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Grim Clicker News

Version 066 - Wolf skills

The game has been updated!
Update v.066

Wolf skills are ready!
  • BEASTIAL MASSACRE
  • HOT TRACE
  • MOON AXE
  • MOLECULAR SYNTHESIS
  • DESECRATED MOON SHARD
  • DEVOUR


More changes:
  • HOWL skill is nerfed
  • Added new sounds for the wolf
  • Added a picture of the flag in the options menu on the "language" button
  • Added additional clarification when combining the skills FLAME FLOW + FLASH


Some things may change over time, but in general, all the skills of the hero are completed.
In the next update, we plan to focus on the very late stages of the game, space and new shards.
We also want to add more new items!

We, as always, warmly welcome your suggestions, comments and screenshots on the forum!

NEW ANNO FELIX!

Version 065 - Fountain of Beauty, shields, new wisdom skills

The game has been updated!
Update v.065

  • Tau sign is now available.
    Tau syllables will help increase the strength of plants and potions.
  • The Fountain of Beauty added
  • New mechanic - hero shell change
  • Improved Wastelands zone and the Factory zone graphics
  • New zone - Mossy Cavern
  • Added new monsters and bosses
  • Singularity menu visually improved
  • The strength of the monsters in the Foundation Pit is increased


The wisdom skills are ready!
  • Hollow Mask
  • Warm Radiance
  • Cold Wave
  • Cosmic Laser


Added a new item type - Shields!
And the mechanic associated with it - REPEL (a monster that hit the shield will take additional damage from the next hit of the hero).
We are testing this item now. The shields are available in the market starting from the fourth shard (their price is rather low). In the next update, if there are no problems with the shields, they can also drop out of the chests.

Version 064 - New potions, flowers, herbs and mushrooms

The game has been updated!

[h3]Added new potions[/h3]
  • Potion of Light
  • Liquid Fire
  • Frost Potion
  • Spider Perfume
  • Vampire Potion
  • Potion of Mastery
  • Living Water
  • Unicorn Blood
  • Teleportation Potion


[h3]Added new mechanics[/h3]
  • Flowers, herbs and mushrooms
  • Expanded shop


[h3]Fixes[/h3]
  • Fixed inaccuracies in seals
  • Improved save system
  • Added button 'hide shard effects' (options menu)


Potions note:
New potions do not drop in chests yet. We will change this later, and these potions will be able to drop from the chest. But we decided to update the game now because we did quite a lot and the flowers look fun.

We thank our players for their support! We've prepared a small gift for all Early Access players. (A gift will appear if you have performed more than four rituals.)

Version 063 - Armageddon, Summon Phantom, Apocalypse Mask

The game has been updated!

[h3]New skills[/h3]
  • Summon Phantom (wisdom)
  • Synergy (wisdom)
  • Mask of the Apocalypse (strength)
  • Armageddon (strength)
  • Aura of fire (strength)


Armageddon is notable for the fact that it works during the ritual, but deals permanent damage to monsters in the area.


[h3]New mechanics[/h3]
  • Ice attack
  • Mana Reservation


Now the mana reservation is being used by the phantoms. But later we can add new skills that will also use this mechanics.


[h3]Bugfixes[/h3]
  • Clarified/corrected descriptions of some skills
  • Fixed redistribution of points in wolf form
  • Fixed display of souls speed in wolf form
  • Bugfix: enemies getting stuck if jumping behind the hero, after loading the game
  • Fixed exploit that allows to infinitely gain dexterity in shards where it is not reset
  • Fixed bug with mechanic stone
  • Fixed a glitch with the skill icon when applying poison
  • Fixed a bug with turning into a wolf with a hotkey
  • Fixed Monumentality: the weapon level will be set to 100 if the weapon level was higher when the skill was taken (extra levels don't count)
  • Fixed buzzing weapon behavior at high attack speed

Version 062 - Forge of Souls, Space Tunnel, Transfer Area

Forge of Souls added! The forge of souls appears in space when you reach a certain point on the space map. In the forge, you can upgrade souls actions, as well as open additional sets of actions.


A space tunnel has been added to space, starting with the transfer area. Through this tunnel, you can return to previous galaxies (in case the shards in the transfer area have been found too difficult).
In the transfer area itself monsters and bosses will be stronger, and the shards will have 60 and 70 zones!


We hope these changes will add a more challenge for players who have moved far in the game. The next few updates will focus on the start of the game or the game as a whole.


Changelist:
  • Added Forge of Souls (space)
  • Added a tunnel (space)
  • Monsters are enhanced in the transfer area, and to get to the town you need to pass more zones
  • Added new sounds of space
  • Added new music theme (forge of souls)
  • Now, in the options menu, you can configure the autoclick cursor and enable/disable blood
  • New galaxy names added