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Silent Sector News

Update 1.1.0 - Homebase!



Captains!

A new update where you can obtain own homebase is out! Check the list bellow for the changes. Stay in touch with us! We need your feedback to improve the game!

MAJOR CHANGES:
- Added quest to obtain player homebase.
- Players can store items there.
- Players can build Gunsmith and Ship Builder in their homebase.
- Added Pin-Up number 6 event.

OTHER CHANGES:
- Mining improved - mining Laser now autotargets asteroids.
- Changed design of life and shield bars on ships and lifebar on objects.
- Weapons show energy consumption in the item description.
- Decreased enemy life points if player has level 4 and lower.
- Fixed Pin-Up number 5 event.
- Fixed bug with Pirate Traitor with duplication of 4000 credit rewards.
- Fixed bug with availability of Dacia ship.
- Fixed tens of small issues.

UPDATE  1.0.3 -> 1.0.4

- Upgrade Plating increases life now instead of shields.
- New upgrade Advanced Shield grants now bonus to shields.
- New upgrade Auxiliary jets - increases ship acceleration.
- Increased speed of the Space Engine from 200 to 250.
- Adjusted levels, owners and prices of all upgrades.
- Weapons sale price is 25%, maximum 5000 crd.
- Sale prices of all upgrades are set to 50%.
- Adjustments to  'Alternative 3' controls.
- 'Destroy boss'  quest ships are of higher level and higher life/shield.
- If you buy a weapon or an upgrade and don't leave sector or load game, you can sell it for the same price.
- Delivering quest gives only credits for reward and about 1/4 credits of similar level quests.
- Fixed double events creation when starting with a 'Quick Start'.
- In 'Meet Jane' quest BattleAI is turned off

Update 1.0.3

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UPDATE  1.0.0 -> 1.0.3
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- Increased speed and acceleration of all player ships.
- Enemy bullets are ~20% slower.
- You can use WSAD keys to move on the galaxy map.
- During liberation of a starbase, success tests will ignore ships far away.
- Fixed issue with mixed weapons in slots on a ship when entering docks
- Fixed Alternative 3 ship control type (more SPAZ like ;)
- Added 1 player portrait to represent those who were not represented.
- Now you can take life and fuel in case you have full cargo too.
- Fuel, life and create objects has explicit art now
- Updated Russian localization.

Older:
- Added 4 upgrade slots and 1 weapon slot for Gaia ship.
- Vega station is always neutral for all factions.
- Selling banned goods doesn't reduce reputation under 0.
- 'Quick Start' button available in the first tutorial level (in the menu).

Update 1.0.2

Captains! Small update for better gameplay!
- Vega station is always neutral for all factions now
- Added 4 upgrade slots and 1 weapon slot for Gaia ship
- Selling banned goods doesn't reduce reputation under 0
- You can jump over the start Mining colony level now - use "Quick Start" button in the Ingame menu
Enjoy the game!

Silent Sector v1.0



Captains! We did it! P-)


Major changes:
- Added 3 events where players can obtain new ship plans.
- Added 10 events with 10 new weapon plans.
- Destroyed ships can now drop weapons.
- Ships can have special abilities.
- Very significant adjustment of the strength and price of the weapons.
- If a part of your ship is destroyed, all items attached to it will be thrown into space.
- Raised prices of a big ships.
- There are more conflict relationships between factions from the start, mostly with the Union :)
- The selling price of weapons is 50% of the buy price in the weaponry and 25% in the commodity store.

Minor changes:
- Top layer of 'clouds' is moving slower.
- Added 1 gun slot to Neutral Traders Dwarf ship.
- Increased chance of getting minerals from asteroids.
- Medals are shown from the newest received.
- Ships icons are shown above the other interface in the sector.
- The ingame menu is opened if the game window loses focus.
- Improved quest rewards.
- Gothmog top turret is no longer destroyable.
- You cannot change the owner of the sector during its liberation to the Rebels, if they are not discovered.
- Changed icons on the minimap (they are similar to Map icons now).
- Some gamepad support improvement.

Bugfixes:
- Players will no longer be able to take quests in random sectors.
- Fixed crash if you jump from the Options menu after a very long time.
- Fixed bugs with Ship builder.
- Sound for 'lack of mines' message.
- Fixed 'Testing a new weapon' quest, now you don't need to switch the Friendlyfire mode.
- Fixed 'Plant bombs on X mega ships' quest - less enemy ships and better visible borders.
- Fixed 'Contraband delivery' quest.
- Fixed 'Destroy all pirates' quest.
- 'Unlocking' big ships are shown well now (before it they were shown damaged).
- Fixed Mine and Super-rocket issue in shops.
- And many, many more other small fixes! :)