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State of Eudros #1 – The journey has just begun



Before anything else, we want to thank you for all the loving support you have shown towards The Bloodline, Miles - the sole dev behind the title - and our small team at HOOK who are supporting him in this adventure. We are so proud of our community!

Today we want to inaugurate the "State of Eudros", a monthly summary of the latest news regarding what we’ve been working on and what to expect for the world of The Bloodline.

[h2]A LOOK AT THE PAST
[/h2]
The adventure has just begun and there is still a lot of work to do, but thanks to your feedback Miles has been constantly working to evolve and polish The Bloodline, which is growing day by day to become the game that he has envisioned.

Since day 1, three large hotfixes have been released to address the most urgent bugs, our general plans for the future of the game have been shared, and the very first Halloween update brought - in addition to other fixes - new themed content!

Our Discord community has tripled in size and has been involved in polls to have their voices heard on upcoming content. We have also launched the first creative contest with prizes, and plan to organize similar events in the near future.

[h2]WHAT'S BREWING?[/h2]
The work behind the scenes never stops, and a new update is just around the corner!
We will initially be focusing on optimizations and fixes of various bugs, such as problems related to the calendar, some dialogues, EXP, and much more.

As for adjustments and balancing - among other things - you will get a taste of a revamped skill tree system, currently applied only to the Daggers skill tree to gauge the feedback from the community. This new form of skill tree refines the progression experience in a way that allows players to only choose the skills that they really want to use, but it still rewards mastery of that tree as you’ll have to use its skills to progress and unlock stronger ones. Any unlocked skill within the dagger tree can be refunded by simply clicking it again, allowing you to respec at will! You can also expect improvements to the UI/HUD and AI.

New content will be introduced, such as guards to pay bounties to, new Overworld events and you will also be able to test the new "Camp Anywhere" feature.
You will also discover new quests, refined areas, new weapons, a new armor set, and much more.

This is just a little taste of what Miles is working on! (Just keep in mind that everything is still a work in progress and some content might be subject to change).

[h2]AND THE WINNER IS... 🏆[/h2]
Do you remember the awards won by The Bloodline at the NYX Game Awards? We received the statuette! It's beautiful, unexpectedly heavy and it has our names on it.

Even if there is literally an ocean between the HOOK team and Miles, we celebrated together in our own way 👌



[h2]YOU GOT A #POG![/h2]
We celebrated Miles’ well-deserved award, but we also celebrate your best moments in the lands of Eudros as well!

A few weeks ago, we launched #TheBloodlinePOG event in our Discord community, and harbingers from all around the world sent their most epic (and not so much...) killshots, screenshots, and even fashionable outfits. Once per week, an honorable Ferguson stamp of approval is assigned, and we all celebrate it through our social channels. The next POG could be yours!

[h2]THE PATH AHEAD[/h2]
Well, that’s it for now folks! The road ahead is still long and plentiful, but before anything else please remember that The Bloodline is in Early Access and your voice is what matters the most to make it better day by day.

If you didn’t already, join our Discord and share your feedback, ideas, and anything else with the rest of the community. If you spot something weird in the game, let us know. Now is the time to make fixes and improvements, and Miles needs and appreciates your help.

Now, stand your ground with pride, harbinger, your journey through Eudros has just begun!

Celebrate Halloween in Eudros!



Harbingers,

A bright moon dominates the sky of Eudros, and a new update is waiting for you! 🌕

Fly on a broom (but be careful not to fall...), get rid of new undead enemies, improve your necromancer skills and have fun with the Pumpkinade! 💣 🎃



[h2]BALANCING/ADJUSTMENTS [/h2]
  • Reduced blastspear heavy attack sound
  • Elimination assignments (Lionsmane) now spawn the correct amount of enemies required for the assignment, and add their general location to your compass

[h2]ADDITIONS [/h2]
  • 5 new Necromancer skills (4 new summon skills and 1 new mobility skill)
  • 1 new Halloween-themed skill, the Pumpkinade! (You need to keep your eyes open in the Hills of Delvenaugh...)
  • 2 new Undead enemy types: The Undead Walker and the Undead Breaker
  • Flying Broom mount (Search in the Wolfdover Timberland area!)

We are ready to see you fly in the skies of Eudros! 🧹

- - -

Join the community on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real time on what’s happening in Eudros 🏰

Hotfix #3 | Teleport & Adjustments



Harbingers,

A new hotfix patch is available now to improve your experience in the lands of Eudros! Travel fast, bring a friendly slime by your side, get rid of those Jetpack Goblins faster… and more!

[h2]BUG FIXES/OPTIMIZATIONS [/h2]
  • Can now place a spell in the first offhand spell slot
  • You can now complete "The Family's Pickaxe" peacefully
  • Fixed "Drop Kick" not appearing in your skill book until reloading
  • Optimized Overworld inventory sheet
  • Bloodleech spell should no longer lock attacks
  • Small Green Slime companion should now spawn with you, if you selected him as a companion
  • Replaced flintlock on Artificer's table at the Harbinger Stronghold with a working version
  • Now – when loading a save file – the game recognizes the correct folder and the 'Load Save' button is no longer greyed out

[h2]BALANCING/ADJUSTMENTS [/h2]
  • Wolves now have their level locked between 3 and 5
  • Loot containers can now be quick-looted with the space button and quick-closed with the E button
  • "Missing Miner" quest indicator now directs you to the cave entrance before leading you to the miner's location
  • Molten Crag now has different exploration music
  • Parford Monastery Crypt now changes exploration music when entering
  • Reduced Jetpack Goblin health
  • Removed "Clear Save" button from pause windows
  • Removed the soft-cap for harvesting level

[h2]ADDITIONS[/h2]
  • Added taming hearts to Wolfdover Timberland
  • To prevent players from getting stuck in the Overworld, you can now press shift+click to teleport in the overworld!
  • Added "LoadLevel" command to custom console - just type "LoadLevel" then type in the area's name

- - -

Join the community on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real time on what’s happening in Eudros 🏰

Hotfix #2 | Accuracy & Tutorial



Harbingers,

a new hotfix patch is available now to fix some of the most reported issues:

  • Fixed accuracy leveling bug when hitting headshots with ranged weapons
  • Fixed Open World tutorial on bridge leaving the Harbinger Stronghold

Thank you for your support and your feedback here on Steam and on our Discord server!

Join us and be ready, something else is coming... 🎃


- - -

Follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be updated in real time on what’s happening in Eudros 🏰

Hotfix #1 and Save files info



Harbingers,

The first hotfix patch is available now with bug fixes, optimization, several adjustments and new additions!

[h2]⚠️ IMPORTANT: MOVE YOUR SAVES AFTER DOWNLOADING THE PATCH ⚠️ [/h2] Due to some changes to the saving system to improve it for future updates, you’ll need to move your saves to another folder after downloading this new patch.

How and where to move your save files (.sav):
  • Get save files from "steamapps -> common -> TheBloodline -> Build5.51 -> WindowsNoEditor -> TheBloodline -> Saved -> SaveGames".
  • Move them into: “Windows(C:) -> (username) -> AppData -> Local -> TheBloodline -> Saved -> SaveGames”.
    If you don't see the "AppData" folder or "TheBloodline" folder in the appadata one, launch the game and create a generic new save to let the game automatically create those folders.
    Sometimes Windows hides the app data so you may need to unhide it.

[h2]BUG FIXES & OPTIMIZATIONS [/h2]

  • Fixed Millshade stealable items not increasing bounty in Elderglen (Elderglen is the parent city of Millshade)
  • Fixed issue where more than 1 reagent would be removed from your inventory when adding it to a potion
  • Various grammatical fixes
  • Health Regen buffs from food no longer make you borderline invincible
  • Fixed issue with the secret not properly working at the top of the Steps of Esros (although it was hilarious)
  • Fixed fishing bug where you couldn't fish at the same fishing spot after successfully catching a fish
  • Wind, rain and thunder now are tied to the "Ambiance" volume slider
  • Fixed bug where hotbar would not populate with number keys
  • Optimized trading window - should no longer lag when selling and purchasing many items at once
  • Replaced blastspear recieved from Soili Strenkann with the working blastspear (Note: Blastspears are meant to be used with shields!)
  • Players should no longer receive empty calendar event updates ( "No Event" is happening here at "X" )
  • All trees at the Entrace to Monlodir now have collision
  • Removed entrance to the Mines of Monlodir (Will be added later as an entire dungeon that will connect Lonland and Elderheim)
  • Blocked off some unfinished areas within Velosia
  • Fixed journal entry for Slimy Business to reflect the proper item required
  • Adjusted rate at which jump height increases per level
  • Fixed corruption zone spawn for "The Forest Grave" quest
  • Fixed odd angled roof in Arema
  • Changed Boar mount sounds
  • Fixed Wide Slash attack collision
  • Fixed issue where players could throw their grapple while harvesting, breaking the minigame
  • Fixed issue where screen would stretch when Dwarven Airship spawns
  • Fixed opening in Parford Monastery Crypt
  • Trees at Brittlebean Hold should have proper collision
  • Fixed bug with Cinderbullet skill where you'd start with 5 charges, but would reduce to 3 when recharged
  • Fixed "Earthen Crush" skill functionality
  • Fixed tutorial at Harbinger Stronghold that would keep popping up
  • Fixed bridge near Brittlebean not working properly in the Overworld
  • New mining outcrop EXP adjustments should now work properly
  • Can no longer trigger the Two Handed Skill "Leaping Smash" without the proper amount of stamina
  • Moonstone Meteorite fire now deactivates when you start mining the outcrops
  • Accuracy EXP now properly tracks in the passive stat window
  • Fixed dialogue with Lionsmane Mercenaries in the Elderglen Lionsmane Guildhall
  • Fixed Greg Hammond nameplate to reflect the proper name
  • Can now recieve the family's pickaxe in a non-hostile way from Greg Hammond
  • Moved coffins slightly to make them more easily accessible in the Parfod Lake Crypt
  • Ichorian Blade particle effects no longer persist after blade despawns
  • Clot Orb now only explodes once on impact
  • Fixed issue where players wouldn't recieve the Skill Point from the Blessing Tree
  • Fixed skill description for "Summon Tree"
  • Players should now be able to open construction menu for General Stores
  • Players should now recieve Arcane skill points when donating Divine Favor to Arosa
  • Pressing A and D while in Wolf Form should now strafe instead of making you do an awkward turn
  • Fixed dead-end conversation with Bishop Grove
  • Hostage spawned via calendar events should now allow you to untie them
  • Blood Rain skill should remain unlocked when challenge is completed
  • Cloud Catch skill should remain unlocked when challenge is completed
  • Grapple Mod in the Steps of Esros cave should now be grabbable
  • Fixed broken doors in Tomb of the Betrayer
  • General optimizations

[h2]BALANCING & ADJUSTMENTS [/h2]

  • Opening a loot container now centers your cursor in the middle of the screen
  • Mining outcrops now reward more EXP based on their rarity instead of all outcrops giving 5 EXP per hit
  • Updated all building recipes
  • Updated all building descriptions and overviews (now shows what is coming soon/not currently implemented)
  • Removed Deer Bait from the Fletcher's Fowl until Large Animal Traps are re-added
  • Removed old mushroom patches from Glennheim Hills
  • Optimized Glennheim Hills
  • Right clicking on hotkey'ed items now removes it from your hotbar
  • Potioncrafting reagents now have a scroll box, preventing the reagent buttons from becoming tiny
  • Quest tracker now hides along with the HUD ( Crtl+U )
  • Reduced Goblin spawn rate at Parford Castle (Parford Lake)
  • Replaced broken crossbows at Fletchers Fowl
  • Updated shop contents at The Troll's Loincloth in Millshade
  • Removed dated tutorial dialogue
  • Throwing your grapple no longer consumes stamina
  • Pulling your grapple when moving on the ground now yanks you towards the grapple location (Before, you'd need to jump before yanking the grapple to allow the it to pull you)
  • Base stamina regeneration doubled to prevent players from constantly being stamina-starved
  • Reduced camera shake for Spear of Ice and Stalactite Spear
  • ALL Cryomancy spells now consume mana
  • ALL Pyromancy spells now consume mana
  • ALL Geomancy spells now consume mana
  • ALL Necromancy spells now consume mana
  • ALL Arcane spells now consume mana
  • Replaced Emberwall on the Pyromancy skill tree with the newer, better version
  • Replaced Meteor skill with Solar Blast skill in the Pyromancy skill tree
  • Removed "Steam Jet" from Pyromancy skill tree, as it is now hidden in the world
  • Drastically reduced mana consumption for Conjure Rocks
  • Removed money cheat left over from beta testing
  • Can now only spawn 1 of each book type at the Harbinger Stronghold
  • Enter-combat stinger now only triggers after being out of combat for 2 minutes
  • Decreased volume of player breathing when running
  • Reduced change for civilians to be sick
  • Clamped rain volume to a lower value
  • Entering the cave under the Steps of Esros should now change the exploration music to fit better
  • Added lamp near stolen Lute for the quest "Lute of the Drunk", to make it easier to spot
  • "Fixing the Fences" quest now gives quest rewards

[h2]ADDITIONS[/h2]

  • Added ~15 new cooking recipes
  • Added new ore - Astral Ore (from meteor showers)
  • Moonstone Meteorites now spawn Moonstone Ore (Requires lvl 8 mining)
  • Added new questline to Velosia (Library)
  • Added new loot spawns to Glennheim Hills
  • Added new hidden skill book to Elderglen Woods
  • Added new hidden skill book the Glennheim Hills
  • Unlocked the "Tech" skill tree category (Very bare and only includes a single skill. Just let me know what kind of cool gadget skills or tech categories could go in here and we can slowly start beefing it up!
  • The off-hand skill slots are now enabled and working! Look on the righthand side of your screen when opening your skill book. Those 10 slots can be accessed in game by holding CAPS then pressing the number associated with the slot
  • Added new enemy! Dwarven Stonesplitters
  • Added new enemy! Dwarven Blastspearmen. Watch out for those Blastspears! They deal a ton of damage!
  • Added new enemy! Dwarven Scoutcopters. Dwarves flying these vehicles can not only shoot at you with their own rifles, but the cannon mounted on the bottom of the chopper!
  • Added new enemy spawns to the Entrance to Monlodir (The Outer Dwellings)
  • Added new enemy! Dwarven Recon Drones. These tiny drones patrol areas, and if they spot you, they'll try to gun you down with their mounted flintlock!
  • Added new loot spawns to the Entrance to Monlodir (The Outer Dwellings) - Definitely needs more work, but this area will be pretty cool when finished!
  • Movement controls can now be rebound
  • Added loot boxes to Tomb of the Betrayer
  • Potion bag and quicksave can now be remapped
  • Game now auto-saves every 5 mins (when not in Overworld)
  • Added 2 hidden skill books to the Glennheim Hills
  • Added hidden skill book to the Entrace of Monlodir
  • Added 2 hidden skill books to the Molten Crag
  • Added new skill "Statuification" to the Geomancy skill tree


As always, We invite you to join us on Discord and follow Shieldbearer Studios ( TikTok | Twitter ) & HOOK ( Twitter | Facebook | TikTok ) to be always updated in real time about what’s happening in Eudros 🏰