Version 1.7.1: Conquest quickplay, bug fixes and more!
Hello there bilge dwelling scally-rats
We've got a small update for you today which brings back Conquest quickplay along side some other tweaks and bug fixes.
Patch notes:
[h3]Conquest quickplay:[/h3]
[h3]Gameplay improvements:[/h3]
[h3]Conquest tweaks:[/h3]
[h3]Bug fixes:[/h3]
Like this update? Let us know on Discord!
We've got a small update for you today which brings back Conquest quickplay along side some other tweaks and bug fixes.
Patch notes:
[h3]Conquest quickplay:[/h3]
- Quickplay for conquest now works and can be used to quickly get into a conquest match
[h3]Gameplay improvements:[/h3]
- Head-shot detection system remade which should result in much more consistent head-shots
[h3]Conquest tweaks:[/h3]
- You now also spawn with 20 heavy cannonballs in your inventory
- Galleon sink speed decreased a little (now sinks a slight bit slower)
- Galleon cannon cool-down reduced from 20s to 15s
- Conquest now has calm music in pre-game and intense music during the match
- Conquest music now fades out when match has ended
- Ship sink ticket loss reduced from 350-500 to 300-400
- Curse no longer reduces cannonball damage in conquest (cannonball damage same as none-cursed)
[h3]Bug fixes:[/h3]
- Ship alignment lines of previous sinking ship are no longer visible while using steering wheel of new ship on galleon
- Fixed a bug that sometimes caused flag swap notification not to trigger
- Fixed a bug that caused no ship selection button to be highlighted (after going back to the main menu) when using the brigantine
Like this update? Let us know on Discord!
