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  3. Version 1.7.1: Conquest quickplay, bug fixes and more!

Version 1.7.1: Conquest quickplay, bug fixes and more!

Hello there bilge dwelling scally-rats

We've got a small update for you today which brings back Conquest quickplay along side some other tweaks and bug fixes.

Patch notes:

[h3]Conquest quickplay:[/h3]
  • Quickplay for conquest now works and can be used to quickly get into a conquest match


[h3]Gameplay improvements:[/h3]
  • Head-shot detection system remade which should result in much more consistent head-shots


[h3]Conquest tweaks:[/h3]
  • You now also spawn with 20 heavy cannonballs in your inventory
  • Galleon sink speed decreased a little (now sinks a slight bit slower)
  • Galleon cannon cool-down reduced from 20s to 15s
  • Conquest now has calm music in pre-game and intense music during the match
  • Conquest music now fades out when match has ended
  • Ship sink ticket loss reduced from 350-500 to 300-400
  • Curse no longer reduces cannonball damage in conquest (cannonball damage same as none-cursed)


[h3]Bug fixes:[/h3]
  • Ship alignment lines of previous sinking ship are no longer visible while using steering wheel of new ship on galleon
  • Fixed a bug that sometimes caused flag swap notification not to trigger
  • Fixed a bug that caused no ship selection button to be highlighted (after going back to the main menu) when using the brigantine




Like this update? Let us know on Discord!