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Silent Sector News

Silent Sector January UPDATE 0.9.2



Captains!

The January update is out! Check the list bellow for the changes. Be in touch with us! We need your feedback, because the final version is coming!

And don't forget to run the game asap to receive a special Cobra ship - this ships will be for Early Access players only!

MAJOR CHANGES:
- Implemented Steam achievements.
- Added multi-languages support.
- Added German, French and Czech localization (still in testing).
- Ship Cobra - fast ship with a very strong shield only for Early Access players!

OTHER CHANGES:
- Added ability to change game speed during the battles (default 85%).
- In Options you can change the speed of battle 80-100%.
- Fixed positions of text in the starting mining sector.
- Fixed problem with struck ship after visiting a shop (due to Turbo Speed Engine).
- Added support for bonus items (for future events).
- Lesser amount of objects (2-3) to destroy in quests.
- You can buy SuperRocket in weaponry now.
- Fixed bug "cannot move for a while when entering enemy territory when I'm using a gamepad".
- Map ship speed is raised by 20%.
- Fixed bug with Hornblower laser crash.
- Better support for super-wide monitors.
- Fixed bug with mining laser.
- Fixed area owner info on map screen.
- Fixed bug with Hornblower laser crash.
- Fixed visible values when opening the ship shop.
- Centered all text like big titles "QUEST FINISHED" on wide monitors.
- Fixed tens of small issues.

November UPDATE 0.9



Hey commanders! Here are a list of new features! So MANY new features! Thanks for the support and please don't forget to send any feedback to us!

Major Changes
- 14 new events including 1 minor boss, new items and achievements to collect.
- New glow shaders and distortion effects.
- New Ship Constructor location where you can build special ships from the design plans.
- Live space: Enemy factions can occupy each other's bases.
- Live space: Info in the map screen reflects changes between faction relationships.
- Added Conciliator Platform (next to Tom's bar) where players can raise reputation.
- 3 new events with unique ships plans.

Minor Changes
- Added sexual preference option when creating a new profile ;)
- Ending animation is changed depending on sexual preference.
- Economy has changed. Now it is harder to get a very good price in the commodity shop.
- Circles on the map show the influence and importance of the starbases
- Lowered power of starbase turrets (20-30%) and life points from 650 to 450.
- At least one starbase for each faction has all platforms.
- Explosions of rockets now don't hit friendly ships and objects.
- 2 new achievements
- Damaged ships are repaired for free in docks.
- Added error message and sound in case you try to run hyperjump during the fight.
- New basic guns for Herritors: Destroyer, Destroyer II and Destroyer III.
- The settings are saved immediately after pressing the close button in Options.
- Ship Purity (Herritors): added 1 upgrade slot, 1 cargo space and the weapon slot could be used for both gun and rocket.
- Ability to receive event offers now depend on the player level.
- Pirate message event is now received after picking up the old treasure map.
- Probability to get a special offer from the ship (like rare event) is now 16%

Bug Fixes
- Fixed a bug that has occured when destroying the starbase.
- Fixed crash after giving sector to another faction (due to turrets)
- Cannons on Independent Traders starbases are fixed.
- Fixed bug in the "Find Zed" quest.
- Destroyed starbase doesn't show "E to explore" message.
- Superbomb Ultimator is now working correctly.
- Fixed a bug where the shop was showing items that are not available in the game (Zed ship etc.)
- Removed ability to open Jobs Board via G (it was a debug feature! :)

Silent Sector October UPDATE 0.8



Commanders!
The October update is out! Check the list bellow for the changes. Don't forget to send us the feedback and thanks for your support!

MAJOR CHANGES:
- The base storyline is now finished.
- Improved defense of starbases.

OTHER IMPORTANT CHANGES:
- Fixed map movement with gamepad
- Changed special effect of GUI.
- Prohibited commodities are allowed in some factions:
Free Riders - Contraband and Drugs
Rebels - Explosives
Herritors - Slaves
Travellers - Bio Organisms, Cyborgs
Pirates - Everything
- Added 'Show damage per second' button in the Options.
- Added a button to switch the category of weapons offered in Armory.
- Cannons shooting (ability) is always first in the ability bar.
- Fixed 'Press [open] to enter' message in the Map.
- Fixed problem with objects collision after spawning in a sector.
- Sledgehammer ship has fixed slot positions.
- Descructor ship now has slots with cannons.
- Laser beams fire in the direction of the weapon slot with a scatter of 50 degrees.
- Added hints for using Turbo speed and Deploying mines.
- Fixed (hopefully) bug where dialog window cannot be closed if it was opened during map screen.
- Fixed SpecialMateuszMouseMoveBug ;)

MINOR
- Changed black border around the sector.
- Icons (platforms, stations) around edges are shown above GUI.
- Fixed all domination quests
- Fixed price of Magic carpet and Treasure map in antique trader.
- Cpt. Beerman event.

News from Silent Sector



Ahoy commanders!

We have important news for you!

1. The game is almost finished. We are going to release an October big update in about one week. It will contain the rest of the storyline and a lot of other smaller and bigger improvements including changes based on your great feedback!

2. November update should balance the game. We will fix bugs, improve gameplay - economy, items, ships stats, etc. Make a lot of small, but important changes, correct English language and (I hope) localize the game.

3. You will receive the game with all content we have planned (and a bit more :D) before the end of this year! Due to large competition in the market (a lot of releases during December) we will officially release the game in January/February. But it's still good news, because I'm sure we will use additional time to implement new content to the game!

4.  Important! Because the content is almost finished, we plan to raise the price of the game. Not much, only a few bucks, but if you like the game and if you have not bought it, it's the best time to do it! :)

Cheers,
Rake in Grass

Silent Sector August UPDATE 0.7



Dear friends,
The August update is out! A part of the storyline has been added and we add a lot of improvements. Enjoy it, don't forget to send us the feedback and thanks for your support!

MAJOR CHANGES:
- Added 6 main story quests (quests for the Rebels).
- Added final boss at the end of first part of story quests.
- Added support for dropping mines (mines are available in the armory).
- Turbo Speed - spend energy shield to raise ship speed 5x [Left Shift].

OTHER IMPORTANT CHANGES:
- Weapon boost doesn't work with rockets and mines.
- Added life bars for bigger enemies.
- Difference between Story quests and important quests is now displayed (Important are special, but not story quests)
- Fixed (I hope :) problem with dialog versus gui (dialog shown on main menu, etc.).
- New quest locations are generated in distance from the player position (not from the map center).
- When you enter the friendly sector without quest, you will appear closer to the center.
- When player dies during a quest, the quest is stopped.
- Fixed medals for destroying pirates