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Zoria: Age of Shattering News

About our Release Date

[h2]Commanders![/h2]
We have some important news about the release of Zoria: Age of Shattering. Over the past few weeks, we've been rigorously QA testing the game to ensure it's ready for release. However, our latest tests indicate that the game will not meet our satisfaction level by October 5th. Therefore, we must delay the launch by a few weeks.

We understand that this may be disappointing news, but we believe that taking this extra time to test and refine the game will ultimately result in a better experience for all of us. We appreciate your patience and understanding. Your anticipation and excitement for the game have been a constant source of motivation for us, and we're incredibly grateful for your support.


[h2]Fighting with bugs[/h2]
For the past few weeks, we've been collaborating with an external QA team, who have reported over 280 issues to us. While most of these are minor, our small team of three people, including one programmer handling most of the issues (poor Gabi), finds this number too significant to be sure that by October 5th, we will be able to deliver a game that we can confidently deem as a finished product.

Therefore, our primary focus for the upcoming days will be intensive QA testing to determine precisely how many more weeks of additional bug fixing we require.


[h2]Working on balance[/h2]
In addition to bug fixing, we're also working on enhancing the game's balance to provide you with a smooth experience. It involves careful adjustment of character and item stats and giving a second look at all the effects, etc.

Ultimately, thorough testing is the key to delivering a game that meets your expectations and our high standards. We still need a bit more time to finalize the game and accurately determine a new release date. Stay tuned! We are doing our best to make it worth the wait.


[h2]The new demo[/h2]
We recently launched a new demo, and we strongly encourage you to play it and share your feedback. A questionnaire will be available after you finish the demo, and we'd love to hear your thoughts.

In the upcoming weeks, our representatives will attend PAX West in Seattle and WASD in London. We'll demonstrate the demo and gather last-minute feedback before we wrap up production.

We are dedicated to regularly updating you on our progress. You can always find us on Discord or Twitter/X. Please keep an eye out for further news. Thank you for your continuous support and understanding. We're confident that the wait will be worth it.

Until next time,
Tiny Trinket Games

A New Demo Awaits!

Commanders! āš”ļø

We're excited to announce that as you're reading this, a new demo of Zoria: Age of Shattering is now available šŸŽ‰ This demo will give you a glimpse of the complexity that we committed to despite the size of our development team ('Dream big,' they said. 'It'll be fun,' they said! 😫).



The new demo will take you to the very beginning of a brand new adventure, where you'll get to make your character using a character creator before accepting your first quest. If you played the previous demo, you'll surely notice changes in the UI and character models - we changed and improved them.

We strongly encourage you to try the new demo and share your feedback. A questionnaire will be available after you finish the demo, and we'd love to hear your thoughts!

In the upcoming weeks, our representatives will attend various events and conferences: Gamescom (starting today!), PAX West and WASD in September. We'll demonstrate the demo and gather last-minute feedback before we wrap up production.



You can always find us on Discord or Twitter/X. Please keep an eye out for further news!
Thank you for your continuous support ā¤ļø



Until next time,
Tiny Trinket Games

Zoria: Age of Shattering is coming to Gamescom!



[h2]Commanders! āš”ļø[/h2]

We are thrilled to announce that Zoria: Age of Shattering will be attending Gamescom 2023! The event will take place from the 23rd to the 27th of August in the vibrant city of Cologne.

This is a fantastic opportunity for all Zoria fans and curious gamers to get a closer look at the world we've created. We will showcase the game's features, exciting gameplay, and rich storyline.

Gamescom is one of the most significant events in the gaming industry, and we are incredibly excited to be a part of it. It's a great chance to connect with the gaming community, receive feedback, and showcase what makes Zoria: Age of Shattering stand out from other Indie titles.

We look forward to seeing you there. Stay tuned for more updates and details about our participation in Gamescom 2023!

šŸ“† 23-27 August
šŸ“ Cologne, Germany
šŸŽ® Hall 10, Booth 040

Follow us on Twitter and join our Discord āš”ļø



As always, we appreciate your continuous support ā¤ļø

Until next time,
Tiny Trinket Games

Ready, Set, Upgrade! Monthly Changelog #8

Commanders! āš”ļø


We're back with some updates to get you even more excited for Zoria's upcoming release. 😃 Check out what we've got for you in this Monthly Changelog #8!

[h2]A bit of a Story Redesign [/h2]

After consultations with an experienced and inspiring creative game director, we decided to redesign parts of the game to make it more captivating for newcomers while retaining a fair amount of references to veterans who played the Prologue and the Demo. In other words – don't worry if you haven't played any of these; we made sure that the game will be a great stand-alone experience and that you'll embark on a wonderful adventure that will gradually unfold in front of you. 😊



[h2]Outposts System [/h2]

We've completed the Outposts! With Outpost System fully implemented, you'll be able to rest and recover your followers in the cozy "Moon Flower" Burrow, unleash your inner alchemist with the Black Cauldron, and visit Blacksmith's workshop for the finest of items. The "Lucky Dog" Inn will be your go-to place for thrilling quests and finding loyal companions to join your adventures. And yes, there will be an upgrade system that will allow you to enhance your outpost, but we're still figuring out the economy so that the rewards would be sufficient and satisfying – not broken. šŸ˜‰



[h2]Character Creator [/h2]

We consider the highly anticipated Character Creator system as a "feature complete," giving you a lot of elements to play with to customize your in-game persona. You'll be able to choose your gender, experiment with various hairstyles (including facial hair, such as beards and mustaches), and mix and match cloth and armor pieces to create your unique look. Tailor your character's body shape and proportions, and enhance their appearance with a wide range of tattoos, scars, makeup, and more. 🤩



[h2]Polish [/h2]

We're just 70 days away from the big launch of our game! Our team is hard at work, polishing every aspect of the game to make sure everything runs smoothly. Your enthusiasm for Zoria have been our driving force, and we're aiming to deliver a game that exceeds your expectations. Together, we'll embark on an unforgettable journey, and we can't wait to share it with you!



Follow us on Twitter and join our Discord to stay up to date with the latest news! āš”ļø



As always, we appreciate your continuous support ā¤ļø

Until next time,

Tiny Trinket Games

Full release on October 5th. Monthly Changelog #7

Hello, Commanders!


Before we get to the changelog, let's share with you the latest decision we made.

[h2]Important Announcement[/h2]

Due to the congested September release schedule, we chose to delay the release date of Zoria. Titles such as Baldur's Gate 3, Starfield, and Lies of P, to name just a few, release around the same period. While some of you have pointed it out as we announced our release date, we couldn't put Zoria, an indie game, and other AAA production titles, in the same league (but thanks to those of you who did, we took it as a huge compliment!). Long story short, we feel that shifting our release date would give Zoria the attention and exposure it deserves.

That said, we settled that October 5th will be the best day to release Zoria: Age of Shattering. It's just a few days later than our initial release date, but we believe this time will provide a space between releases needed for Zoria to shine through. ā˜€ļø Additionally, since every single day at this point will be extremely precious, it will give us extra time to polish the game.



Now, let's see what's changed within the past month!

[h2]Monthly Changelog[/h2]

[h3]āš”ļø Character Creator[/h3]
One of the significant improvements we've made in this category is optimizing asset resource management, which results in a lower memory footprint at runtime, ensuring smoother gameplay.

We also enhanced the customization options. Firstly, we improved support for colors, shader material modifications, and emissive materials. We even added a color picker! Secondly, we added a dynamic size and scale control of the human body. Thanks to that feature, you'll be able to adjust body proportions and create different shapes of faces, making each character one-of-a-kind.

Furthermore, we implemented a wide array of styling features, such as various hairstyles, faces, makeup options, eyebrows, facial hair, etc., to ensure characters will come in a wide variety. Lastly, we incorporated numerous new item models that can be used for character design, providing even more customization options.

We started creating new NPCs using the updated character creator system, bringing more life and diversity to the game.



[h3]āš”ļø Icon Generator[/h3]
We developed a useful tool for creating icons for in-game items. We're using it to create icons for all weapons and armor pieces in the inventory. We plan on using it to create portraits for heroes made with Character Creator as well, but we're still working on that šŸ˜‰

Besides that, we're reworking and adjusting the outposts to improve clarity and make them more intuitive. Some new areas and dungeons have also emerged from the shadows, but we cannot talk too much about them to avoid spoiling anything. We're also waiting for the last two background music pieces, and Zoria's soundtrack will be complete! 😁



That's all for now, but stay tuned for more updates!

Follow us on Twitter and join our Discord āš”ļø



As always, we appreciate your continuous support ā¤ļø

Until next time,
Tiny Trinket Games