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Version 1.5.0.4: Bomb Vessel tweaks, bug fixes & more...

Me hearties! We've got a small hotfix for you. Mainly some bug fixes and bomb vessel tweaks.

Below are the patch notes:

[h3]Bomb vessel tweaks:[/h3]
  • Mortar now uses heavy cannonballs instead of regular cannonballs
  • Mortar rotation angle reduced from 260 degrees to 240 degrees
  • Bomb vessel top speed reduced so it is now only a bit faster than the brigantine
  • Mortar hits now reward 40 score points instead of 30


[h3]Junk Ship tweaks:[/h3]
  • Junk ship health increased with about 5%


[h3]Gameplay tweaks:[/h3]
  • Heavy cannonballs moved from tier 2 to tier 1
  • Anti-Sail cannonballs moved from tier 2 to tier 1
  • Heavy cannonball random spawn amount reduced from 7-20 to 3-10
  • Regular cannonball random spawn amount reduced from 10-20 to 5-15


[h3]Main menu tweaks:[/h3]
  • Ship camera moved (lower and more angled up so you get a better overall view of your ships (including their flags, which were cut off on some resolutions)
  • Ship stats now show a difficulty tip in each ship's description


[h3]Sound tweaks:[/h3]
  • Weapon sounds now spawn attached instead of on a location which caused weird audio glitches on moving ships. Now the firing sounds are attached to the weapons and thus move along with the player and ship


[h3]Bug fixes:[/h3]
  • Fixed a bug that caused servers to appear with max player limit of 1 making it impossible for affected players to join any server
  • Fixed a bug that sometimes caused the voice type to keep reverting to a certain voice
  • Fixed a bug that caused default hand selection to be none/invalid, now bare hands
  • Ship presets should now work again
  • Fixed a bug with ship stats not showing the correct stats
  • Fixed some collision issues on Kraken Keep
  • Fixed another flag loading bug




Like this update? Let us know on Discord!

BIG Update 1.5.0: NEW MORTAR SHIP TYPE "The Bomb Vessel" & more!

Ahoy my dear Scallywags!

[h3]First of all: We have detected and fixed a bug with the server map filters. They were disabled by default making it appear as if there are no servers. This is now fixed and people that experienced this bug should now see servers. Apologies for the issue![/h3]

In other news... Time for another BIG update. As mentioned in our roadmap, we've added a NEW SHIP TYPE: The Bomb Vessel.

This ship has a completely new cannon type: The mortar cannon. It shoots regular ol' cannonballs, is fully upgradable and especially powerful against those flthy deck-dwelling bilge rats.

When entering the mortar cannon you'll see your ship in seagull's view and you can see & adjust the trajectory of your cannonball when fired. It is quite tricky at first to hit moving ships but when you do... Oh boy... It sure does pack a punch!





In terms of speed and ship health the Bomb Vessel is between the Junk Ship and Brigantine. (Ship stats below)





The layout of the ship is quite different from the Junker or Brigantine, you got 1 regular cannon on both the left and right side but also two(!) swivel slots on each side. As with the other ships there's a swivel slot in the back but you got some extra cover when using this swivel cannon.







Below the deck we've also spiced it up a bit, It has a... you know what, I'll just show you:





Now, some of you might be asking: "Where are my pump and cork upgrades?" No worries, we're working hard on getting those in asap. So you can expect these soon™.


Without further ado, here are the full patch notes:

[h3]New ship type:[/h3]
  • Bomb Vessel added. A mortar ship with 2 cannons, 5 swivel positions and average speed and health.
  • Mortar cannon which fires a fast firing highly arcing projectile that does does AOE player and ship damage. Mortar projectiles also explode when impacting the water surface.


[h3]Gameplay changes:[/h3]
  • Added a maximum interaction angle to ship lamps so they no longer consume interaction
  • TNT AOE explosion now checks for obstacles
  • TNT damage radius increased from 1200 to 1400


[h3]Bug fixes:[/h3]
  • Fixed a bug that caused all map filters to be disabled by default instead of being enabled
  • Fixed a bug with the flags. They should load as intended now.
  • Fixed extra double ladder mesh on the left side of the brigantine




Like this update? Let us know on Discord!

Update 1.4.5: Ship ammo box info, Epic high boots, Bug fixes and more!

Ahoy mateys, time for another modest update before the BIG one! ;) This one includes a few long requested additions (mainly about the ship ammo box), the long awaited 1ceprime KotP statue and an experimental mode for clënt hosted servers. Enjoy!

[h3]Cosmetics:[/h3]
  • Australian flag added
  • Added high boots


[h3]Kraken Keep King of the Pirates statue:[/h3]
  • Statue added on Kraken Keep for this year's King of the Pirates, 1ceprime




[h3]Gameplay improvements:[/h3]
  • Seagull crates now always include one random upgrade
  • Dedicated servers now have random numbers in their name
  • Server browser selected settings are now remembered
  • Added some more loot around the KotP statue on Kraken Keep
  • Added a max amount of kicks per crew (2)
  • Added a popup that appears when you have used up your kicks
  • Ammobox now shows how much ammo of each type is inside the ship inventory




[h3]Experimental features:[/h3]
  • Fleetmode command added for cliënt hosted servers (You can use the command /fleetmode to divide crews into bigger fleets via the manage server menu)


[h3]Bug fixes:[/h3]
  • Fixed a kicking exploit which made it possible to vote multiple times to kick a player
  • Flags should now load properly in-game
  • Fixed a bug that made characters in self inspect mode to bend up and down
  • Fixed an issue which caused the junk ship's front cannon not to produce a impact particle effect




Like this update? Let us know on Discord!

Update 1.4.4: More country flags, anti sail swivels & more!

Ahoy! We've got another modest update for y'all. This update includes lots and lots of new country flags, a little handy change to the swivel cannons and a few other tweaks here and there.

[h3]Customization:[/h3]
  • Added 180+ of new country flags
  • Tweaked the special flag material to be a bit less bloomy, especially the color white
  • Privateer set hull gold made a lot brighter
  • Removed two special flags setup option because it made ships to hard to identify



[h3]Score Changes[/h3]
  • The player steering now receives 3 score every 5 seconds
  • The player steering now receives 75% score of cannonball hits (up from 50%)


[h3]Gameplay:[/h3]
  • Anti sail cannonballs can now also be fired from swivel cannons



[h3]Fixes[/h3]
  • Fixed closed pre-made teams causing teaming issues during pre-game
  • Fixed several issues with the special flags
  • Fixed out of view torso in first person view becoming visible due to unclamped mouse sway
  • Fixed centering of top screen compass




Like this update? Let us know on Discord!

Screenshot Competition!

Ahoy Scallywags, it’s been a while since the last competition. And because we’re in need of a few new fancy screens on the Store Page we felt like this was the perfect opportunity to let you pirates help us out!

This competition is quite straightforward: provide us with the best action-packed screenshots you can capture and you’ll (maybe) win a Blazing Sails copy + the privateer pack DLC!

Of course, some simple rules are mandatory. These can be found below.

Your screenshots can be posted on the official Blazing Sails Discord only. In the #screenshot-competition channel: https://discord.gg/eevauxnXnh

Submission deadline is on the 14th of May, 5pm CEST. Any screenshots posted after that won’t be allowed into the competition.

By participating in this event, you consent that Get Up Games™: is allowed to use your entries to display on their Steam Store page.


  • Max 5 entries (screenshots) per person
  • Only one reward per person (you can’t win twice)
  • Disable your fps counter
  • Profanity in the chat = Disqualification
  • Resolution should be 1920x1080
  • No editing allowed
  • Have fun!



  • Show off the newest additions (female pirate, Lunar Lands, junk ship, ladder climbing, new weapons, etc…)
  • Visible HUD is preferred
  • 105-115 FOV to avoid the “fish eye” effect
  • Show gameplay & action packed screenshots (EXPLOSIONS!)



  • 5 Winners will be chosen. Winners will get 1 free game key + the privateer DLC



Good luck scallywags!

Like this competition? Let us know on Discord!