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Age of Reforging:The Freelands News

1.00c Online Hotfix Patch

1.00C Online Update Patch

[h3]
BUG Fixes:
[/h3]
  • Fixed the issue where some escort missions could not be completed after arriving in a town.
  • Fixed the issue where the automatic sorting of packages failed under special circumstances.
  • Fixed the issue where the character could not move in a location in Banshee Hill.
  • Fixed the issue where the intimidation skill and bargaining skill did not grow correctly.
  • Fixed the issue that the missing villager quest and the quest could not be completed by killing the fleeing gladiator.
  • Fixed the issue that after the first Wild Mage quest was completed, the quest could not be accepted at the receptionist.
  • Fixed the issue that teammates could not move after fighting with the dwarves in the tavern in the Night Watch quest.
  • Fixed the issue that the quest icon was not removed after completing the roadside corpse quest.
  • Fixed the issue that some relics had incorrect attributes.
  • Fixed the issue that the guards' positions overlapped.
  • Fixed the issue that the NPC team on the large map traveled faster after the encounter.
  • Fixed the issue that the fleeing enemy would not move.
  • Fixed the issue that the bow animation was incorrect.


[h3]
Optimization and Improvement:[/h3]
  • Now sneaking near neutral NPCs will also gain a small amount of sneak experience.
  • Now when a teammate leaves the party, the quest items he carried will be transferred to the player character.
  • The Fort Desolation Arena, Bloodsand Arena, and Terrell Prison Arena now allow players to participate in competitions.
  • When the character does not have a quiver equipped, they will use the bow and crossbow in hand for melee attacks.

Age of Reforging:The Freelands Version 1.0 Gameplay Demo Live Now!

To All Reforgers,

"Age of Reforging: The Freelands" officially launched its 1.0 version on Steam on April 29th at 10:00 (UTC+8)! Today we're bringing you a gameplay demo where we save and load countless times, sacrificing our sanity to step on numerous landmines for you, resulting in this survival guide filled with tears (and keyboard coffee)!

▌Town Preparation
Before setting out, ensure you're fully prepared: repair equipment, restock supplies, and especially purchase enough lockpicks—these will be crucial tools for obtaining loot from chests.

▌Exploration Tips
We recommend exploring the world map during daylight hours, as night significantly increases danger levels. The world is full of dynamic events—when encountering conflicts between NPCs, you can choose a side to support. During our playthrough, we successfully helped a merchant caravan repel a bandit gang!

▌Bandit Hideout Combat Guide
Through practical experience, we found these tactics highly effective:
- Stealth + bow ambush tactics can effectively scatter enemies, allowing you to defeat them one by one
- Remember to set your companions' combat style to passive or hold position to prevent reckless charging
- After defeating enemies, you can choose to execute them or take them as prisoners out of the dungeon
- Monitor your party's health—characters must be healed promptly after falling, or their stats will significantly decrease
- Be extra cautious when facing elite enemies like bandit veterans and leaders; strategic retreat is often wiser than forcing your way through

▌Resource Acquisition Strategy
- Assign chest opening tasks to the companion with the highest lockpicking skill
- Horseshoe Town is an ideal place to sell prisoners, providing funds to pay your mercenaries
- Theft can yield items but carries significant risk—remember to quickly dispose of stolen goods, with the Thieves Guild typically offering better prices

▌Special Reminders
- Pay attention to NPCs with marked names, as they often hide side quests with generous rewards
- Monitor your criminal behavior—a high bounty will restrict your access to towns
- Whatever you do, don't try the "kidnapping villagers" route like we did—unless you want to experience being surrounded by town guards... Remember, in this world, keeping your feet on the ground is the way to go!

We hope this fresh survival guide helps you venture further into the Freelands. We'll be sharing more game content in the future—stay tuned!

-----------------------------

Key Highlights of v1.0:
① Complete UI Overhaul – A fresh, modernized interface.
② Performance Optimizations – Faster loading times and smoother frame rates.
③ Expanded Sandbox World – New vast open-world zones to explore.
④ Core Mechanic Revamps – Free attribute progression, NPC heroes, caravan travel, randomized gear affixes, durability systems, and more.
⑤ Massive Content Additions – 2,500+ items, 200+ enemy types, and 700+ unique NPCs.
⑥ Rich Side Quests – 150+ handcrafted story-driven missions, each with its own narrative depth.
⑦ 500,000+ words of in-game text - surpassing The Witcher 3, Elden Ring, and The Elder Scrolls series.

We welcome all Reforgers to experience more content in the game!
P.S: The official version has also added Steam achievements and Steam Trading Cards functionality!

Join Discord Channel: Age of Reforging: The Freelands - Discord

1.00b Online Hotfix Patch

1.00b Online Hotfix Patch


[h2]Bug Fixes:[/h2]
  • Fixed an issue where Casual Mode was not working.
  • Fixed some issues with tutorial pop-ups not displaying correctly.
  • Fixed an issue where Martina could not be spoken to.
  • Fixed an issue where the button to take money from the Canvan was not functioning correctly.
  • Fixed an issue where game could get stuck while spending time in town.
  • Fixed some classification errors for consumables in the crafting interface.
  • Fixed an error when crafting consumables such as lockpicks.
  • Fixed an issue where objects could be moved repeatedly.
  • Fixed an issue where players could get stuck in a dialogue loop due to criminal activity.
  • Fixed an issue where the player's hunger and stamina UI updates were not timely.
  • Fixed an issue where Sultan would die immediately upon joining the team.
  • Fixed UI issues in the squad management list.
  • Fixed an issue where returning stolen items did not return the corresponding money.
  • Fixed an issue where the Bard could not start the game.
  • Fixed an issue where food inventory was not displayed correctly
  • Fixed an issue where armor could not be repaired.


[h2]Optimization and improvements:[/h2]
  • You can no longer leave the scene using a shortcut key while in dialogue or when wanted.
  • Using magic to attack training dummy now increases intelligence experience instead of strength and agility.
  • Significantly reduced mercenary wages

Age of Reforging:The Freelands Version 1.0 Officially Release!

To All Reforgers,

Thank you for your unwavering patience and support! Age of Reforging: The Freelands has officially launched its complete v1.0 version on April 28th at 18:00 (PST). The full version is priced at $29.9, but for a limited two-week period, we're offering a special 10% Early Access appreciation discount (yes, you read that right—after these two weeks, the price will return to the standard v1.0 rate).

A Message from the Development Team:
As the creators of Age of Reforging: The Freelands, we stand before you with equal parts excitement and nervousness—this long-awaited day has finally arrived. After 20 months in Early Access, we've delivered on our promise: a completely reforged v1.0, meticulously polished through trial and reflection.
Yet, we are fully aware that limitations in team size, time, and experience mean the game still has room for improvement. We humbly ask for your understanding and patience as we continue working tirelessly to squash bugs and refine your experience.

Key Highlights of v1.0:
✨ Complete UI Overhaul – A fresh, modernized interface.
⚡ Performance Optimizations – Faster loading times and smoother frame rates.
🌍 Expanded Sandbox World – New vast open-world zones to explore.
🛠️ Core Mechanic Revamps – Free attribute progression, NPC heroes, caravan travel, randomized gear affixes, durability systems, and more.
📦 Massive Content Additions – 2,500+ items, 200+ enemy types, and 700+ unique NPCs.
📖 Rich Side Quests – 150+ handcrafted story-driven missions, each with its own narrative depth.
✍️ 500,000+ words of in-game text - surpassing The Witcher 3, Elden Ring, and The Elder Scrolls series.

rom Early Access to Version 1.0, it was your every exploration, every piece of feedback, and every word of encouragement that breathed life into this barren "Free Land," transforming it into a world of flesh and blood. Version 1.0 is not just our creation—it is the fulfillment of a promise to all of you.
We know that behind these numbers, imperfections still linger. But please believe that every bug report you submit will be treated with the same urgency as a parent protecting their child.

This is not the end—it is a new beginning. We look forward to standing by your side once more, writing new possibilities into this "Free Land." Forever grateful!

— PersonaeGame Studio

Detailed description of featured content

[h3]
① Complete UI Overhaul – A fresh, modernized interface.
[/h3]
We made major adjustments to the overall UI style of the EA version at that time. The original red tone has been changed to a blue that is more in line with the atmosphere of RPG and sandbox games. This tone is more in line with the art style of magic and fantasy. At the same time, we also replaced some UIs that were inconsistent with the overall style, improving the overall visual consistency and user experience.
World map: Backpack tasks: Town interaction: AGE}/40963446/bf3dc55b14242672ad9f0c9c5c46a3b9db9ec81d.gif
Battle:

[h3]② Performance Optimizations – Faster loading times and smoother frame rates.[/h3]
We have made some improvements to the loading of the game and the low frame rates of some large towns.
Now the loading time of the game when entering encounters and scenes has been greatly shortened.
P.S: We still strongly recommend that you use a solid-state drive (SSD) to play for a smoother experience

[h3]③ Expanded Sandbox World – New vast open-world zones to explore.[/h3]
Several large wild scenes have been added, and all the fate coins can be collected! In order to ensure your gaming experience, we don’t want to spoil too much here, the new scenes added (they are closely related to the later game content). The thing we can guarantee is that each large scene has 3-5 hours of gameplay and rich side quests, and we hope to bring you an exciting adventure experience! If you are interested, you can see a picture of the new scene below.


[h3]④ Core Mechanic Revamps – Free attribute progression, NPC heroes, caravan travel, randomized gear affixes, durability systems, and more.[/h3]
We have made a series of supplements and core modifications to the sandbox gameplay of the game! I believe that these contents can let you experience a brand new freedom. The following content is only part of the game and does not represent all the game content.
  1. Free attribute growth: The game attributes grow according to the growth of the player character, which is more in line with the growth method of the sandbox
  2. NPC heroes: NPCs will become thieves, adventurers, gladiators, explorers and other professions to grow and meet with players
  3. Unlimited NPC interaction: You can interact with non-plot NPCs at any time, such as praising, insulting, trading, inviting to join and even kidnapping
  4. Caravan camp travel: Unlock caravan camps, more member limits, and make them perform their duties, and develop their own camps during travel.
  5. Random equipment affixes: All equipment except the only equipment has random affixes, which greatly increases the playability of the game.
  6. Durability system: Weapons, food, etc. all have durability and corruption (adjustable) to increase the playability of survival.


Interactive NPC:
Character attribute interface:


[h3]⑤ Massive Content Additions – 2,500+ items, 200+ enemy types, and 700+ unique NPCs[/h3]
Age of Reforging has gone through a long period of development and accumulation. Now the items in the game have reached a terrifying 2500 pieces, and the enemies that players can encounter are more than 200. In addition, we have added more than 700 unique NPCs (non-randomly generated villagers) to the game. Most of these NPCs are closely related to the player's side quests. This level is very rich even in CRPG.

[h3]⑥ Rich Side Quests – 150+ handcrafted story-driven missions, each with its own narrative depth.[/h3]
Age of Reforging has more than 150 side quest lines! Each one is a complete story quest, and the rewards in the side quests are extremely generous! The sense of immersion not only satisfies CRPG players but also gives more possibilities for exploration!

[h3]⑦500,000+ words of in-game text - surpassing The Witcher 3, Elden Ring, and The Elder Scrolls series. [/h3]
The amount of text in the game has also exceeded 500,000 words, which has exceeded many large games in terms of text. Although we are also deeply aware that the huge amount of game content will bring many difficulties to game development and maintenance, we also hope to allow players to experience true freedom!

“Age of Reforging: Freelands” Beta Test Begins!

“Age of Reforging: Freelands” Beta Test Begins!


Dear Recasters:
Thank you for your patience! Starting today, “Age of Reforging: The Freelands” has entered the Beta test , and all players with the EA version can participate in the experience. We especially need your feedback—whether it's bugs, suggestions, or your overall experience—to help us improve the game and provide a better experience when the official version is released. Thank you all!

P.S.: Since the game is still in the testing phase, you may encounter bugs or other issues. Please feel free to leave a comment with your feedback in Discord Channel. Thank you very much!

Feedback channels:
players: Welcome to join our Discord community at https://discord.com/invite/gjrU73cgKP


The current Steam version has been switched to the “Beta” branch, and testing will be open to all players! Thank you for your support.

Join the test now and give us your feedback!