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Age of Reforging:The Freelands News

Age of Reforging v 1.09 Update Patch

Age of Reforging v 1.09 Update Patch


[h2]New Content:[/h2]
- Added a new side quest about the Orc Masters Arena.
- Added a new legendary weapon.
- Added tons of new character animations.
- Remastered some character animations.

[h2]Bug fixes:[/h2]
- Fixed the bug where players could enter Buck's farm without accepting Tullio's quest.
- Fixed the bug where the player's Bargaining skill would not pass judgment in dialog.
- Fixed a bug where individual NPCs would run away during battle.
- Fixed some NPCs with wrong NPC avatars in dialog.
- Fixed a bug where the player would get stuck in the loading when switching scenes under certain circumstances.
- Fixed a bug where the Undead Rage buff would not disappear upon death for characters wearing Death Knight armor.
- Fixed a bug where the spawn position was incorrect when the player left the scenario and returned to the world map under certain circumstances.
- Fixed an issue where an encounter map could get stuck outside the exit.
- Fixed an issue with the display of ghost status.
- Fixed some animation IK related issues.
- Fixed a bug that appeared in the wrong location on the world map after leaving the Castle Curtis scene.
- Fixed some UI display issues in the encyclopedia interface.
- Fixed an issue where a special sound effect would not be muted in the Warden Forest.
- Fixed an issue that could cause the game to get stuck.
- Fixed an issue where NPCs occasionally had mismatched appearance and race after randomizing their appearance.
- Fixed a display error in the pause UI after loading a file.
- Fixed an issue where the animation would enter the battle state when using items outside of battle.
- Fixed a bug where some clothing models would go the wrong way when switching scenes.
- Fixed a bug where the rewards for town quests were calculated incorrectly.
- Fixed some bugs related to randomized quests.
- Fixed a bug where players could receive a bug that allowed them to escort caravans and villagers to towns that were temporarily unreachable.

[h3]Quest Related:[/h3]
Bloody Case:

- Fix a bug that could cause the mission to get stuck.
- Fixed an issue where quest mark remained after quest completion.


The missing golds:

- Fix bug that would cause the player to get stuck on the black screen.
- Fix issue where there were items on the body that could be given to the earth elf, but there was no corresponding option in the dialog with the earth elf.


Abandoned mine:

- Fixed an issue where quest mark remained after quest completion.
- Fixed a bug where the corresponding item was not removed from the player's backpack after submitting the quest item.


DevilofGhostLotu:

- Fixed an issue where the hidden incense bag could be seen even if the Insight skill does not meet the requirement.
- Fixed an issue where the quest stage updates abnormally when players turning quest items.
- Fixed an issue that affected the options and decisions in the dialog with McMullen.
- Fixed an issue where the order of the options to help Aoi was incorrect.
- Fixed an issue where the quest failed if player stole the Cloud Dragon Armor after choosing to help Aoi, but could still continue the quest when you came to the big Market.
- Fixed an issue where Lin did not remove temporary followers when stealing out the Cloud Dragon Armor.
- Fixed an issue where Avicenna's performance was abnormal when choosing to help Marron.
- Fixed an issue where Maron's guards were still following the player after the battle when choosing to help Maron.
- Fixed an issue where going to Aoi at the Ronin's Camp first and then going to Lin at Peford Village would result in a misplaced quest stage.
- Fixed the issue where it was possible to repeatedly show Aoi the Dirty Incense Bag or Black Dye.
- Fixed the issue where there is no quest marker in certain stage of the quest.
- Fixed the issue where the mouse kept showing disabled for the final duel.
- Fixed the issue that after finding the real culprit, the dialog with the normal ronin NPC shows Aoi's dialog.
- Fixed a bug where after Rin or Masato wins a duel, the victor may die due to bleeding damage.
- Fixed a bug where the game would fail after the protagonist and Masato died in a duel.
- Fixed the bug that after choosing to help Aoi, talking to her again would still give the option to help her attack Maron's mansion.
- Fixed the bug that after helping Aoi successfully capture Maron's mansion, there is a chance that Maron will continue to attack the player when he is revived.
- Turned off the option to advance some of Avicenna's mission stages if the player has already progressed to the mission stage.
- The Forbidden Love quest can now be followed up even if you help Aoi attack Maron's mansion.
- Improved some performance behavior of NPCs after battles.


Dangerous Trial (Dangerous Trial):

- Fixed the issue where weapons were not given as rewards at the end of the quest.

Ghost of the Cliffside:

- Fix issue where taking the Odell branch caused the quest stage to update repeatedly.
- Add quest markers to the Stirrup Town Tavern.

Who is the Undercover:
- Modified the mission step structure so that the player can now pick the lock and get the evidence at the beginning, and the step of finding evidence can be skipped directly after identifying the addict.
- Fixed an issue where there were no mission markers during certain quest stage.


WardenForest Dungeon:

- Fixed a bug where the power check requirement for the Organ Stone Gate did not match the display.
- Fixed bug where Constructs would fight Ancient Elf Ghosts.
- Fixed bug where players could not go back to the present timestep after defeating the Time Mage boss.
- Fix a bug where the Organ Door will not descend.
- Fix bug where avatars are displayed when talking to the Time Mage.


[h3]
Scenario related:
[/h3]
- The world map scenery has been heavily spruced up and improved in detail.
- More paths have been added to the Warden Forest world map area, enhancing internal accessibility.
- Environment modification and beautification of Wolford village.
- Replaced a chest in the abandoned farm ruins that didn't match the environment.
- Reworked the environments of several cave scenes.

[h2]Optimizations:[/h2]
- In encounters, enemies will continue to try to search for and attack the player if they don't find them.
- Enriched the animations of some town NPCs.
- Added animation of refugees spawning in the Warden Forest after completing the "Fate of the Refugees" quest.
- Improved some skill effects.
- Modified the standby animation of longhandled weapons and fixed some bugs related to longhandled weapons.

[h2]Balance:[/h2]
- Reduced the life regen and stamina regen penalties for characters in hunger and fatigue states.
- Modified some numerical value of weapons.

Age of Reforging v 1.08 update patch

Age of Reforging v 1.08 update patch

[h2]Bug fixes:[/h2]
- Fixed a bug where returning to the main menu got stuck.
- Fixed some situations that could cause characters to float.
- Fixed a bug where the activated state of activated skills was not archived.
- Fixed a bug where the walking animation was occasionally stuck when the character stopped moving.
- Fixed a bug where ghost effects were not displayed properly.
- Fixed a bug where Phoebe's clothes would be incorrectly modeled across scenes.
- Fixed a bug where the automatic closing of houses' door was too fast
- Fixed an issue where temporary followers would leave the party after participating in a arena match.
- Fixed some irregularities in the character's behavior when turning.
- Fixed an issue related to the final boss in the Warden Forest.
- Fixed a bug where taunted characters could not release their skills properly (always interrupted).
- Fixed the issue where the map markers for major quests were displayed at a lower priority than other types of map markers.

[h3]Side Quest-related:[/h3]
- Optimized the use of quest guide markers in several side quests, and fixed an issue where a few quest markers did not disappear with the completion of quest steps.
Devil of Kiren:
- Fixed a bug where dialoguing with Aoi to purchase the Ghost Lotus secret after a quest was over often did not result in the item being obtained correctly.

[h3]Scenario related:[/h3]
- Further improved the Warden Forest dungeon scene, optimized the plot performance, and improved the frame rate.
- Fixed an issue where the dialog of an NPC in the Ronin's Camp was not working properly.
- Adjusted some settings for the Alchemy Shop merchant in Green Town.
- Fixed some interaction bugs in the houses in Hanke Village.
- Fixed a hidden roof issue in Brea.
- Fixed a bug in the basement of Phyllis the Witch's house in Stirrup Town where the exit was in an incorrect location.
- Fixed a bug related to the rest feature in the big Market's Tavern.
- Fixed an issue where some models in Farini Village were placed to float.
- Brea's Tavern is now easier to click through the door.

[h2]Optimizations:[/h2]
- Character creation efficiency when entering a scene has been greatly optimized, and the initial lag when entering a town scene is now greatly reduced.
- The character panel now displays the target character's faction.
- The Leaderboards in the Arena will now show player characters and teammates (if they make it to the top).
- The animation for characters of the Ronin Genre that dual-wield sword-like weapons is now replaced with a ninja animation.
- Fixed some localization bugs.
[h2]
New Content:
[/h2]
- Time Keeper Eloise now gains a new skill, Time Split, which allows him to summon his past and future selves to fight alongside him.
- A new freeland gladiator, Yulian, has been added with her own unique oriental martial arts skills, but will only appear in arena matches for now. In the future, players will have more contact with her and will be able to learn her skills.
[h2]
Balance:
[/h2]
- AI will now cast skills more frequently.
- Nerfed the bonus effect of the set.
- Nerfed the hit bonus of Lin's saber.
- Reduced the bludgeon bonus of Sixteen Nights' saber.
- Slightly increased the experience value required for upgrading.
- Reduced the damage of Intelligence.
- Increased the level of monsters in the mid to late game stages.

October 10th Hotfix

October 10th Hotfix:

- Fixed a bug where characters would occasionally stop attacking and daze.
- Fixed a bug where cooldowns were not taking effect when activating skills stopped activating.
[h2]
Quest-related:
[/h2]
Instrumental And Vocal:
- Fix the bug where helping Frick, after the quest is complete, does not remove the quest logo.
Evil With Evil :
- Fix bug where choosing to perform a ritual with Odell to lift the curse gets stuck in a dialog box after the conversation ends.
- Fix bug where choosing to perform a ritual with Odell to lift the curse and the camera locks up after the dialog ends.

October 9th Hotfix

October 9th Hotfix

- Fixed the bug where the Ronin Camp was inaccessible under certain circumstances.
- Fixed a bug where Buck's farm was not shown on the world map after accepting the Robbers in the farm quest.
- Fixed a bug where an encounter scenario in Lordless land would be ejected from the border after entering.
- Fixed an issue where teammates had an initial experience value of 0.

Age of Refoging v 1.07 Update Patch

Age of Reforging Patch 1.07:


[h2]New Content:[/h2]
- Added a new cave in Westone inhabited by a powerful enemy, the Cyclops, waiting for players to challenge and collect rare materials.

[h2]Bug Fix:[/h2]
- Fixed a bug where the ronin arena matches would not work properly.
- Fixed the bug where temporary followers would spawn repeatedly.
- Fixed the bug where temporary followers would decrease their satiety and energy values.
- Fixed an issue where the camera would get stuck after the Refugee's quest, helping Garrod and the Refugee resist Tullio.
- Fixed the bug where enemies that were knocked away received too much power.
- Fixed the bug where NPCs wouldn't target enemies properly with some skills.
- Fixed the bug where ghost enemies disappeared with incorrect effects.
- Fixed the issue of teammates' hair wearing molds with their helmets.
- Fixed the issue where bandits did not show their hair.
- Fixed the issue that when multiple Aura (ex: Commander) class effects stacked, the one with the lowest level took effect.
- Fixed the bug that when adding points, returning specialty/Talents/skill points, the points were not restored.
- Fixed the bug that the store interface does not pop up after the material merchant dialog on Pirate Island.
- Fixed the bug that the dialog of the doctor in Brea is wrong.
- Fixed the bug that the location of the vendors in multiple town and village scenarios was incorrect.
- Fixed a bug where the interactable objects in multiple town and village scenarios was incorrect.
- Fixed a bug where the roof of a house in Wolford Village would not be hidden correctly.
- Fixed a bug where dark damage was displayed incorrectly on the weapon tips screen.

[h2]Quest Related:[/h2]
Swells : - Fix the bug where it was possible to advance the quest without convincing Teodulo.
- Fix the bug where it is possible to repeatedly ask Teodulo and failing to convince him results in repeating the quest.
- Fix the bug where pressing space too fast during the drinking quest phase will cause the black screen and get stuck.
- Fix the bug that the quest marker on Teodulo is not removed after the quest is completed.
- Fix the bug that you can reveal Captain Eric's trick to Teodulo without using Scholarly to recognize it.
- Fix the bug where the text pay option did not have a pay prompt.
- Fixes an issue where some questioning options would not exit the dialog after Teodulo was in the party.

Devil of Kiren:
- Fixed the issue where the quest is unable to proceed in some instances.

The missing golds. - Fixed the bug where the player could not attack the Gremlin.
[h2]
Optimization:
[/h2]
- Optimized quest details for the Warden Forest dungeon by adding some quest steps and instructions.
- Modified the special effects of Izumo's Dragon Armor and added a description.
- It now takes 72 hours for a character to die after falling into extreme hunger and fatigue.
- Optimized the effect of everyone huddling together and pushing each other when more characters are caught in a melee.
- The view panel now shows the target character's Faction.