1. Silent Sector
  2. News

Silent Sector News

UPDATE 1.5



Ahoy commanders!

Here's a new update with some important changes. I hope you enjoy it and that it enhances your gaming experience. Don't forget to send us feedback, it will help us. Thanks!

- Improved fight gameplay.
- Added option to choose between fast and slow fights.
- Added new 3 events.
- A few minor fixes and improvements.
- Fixed the first Cubes faction attack, which will appear later.
- Locations with special traders (Ship Builder, Gunner, etc.) have their name and a new icon on the map.
- For the task of destroying a starbase, you will receive twice as much money.
- The cost of the Ship Builder and Gunner in the player base reduced from 50.000 to 20.000 crd.
- The Bussaw weapon has increased damage.
- Fixed hook not working on some ships.

UPDATE  1.3



Hello, captains!
Here's a new update with some important changes that will improve gameplay:

- Completely redesigned gamepad controls; the functionality of most of the menus has been modified.
- Fixed a bug where you could select a random task against Cubes without having a device to be able to destroy them.
- The minimap shows the center of the sector (small 'x') so that the player does not get lost.
- The projectiles are now accelerated by the ship, so at constant speed the ship won't fly over own projectiles.
- Modified engine - game keeps fps better on slower computers.
- Added an effect of opening a new event gate on the map.
- Fixed a bug where the sector generator did not use all graphical elements (planets, backgrounds etc.).
- A few minor bugs and issues fixed.

Update 1.2.2 (2)

- Fixed error message when contacting a ship.
- Fixed and improved special weapons Buzzsaw, Vortex and Vortex 2.
- Fixed life value in the Info screen.
- A few minor improvements.

UPDATE  1.2.1



Hey Captains!
We have prepared another update for you. Besides important fixes and improvements, we added the Anti-Hook device, which is great for destroying enemies with a grappling hook. I hope you enjoy the news and thank you for your support!
Your Rake in Grass team..

----------------------------------------------------------
UPDATE  1.2.0 -> 1.2.1
-----------------------------------------------------------

- The power of artillery weapons is increased by about 50%.
- In the mission 'Lost Prospector' you can use any beer.
- The Turbo Engine is improved. Turbo Engine accelerates the ship by 120% and raise acceleration by 1200% for 3 seconds. With the Turbo, it's a ride!
- The game will automatically save itself after accepting a quest in the starbase.
- You can now scroll across the map with the middle mouse button.
- Added information how to change the ship control mode
- The duration of the enemy skill 'Hook' has been reduced and enemies will not use it as often.
- If a part of a ship with a weapon in a slot was destroyed and the player had no room in his inventory, the weapon was thrown into space where the player could miss it (especially during combat). Now the weapon is always stored in the inventory, so the player cannot lose it.
- New 'Anti-Hook' device allows you to give a ship that attracts you a knockback that also electrifies the ship for 2 seconds.
- Added visual skill duration counters to the ship panel.

UPDATE 1.2.1

----------------------------------------------------------
UPDATE  1.2.0 -> 1.2.1
-----------------------------------------------------------

- The power of artillery weapons is increased by about 50%.
- In the mission 'Lost Prospector' you can use any beer.
- The Turbo Engine is improved. Turbo Engine accelerates the ship by 120% and raise acceleration by 1200% for 3 seconds. With the Turbo, it's a ride!
- The game will automatically save itself after accepting a quest in the starbase.
- You can now scroll across the map with the middle mouse button.
- Added information how to change the ship control mode