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Explore the Sands of Askil: New Kingdom Free Update! 🏜️



Harbingers,

Are you ready to explore mysterious new lands, encounter never-before-seen creatures, and uncover the secrets they hold? A new free update is now available, introducing a whole new kingdom: The Sands Of Askil! 🌴

A new realm to explore, unique questlines, weapons, and resources, along with bug fixes and optimizations, is waiting for you.

Happy exploring, adventurers 🐫

[previewyoutube][/previewyoutube]
[h2]ADDITIONS [/h2]
[h3]ASKIL[/h3]
  • A new Kingdom, Askil, is now accessible and playable through the overworld.
  • Added 11 new explorable areas:
    - Al’Mayya
    - Al’Thumralah
    - Fal Fadir Oasis
    - Kalava
    - Karraq
    - Muscan
    - The Flowing Sands
    - The Pillars of Misrafal
    - The Scorched Coast
    - The Sunbrand Colosseum
    - Turacca

  • Added 20 new questlines:
    - The Sands of Askil
    - Strange Magic
    - Matters Most Pressing
    - The Mirage
    - Wellward Bound
    - Wraith of the Well
    - The Flames in the Sand
    - The Departed
    - The First Signs
    - The Scorched Spire
    - Provenance Pursuit
    - The New Ralah
    - Stonehaven Goblins
    - Binding the Elements
    - Legionnaire Training
    - Correspondence of Clergy
    - Familiar Bones
    - Awakening
    - The CocoNUT
    - Askil Rascals

[h3]EXPLORATION [/h3]
  • Added Askillian Sun – A mechanic present in the new desert locations!
  • Added lockpicking
  • Added puzzles:
    - Music doors! Play the lute to open these doors
    - Weight Triggers! Place physics objects on the weight plate until it is fully pressed
    - Rotating Statues! Make the statues face a certain direction to complete the puzzle
    - Blocked/Locked doors. Blocked doors can only be opened from one side, creating more interesting locations that can only be accessed in certain ways. Doors also work as lockpicking doors.
    - Rune Wheels - Rotate the wheels so they are all pointing to the correct runes!
    - Windwheels – spin the wheel with constant damage to open doors! (The new Aeromancy spell “Billow” is a good choice with these puzzles!)
    - Lumistrike Crystals – Hit these crystals to activate them! Some are timed, requiring you to hit all of them before they deactivate.
    - Keywing Scarabs – Chase these scarabs to get them to unlock the doors associated with them!
    - Sun Mirrors – Stand near them and press the interact button to adjust the beam that the mirror creates!

[h3]RESOURCES [/h3]
  • Added new resource types
    - Coconuts
    - Palm Trees
    - Sandstone Ore
    - Sandstone Ingots
    - Aloe

[h3]ENEMIES [/h3]
  • Added 13 new enemy types:
    - Raider Sandclaw (Raider Faction)
    - Raider Geomancer (Raider Faction)
    - Raider Duneslicer (Raider Faction)
    - Sandscourge (Creature faction)
    - Scorched Geodite (Creature Faction)
    - Dustbone (Undead Faction)
    - Goblin Sandscamp (Goblin Faction)
    - Goblin Savage (Goblin Faction)
    - Sand Serpent (Creature Faction)
    - Lesser Sand Serpent (Creature Faction)
    - Sungrub (Creature Faction)
    - Finfolk Spearman (Creature Faction)
    - Dustmaw (Creature Faction)

[h3]GEAR/WEAPONS [/h3]
  • Added a new weapon sub-type: Rapiers!
  • Added 10 new weapons:
    - Sandstone Daggers
    - Sandstone Ultrasword
    - Sandstone Shortsword
    - Sandstone Longsword
    - Sandstone Mace
    - Sandstone Shield
    - Desert Raider Throwing Hatchet
    - Acolyte Geomancer Staff
  • Added 20+ new basic weapons to the general loot pool
  • Added 21 new armour parts:
    - Red Skirt
    - Purple Skirt
    - Green Skirtr
    - Askillian Greaves
    - Faulded Greaves (Purple)
    - Faulded Greaves (Blue)
    - Light Armor Pants (Blue)
    - Martial Artist Garb (Green)
    - Martial Artist Garb (Purple)
    - Martial Artist Garb (Blue)
    - Askillian Soldier Cuirass
    - Forearm Straps
    - Bone Gauntlets
    - Cowskull Helmet
    - Horns (Head, Top)
    - Masked Hood
    - Surcoat (Purple)
    - Surcoat (Green)
    - Surcoat (Blue)
    - Surcoat (Red)
    - Askillian Headwrap

[h3]SKILL/SKILL TREE [/h3]
  • Added 3 new Aeromancy skills:
    - Updraft
    - Billowing Winds
    - Tornado
  • Added 1 new mysterious skill - Warpbolt
  • Added 3 new passives to the Shield Skill Tree
    - Fortified Advance
    - Sunward Shield
    - Shielded Respite
  • Added 3 new passives to the Daggers Skill Tree
    - Light Footed
    - Pointed Ascent
    - Assassin’s Kiss
  • Added 7 new passives to the Shield Skill Tree
    - Calloused
    - Fighter’s Rush
    - Fighter's Focus
    - Pressure Points
    - Soaring Kick
    - Reverse Vault
    - Toss and Tumble
  • Added 1 new passives to the Shield Skill Tree
    - Earthshaker Strike

[h3]CRAFTING [/h3]
  • Added the Enchanting Table! Allows players to craft their very own enchanted weaponry
  • Added Enchantment Tomes - books hidden throughout the world that unlock new enchantment types!
  • Added 8 new enchantment types:
    - Illumination
    - Blaze
    - Frost
    - Electricity
    - Earthen
    - Arcane
    - Blood
    - Poison (Randomly generated weapons cannot roll with this enchantment yet)
  • Added 15 new craftable weapons
  • The Wizard Tower now grants a 100 mana buff
  • The Wizard Tower now spawns a weapon enchanting table

[h3]GUILDS [/h3]
  • Added 1 new guild – Sunbrand Legion

[h3]TRADING [/h3]
  • Added multiple sales/purchases with RMB on one item during trading
  • Now the positive seller relation also affects the items' selling price
  • Now the negative seller relation affects both the buying and selling price

[h2]BUG FIXES [/h2]
  • Fixed some minor problems in Arema
  • Fixed civilian roaming in Arema
  • Fixed issue where enemies wouldn’t stagger if you went above their stagger threshold on the first hit you land on them
  • Fixed issue with overworld teleport cheat that would cause the player to fall through the ground
  • Fixed issue with “Autocraft” being available for non-weaponsmithing crafting
  • Fixed issue where you could upgrade jobs even if you don’t have enough gold to do so
  • Fixed dead-end dialogue with the Ghost of Millshade
  • Fixed issue with potioncrafting table not properly clearing the “level required” tags even when you’re at or above the required level’
  • Fixed issue with harvesting resources with fists raised
  • Spawning another mount while mounted doesn’t make the player get stuck

[h2]BALANCEMENT/ADJUSTMENTS [/h2]
  • Optimized fishing spot
  • Optimized trading UI
  • Optimized Mortal Fear skill and fear logic in general
  • Partial Particle System Conversion from Cascade to Niagara
  • General Optimization of VFX
  • General optimization of levels:
    - The Entrance of Monlodir
    - Harbinger Stronghold
    - Arema
  • General Light Optimization
  • Completely revamped Ultrasword animations
  • Removed FOV change for Shield Plow skill
  • Players can no longer dodge when under 15 stamina
  • Removed troop command window for the time being
  • You can now still jump when your stamina is depleted, but not as high
  • Starting a conversation now fades your HUD
  • Quake Toss no longer targets dead enemies


- - -

Join the community on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real-time on what’s happening in Eudros 🏰

Hotfix #7


Harbingers,

A new hotfix patch is available now to address some of the latest issues you reported and improve your experience in the lands of Eudros!

[h2]BUGS FIXES/OPTIMIZATIONS[/h2]
  • Spear Charge now consumes stamina instead of mana
  • Fixed visual bug with the river in Elderglen Woods
  • Fixed dead-end dialogue with Morrim Gearbeard in Elderglen
  • Fixed issue with Autonomous Bot not following you after speaking with it
  • Removed duplicate level 10 1-handed skill from the skill tree
  • Fixed issue with promotion UI appearing every time you enter a location after reaching max rank in the Lionsmane guild
  • Fixed spelling error when picking up a Godsgift
  • Fixed issue where construction materials wouldn't be able to be allocated if they were in the first slot in your inventory

[h2]BALANCES/ADJUSTMENTS[/h2]
  • Updated some building descriptions
  • Reduced Jetpack Goblin Health
  • Reduced Jetpack Goblin bullet damage
  • Increased Mini Meteorite mana cost from 25 to 75

[h2]ELECTROMANCY REBALANCE[/h2]
  • Increased damage of Spark from 15 to 25
  • Reduced cooldown of Spark from 3 seconds to 2 seconds
  • Reduced cooldown of Arc Bolt from 3 seconds to 2 seconds
  • Increased mana cost of Arc bolt from 10 to 25
  • Increased Arc Bolt damage from 25 to 75
  • Increased Electrical Remnant mana cost from 10 to 30
  • Increased Electrical Remnant damage from 15 to 35
  • Increased mana cost for Charge Arc from 25 to 35
  • Increased Charge Arc damage from 75 to 100
  • Reduced cooldown of Thunderous Smite from 10 seconds to 3 seconds
  • Increased mana cost of Thunderous Smite from 20 to 35
  • Thunderstep now deals damage properly and reliably (85 radial damage for downward casts that cause lightning strikes)

- - -

Join the community on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real-time on what’s happening in Eudros 🏰

Hotfix #6


Harbingers,

A new hotfix patch is available now to address the latest issues you reported and improve your experience in the lands of Eudros!

[h2]BUGS FIXES/OPTIMIZATIONS[/h2]
  • Fixed issue with Vampire skill tree not letting you unlock skills even if you're the proper Vampire level
  • Fixed issue with Lionsmane Battle always spawning in certain Grassy Plains maps
  • Added map for Hostile Logging Camp (No longer boots you to title screen upon entering)
  • Oak trees now drop the correct logs
  • Prophet's Spear now deals damage correctly
  • Fixed sleep UI not showing the correct name of the day you are on.
  • If you did not receive the Grimclaw companion upon donating all eggs, visit the Grimclaw Burrow again and interact with the basket. If the basket was somehow out of sync with the quest (as in, the quest is completed but the basket is missing eggs), interacting with the basket should give you the companion.
  • Hallowed Earth now consumes mana properly
  • Spear Charge now consumes stamina properly
  • Blood Leech now consumes mana properly
  • Mortar Arrow now works with any bow
  • Mortar Arrow now consumes stamina properly
  • Fixed skillbook tooltips (Text should no longer clip out of the tooltip box)
  • Can no longer lock weaponsmithing UI by clicking "Auto Craft" then clicking "Craft" quickly after
  • Auto craft now grants the proper amount of weaponsmithing EXP
  • Clicking during the weaponsmithing minigame no longer returns control to your character
  • Moonstone Ultrasword now crafts the proper weapon
  • Level 7 Weaponsmithing is no longer unlocked at level 6 (lol)
  • Optimized crafting (Specficially, when quickly clicking the craft button. A slight delay was added to the button after clicking it as well, to further help mitigate issues)
  • Major optimizations to most locations, especially the overworld
  • Optimized achievement screen
  • Fixed issue where items in the "Accessory" slot (ring icon slot) would be destroyed if a new item was equipped before unequipping the item first (for those of you who lost your woodcutting harness this way, type in "AddItem WoodcuttingHarness 1" to the console! (:
  • When using the Vampire skill "Feed", you should get an accurate update to the amount of time you have left until you are blood starved (No longer loops at 1 hour)
  • You should now be able to turn in 3 Goblin Shivs to Shmilmorf during the "Shivs for Shmilmorf" questline
  • Fixed issue where you could spam-click during harvesting to get a ton of mining/woodcutting EXP
  • Mushrooms now grant the proper amount of Foraging EXP
  • Removed old and broken berry bushes
  • Fixed issue with "Focused Shot" consuming 2 bullets at a time. If only 1 bullet is loaded, the amount would go negative, allowing you to fire semi-automatically (funny AND fun, but broken lol)
  • Fixed dead-end dialogue with Prawix if you tell him you don't have the staff he asks you to retrieve
  • Tania's dialogue changes after completing her quest "House Blend", preventing you from being able to accept the quest again
  • "Gilded Coffee" now cures diseases as intended
  • Fixed odd building placement in Elderglen (Upper building near the castle)
  • Fixed bug that wouldn't track when you created a Fletcher's Brew for the Fletcher's Brew questline
  • The Fletcher's Fowl tavernkeeper should now give you the recipe for the Fletcher's Brew. If you didn't get it when you started the quest, returning it to him will allow you to ask for the recipe (if the quest is still active)
  • Fixed issue where custom potions wouldn't show up when the "Potions" filter was selected in your inventory screen
  • Fixed issue that would place removed skills back in the slot you removed them from
  • Fixed issue with shields unequipping themselves when entering the overworld with a spear and shield equipped
  • Set a limit of 60 FPS inside menu pages.
  • Now Unhook doesn't activate Hide mode anymore.
  • Users are now able to bind the 'Throw' action.
  • Fixed some overflowing text inside the building construction interface.

[h2]BALANCES/ADJUSTMENTS[/h2]
  • The game now saves after collecting an Aegis Egg to prevent quest/event misalignment
  • Added missing quest trackers to overworld areas
  • Increased drop rate of Goblin Shivs from Stitch Snitch Goblins by 20%
  • Removed "Feed" skill from the Vampire skill tree since it is an inherent skill of being a Vampire
  • Re-opened segment of Three Sister's Forest
  • Refined harvestable spawns at the Three Sisters Forest
  • For now, custom potions will no longer show up in the trade window. (Will be re-added when the issue with them not selling properly is resolved!)
  • Optimized foliage LODs and culling
  • Cleaning up overlapping meshes
  • Landscape optimization
  • Dynamic light optimization
  • Fake sphere light optimization
  • Optimization of levels:
    - Harbinger Stronghold
    - Overworld
    - Parford Lake
    - Brittlebean Hold
    - Ordwood
    - The Entrance of Monlodir
    - Khenmoore flatlands
    - MoonHorn Cliffs
    - Ravens Reach
    - Arema
    - Three Sisters Forest
    - The Glennheim Hills
    - The Molten Crag
    - Wolfdover Timberland
    - Tomb Of The Betrayer
    - Elderglen Woods
    - The Necropolis of Dornhurst

[h2]ADDITIONS[/h2]
  • Added new overworld event: Hostile Logging Camps! Enter these events to fight goblin-infested logging camps and loot all of the woodcutting resources for yourself!
  • Added new overworld event: Caravan Ambush! Fight alongside the Merchant to receive some gold and EXP!
  • Added new overworld event: Lionsmane Battle! Join a battle between a group of Lionsmane Mercenaries and Bandits!
  • Added new buttons "0" and "Max" to the building construction interface.

Update | Keybinding, Easter Event & more! 🐰



Harbingers,

A new update is available now to improve and expand your journey in the lands of Eudros!

Test the new keybinding options, complete the Easter-themed questline to obtain a new mount & companion, explore the revamped calendar system, and enjoy various fixes and adjustments! 🐰

[h2]BUG FIXES[/h2]
  • The Verglas Elk now has a proper description and details on the mount selection screen
  • Fixed issue with Vampire skill tree not unlocking vampire skills
  • FIxed issue where companions would sometimes aim their attacks at you when there isn't an enemy nearby to target
  • Fixed random player spawns at grassy plain areas

[h2]BALANCING/ADJUSTMENTS[/h2]
  • WOODCUTTING AND MINING REBALANCE:

    Goal: Grant Woodcutting and Mining levels more frequently and allow the player to gather more resources faster, while also incentivising players to harvest resources that are at their Woodcutting or Mining level.
    Woodcuttting/Mining Level Progression changes: Shifted all resource level requirements to be higher than before - but also dramatically increased the EXP you gain from harvesting them. The amount of Woodcutting/Mining EXP the resources grant you should be paced much better than before, with higher level resource granting much more EXP!
    Resources: You have a base bonus loot chance of 15%. The higher your level relative to the harvestables level increases the bonus chance! For example - if you're level 30 Woodcutting and you chop down a level 1 tree (Pine trees), you have nearly 50% chance to earn bonus loot with each hit! You also now gain between 1-3 extra resources for bonus loot hits. This should help lessen the grind for basic materials, especially if you're a high level in the repective harvesting skill.

  • CALENDAR SYSTEM REWORK:

    ○ All dates will now have some form of event happening somewhere in the world.
    ○ Changed the way events are selected, allowing for specific areas to recieve unique events (will be usefull when new kingdoms are added!)
    ○ Added descriptions to all calendar events

  • Reduced volume of victory fanfare after defeating overworld enemy groups

[h2]ADDITIONS[/h2]
  • FULL KEYBOARD/MOUSE KEYBINDING SUPPORT! (As stated in our last State of Eudros, you'll be able to test control mapping to your liking and, above all... give us feedback. This feature has been tested internally but may not yet be in its final form, which is why your reports will help Milo refine it and promptly address any issues that may arise.)
  • Added Easter-themed questline/event! Visit the Khenmoore Flatlands to recieve a letter from a delivery bird to start the quest.
  • Added new mount: Meadowstrider
  • Added new cave to the Khenmoore Flatlands: The Grimclaw Burrow (Related to the Easter questline!)
  • Added new companion: The Grimclaw
  • Added new woodcutting resource: Oak Trees! (No crafting recipes require oak logs yet!)


- - -

Join the community on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real-time on what’s happening in Eudros 🏰

State of Eudros #4 – Bring the eggs, or pay the price 💀



Harbingers,

The fresh spring air is about to arrive in the lands of Eudros, and while you're hunting or taking a nap in a flowery meadow, there's someone who - hidden in some hole in the ground - judges your deeds... 🐰

You'll soon know what I'm talking about, but first of all, welcome to our usual appointment with the State of Eudros, our monthly summary with the latest news from the world of The Bloodline and glimpses of what's cooking! 🥘

[h2]IN THE LAST MONTH... [/h2]

As you know, our Milo is tireless, and even in the last month, we released a significant update that added new content, including weapons and events on the calendar, optimizations, and improvements, followed by an inevitable hotfix to promptly respond to your feedback. You're incredible bug hunters, we must admit it!

Speaking of hunting, a mysterious creature in the verdant lands of Eudros demands a favor that you can’t refuse (literally!)

[h2]BRING THE EGGS, OR PAY THE PRICE. 💀 [/h2]

As you may have guessed, a new update is already on its way, and this time it will address one of your most urgent requests: full keybinding for keyboard/mouse is coming! With the next update, you'll be able to test control mapping to your liking and, above all... give us feedback. This feature has been tested internally but may not yet be in its final form, which is why your reports will help Milo refine it and promptly address any issues that may arise.

Along with this, get ready for an Egg Hunt that couldn't possibly be missing from our first Easter event. The Aegis Eggs are scattered all around the Khenmoore Flatlands, and a deadly creature by the name of the Grimclaw Burrower demands that you donate at least one egg if you enter its burrow! If you don't, you'll pay the price. 💀

If you meet the demands, you can acquire the adorable and swift Meadowstrider Mount - capable of jumping really high - and The Grimclaw itself as a companion, a combat-focused companion that leaps at enemies and can dish out some big damage!



[h2]COMMUNITY HIGHLIGHTS: VALENTINE'S DAY CONTEST & ODD JOBS [/h2]

To celebrate our first Valentine's Day together, we asked the community to find the perfect location for a romantic date in the lands of Eudros, where to pop the most important question: "Will you slay goblins with me forever?" 💘 The prize? An extra key of The Bloodline to gift to your sweetheart.

All the proposals were top-notch, but you can admire the winning works chosen by the community and Milo below:



Another one of our Community Design Challenges has come to an end, and in this round, we asked players to propose some... Odd Jobs! These are quick and fun assignments that don’t quite fit into specific guilds but would be posted on the city assignment boards instead.

Here are some of the proposals that we particularly liked:
  • Tavern Bouncer by KingYaga The bandits are drunk, causing problems and don't wanna leave....make them.
  • Local Witch Calls in Sick by Spanks Masterson The local witch's coven is gathering for their seasonal potluck but Esmerelda would much prefer to go on a picnic with her boyfriend instead. She can't call in sick AGAIN so she begs you to help. Since the coven needs 13 witches to make a quorum (and she's the 13th) you'll need to put on her creepy hooded cloak and attend in her place. Since the cloak is rather voluminous, they'll never know it isn't her. All you have to do is take a place in the circle for the opening ceremony and then you can leave. Easy money.

    Issue: After the player takes a place in the circle they discover that the witches are summoning an incubus for Becky's bachelorette party. Surprise! Sadly, the player doesn't do their part to help (they have no clue what to do) and as such the witches summon a significantly less friendly demon. The coven decides that the bachelorette party is over and teleports away, leaving the player to deal with the monster.
  • Drinking Competition by Eakagus Drinking contest, pass out from drink & wake up in a cave or something still drunk. Classic.

Of course, the purpose of these challenges is to unleash your imagination: we can't guarantee that these ideas will be added to The Bloodline exactly as they were imagined, but they will certainly be a great source of inspiration for future content!
Thanks to all the participants, and - if you want to join our next contest or the next Design Challenges, join our Discord.

[h2]SOMETHING NEW ON THE HORIZON[/h2]

The future of The Bloodline is still unwritten, and there are many things we have in store for our adventurers: among them, a new guild is in the works, but it might be in a kingdom you're not familiar with! 👀

What will you find in these distant lands? What secrets to uncover and places to explore will you encounter? Only time will tell.