1. Zoria: Age of Shattering
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Zoria: Age of Shattering News

Take a step into the mysterious world of Zoria!

[h2]Commanders![/h2]

We're thrilled to announce that during our Wishlist Challenge, with your help, we surpassed over 3000 new Wishlists! As promised, we're revealing a never-before-heard track from the Zoria: Age of Shattering. šŸŽµ

[previewyoutube][/previewyoutube]

This track perfectly captures the spirit of exploration integral to our game. It's atmospheric, layered with a wide array of instruments that take you straight into the heart of Zoria.

As you listen, you will feel yourself navigating through the dark, damp caves of the game and hear the sounds of goblins and skeletons echoing in the distance. The delicate bells ring like dripping water or shimmering crystals, creating an immersive soundscape that blurs the line between reality and fantasy.

But above all, this track speaks of the promise of treasure deep beneath rock and sand, the thrill of the unknown, and the irresistible illusion that the risk is worth the reward. āš”ļø



So, plug in your headphones, close your eyes, and let the music guide you through the cavernous depths of Zoria. Here's to many more adventures and milestones together! šŸ»

Stay tuned for more updates, and thank you for being a part of our journey. Join us on Discord and follow us on X!



Until next time,
Tiny Trinket Games

Our talk with Game Rant

Greetings, Commanders!

Game Rant recently conducted an exclusive interview with one-third of Tiny Trinket Games Stefan Nitescu, where he delved into the unique mechanics and systems of Zoria.



Stefan discussed how the team has consciously avoided common RPG tropes, which they've come to dislike as veteran gamers themselves. What might be interesting to those of you, who know the game already, Stefan shed some light on mechanics, that are yet to be introduced in the full game.

To read the full interview, head over to Game Rant's website [here].

Stay tuned for more updates and insights!

Best,
Tiny Trinket Games

Check out Zoria at PAX West!



[h2]Commanders! āš”ļø[/h2]

We are thrilled to attend PAX West! The event starts today in Seattle and will last until September 4th. āš”ļø

This is a fantastic opportunity for all Zoria fans and curious gamers to get a closer look at the world we've created. We will showcase the game's features, exciting gameplay, and rich storyline.

PAX West is one of the largest gaming events in North America, and it's a fantastic opportunity to connect with fellow gamers, industry professionals, and game developers from around the world. As we mentioned in our previous update, we'll take this chance to connect with our community, receive feedback, and showcase what makes Zoria: Age of Shattering stand out from other titles.

We look forward to seeing you there. Stay tuned for more updates from PAX West!

šŸ“† 1-4 September
šŸ“ Seattle, USA
šŸŽ® Level 0, Booth 3130



Follow us on Twitter/X and join our Discord āš”ļø



As always, we appreciate your continuous support ā¤ļø

Until next time,
Tiny Trinket Games

About our Release Date

[h2]Commanders![/h2]
We have some important news about the release of Zoria: Age of Shattering. Over the past few weeks, we've been rigorously QA testing the game to ensure it's ready for release. However, our latest tests indicate that the game will not meet our satisfaction level by October 5th. Therefore, we must delay the launch by a few weeks.

We understand that this may be disappointing news, but we believe that taking this extra time to test and refine the game will ultimately result in a better experience for all of us. We appreciate your patience and understanding. Your anticipation and excitement for the game have been a constant source of motivation for us, and we're incredibly grateful for your support.


[h2]Fighting with bugs[/h2]
For the past few weeks, we've been collaborating with an external QA team, who have reported over 280 issues to us. While most of these are minor, our small team of three people, including one programmer handling most of the issues (poor Gabi), finds this number too significant to be sure that by October 5th, we will be able to deliver a game that we can confidently deem as a finished product.

Therefore, our primary focus for the upcoming days will be intensive QA testing to determine precisely how many more weeks of additional bug fixing we require.


[h2]Working on balance[/h2]
In addition to bug fixing, we're also working on enhancing the game's balance to provide you with a smooth experience. It involves careful adjustment of character and item stats and giving a second look at all the effects, etc.

Ultimately, thorough testing is the key to delivering a game that meets your expectations and our high standards. We still need a bit more time to finalize the game and accurately determine a new release date. Stay tuned! We are doing our best to make it worth the wait.


[h2]The new demo[/h2]
We recently launched a new demo, and we strongly encourage you to play it and share your feedback. A questionnaire will be available after you finish the demo, and we'd love to hear your thoughts.

In the upcoming weeks, our representatives will attend PAX West in Seattle and WASD in London. We'll demonstrate the demo and gather last-minute feedback before we wrap up production.

We are dedicated to regularly updating you on our progress. You can always find us on Discord or Twitter/X. Please keep an eye out for further news. Thank you for your continuous support and understanding. We're confident that the wait will be worth it.

Until next time,
Tiny Trinket Games

A New Demo Awaits!

Commanders! āš”ļø

We're excited to announce that as you're reading this, a new demo of Zoria: Age of Shattering is now available šŸŽ‰ This demo will give you a glimpse of the complexity that we committed to despite the size of our development team ('Dream big,' they said. 'It'll be fun,' they said! 😫).



The new demo will take you to the very beginning of a brand new adventure, where you'll get to make your character using a character creator before accepting your first quest. If you played the previous demo, you'll surely notice changes in the UI and character models - we changed and improved them.

We strongly encourage you to try the new demo and share your feedback. A questionnaire will be available after you finish the demo, and we'd love to hear your thoughts!

In the upcoming weeks, our representatives will attend various events and conferences: Gamescom (starting today!), PAX West and WASD in September. We'll demonstrate the demo and gather last-minute feedback before we wrap up production.



You can always find us on Discord or Twitter/X. Please keep an eye out for further news!
Thank you for your continuous support ā¤ļø



Until next time,
Tiny Trinket Games