1. Zoria: Age of Shattering
  2. News
  3. What's new in the world of Zoria? Monthly changelog.

What's new in the world of Zoria? Monthly changelog.

Hello commanders!

It has been approximately six weeks since our Kickstarter campaign, and throughout this period, we have been tirelessly working to bring you a game that guarantees a remarkable experience. Today, we are excited to present a sneak peek of our current development progress through a collection of fresh screenshots. We sincerely hope you enjoy them and that they heighten your anticipation for what's to come!

However, before we delve into the main content, we kindly request your support by voting for Zoria in the IndieDB's Indie of the Year poll. With a vast community like yours, we firmly believe that we can secure a prominent position in this competition dedicated to indie game enthusiasts.



You can cast a vote on our IndieDB page >>here<<

Now, let's move on with the changelog.

[h3]Nightwarden Class[/h3]
As some of you may recall, one of the secret goals of the Kickstarter campaign was reaching 50%, and it unlocked a new class - fearless and violent Nightwarden. First, we had some rough ideas on how this class should act on the battlefield, and during the last month, we managed to finish the profile of this class.

Nightwardens will use fire on the battlefield because this is the most effective deterring of monsters. Having Nightwarden in your team will significantly increase the group morale, as Nightwardens fear no death and can teach their teammates how to act the same. On top of that, Nightwardens know that the night is short; therefore, they must act quickly.



[h3]Day-night cycle[/h3]
Well, what would be the point of the existence of Nightwardens if there were no night, wasn't it? That's why we've been spending the last few weeks polishing the day and night cycle in the world of Zoria, which will not only limit the amount of sunlight but also affect certain events and behaviors at specific times of the day.

And remember, the world of Zoria is not a safe enough place during the day. I dread to think how it will be at night.



[h3]Lake Mannor[/h3]
A castle in the middle of rocky mountains, a fisherman's hut, fog hovering over the lake, and rumors of a secret lurking beneath the surface of this reservoir. Don't forget to chat with a hunter who stays in the area, as he will have something to say about the place.



[h3]New enemy - Troll[/h3]
What is it - it has two legs, pointy ears, smells horrible, and you wouldn't entrust your pet to its care? No, it's not a green-clad boy rescuing a princess. It's a nasty troll lurking for fresh meat, inattentively straying near his lair. Just look at this monstrosity. It's probably time to show him that treating poor animals like this doesn't seem right.



That's all for today, and we're back to making the game. Let us know what you think of the above features, and don't forget to join our Discord - it's a smug place for RPG & coffee lovers (but if you are more of a tea person, you are more than welcome too.)




Stay tuned,
Zoria Team