  • Jolly Roger flag emblem and sail emblem made a bit bigger


[h3]Gameplay options:[/h3]
  • You can now manually set the time it takes to drop your own anchor (min 0 seconds to max 1 second)


[h3]Visual fixes:[/h3]
  • Dragon Pistol gold material made a bit more shiny (was appearing too flat colored due to a mistake in the material)


[h3]Bug fixes:[/h3]
  • Dragon Pistol headshot kills now show a kill confirm message as intended
  • Fixed a bug that caused the camera shake to still play from cannons when zoomed in with a sniper
  • Ship stats should now always show to correct stats




Like this update? Let us know on Discord!