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Grim Clicker News

Game Update (ver. 1.07)

[p]Update v1.07[/p][p][/p][h3]Improvements:[/h3]
  • [p]The Apocalypse Mask now works with mana reservation. When reserving mana, the reserve is subtracted from the maximum mana for the mask's condition.[/p]
[h3]Fixes:[/h3]
  • [p]Fix recalculation of cooldowns for all skills when SP is invested by x10 into them (Ctrl + click). This means that if you take Lycanthropy 1 and use it, and then invest x10 SP, the cooldown will reset to 375 seconds instead of 857 seconds.[/p]
  • [p]Set color of the skill cooldown text in the description of 'Flex' skill[/p]
  • [p]Wolf's final skill, 'Devour', now takes into account the Lunar stat bonus. Base cooldown at skill level 1 with Lunar Bond maxed out is reduced from 300s to 75s.[/p]
[p][/p][p][/p]

Game Update (ver. 1.06)

[p]Update v1.06[/p][p][/p][p]Improvements:[/p]
  • [p]Fixed a soft-lock that occurred after completing all 9 planets. Added an option to continue the game in an alternative, lifeless universe, while retaining all other progress. A reward is given for doing so.[/p]
  • [p]Added a warp animation and a small congratulatory message upon continuing the game after populating the planets.[/p]
[p]Fixes:[/p]
  • [p]Slightly reworked magic stone icons in weapon descriptions: removed excess empty space after 3+ lines of stones, and the size of stones is adjusted to the size of the text lines[/p]
[p][/p]

Version v1.05

A patch with fixes.

Improvements:
  • Now all weapon stones are displayed directly in the weapon description
  • Optimized wax output from 'Ecology' skill. Pieces are combined into larger ones, with values of 50 and 10, if possible


Fixes:
  • Fixed a couple of issues with fractional rarity and max level in the descriptions of items with skulls and max level upgrades. The calculations were not changed, but the description was brought in line with reality
  • The 'Energize' skill does not consume energy if it cannot improve anything
  • Rings (and other non-weapon items) no longer store twinkles and cannot receive the 'flaming' prefix

Grim Clicker will be released on Xbox under Grim Idle title

Grim Clicker will be released on the Xbox platform! While the name of the game will be Grim Idle, it is the same game adapted for the Xbox platform.

It is scheduled for release on November 8.




The game is being made for release on the Xbox by a Desert Water Games company.