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Age of Reforging:The Freelands News

Age of Reforging v 1.08 update patch

Age of Reforging v 1.08 update patch

[h2]Bug fixes:[/h2]
- Fixed a bug where returning to the main menu got stuck.
- Fixed some situations that could cause characters to float.
- Fixed a bug where the activated state of activated skills was not archived.
- Fixed a bug where the walking animation was occasionally stuck when the character stopped moving.
- Fixed a bug where ghost effects were not displayed properly.
- Fixed a bug where Phoebe's clothes would be incorrectly modeled across scenes.
- Fixed a bug where the automatic closing of houses' door was too fast
- Fixed an issue where temporary followers would leave the party after participating in a arena match.
- Fixed some irregularities in the character's behavior when turning.
- Fixed an issue related to the final boss in the Warden Forest.
- Fixed a bug where taunted characters could not release their skills properly (always interrupted).
- Fixed the issue where the map markers for major quests were displayed at a lower priority than other types of map markers.

[h3]Side Quest-related:[/h3]
- Optimized the use of quest guide markers in several side quests, and fixed an issue where a few quest markers did not disappear with the completion of quest steps.
Devil of Kiren:
- Fixed a bug where dialoguing with Aoi to purchase the Ghost Lotus secret after a quest was over often did not result in the item being obtained correctly.

[h3]Scenario related:[/h3]
- Further improved the Warden Forest dungeon scene, optimized the plot performance, and improved the frame rate.
- Fixed an issue where the dialog of an NPC in the Ronin's Camp was not working properly.
- Adjusted some settings for the Alchemy Shop merchant in Green Town.
- Fixed some interaction bugs in the houses in Hanke Village.
- Fixed a hidden roof issue in Brea.
- Fixed a bug in the basement of Phyllis the Witch's house in Stirrup Town where the exit was in an incorrect location.
- Fixed a bug related to the rest feature in the big Market's Tavern.
- Fixed an issue where some models in Farini Village were placed to float.
- Brea's Tavern is now easier to click through the door.

[h2]Optimizations:[/h2]
- Character creation efficiency when entering a scene has been greatly optimized, and the initial lag when entering a town scene is now greatly reduced.
- The character panel now displays the target character's faction.
- The Leaderboards in the Arena will now show player characters and teammates (if they make it to the top).
- The animation for characters of the Ronin Genre that dual-wield sword-like weapons is now replaced with a ninja animation.
- Fixed some localization bugs.
[h2]
New Content:
[/h2]
- Time Keeper Eloise now gains a new skill, Time Split, which allows him to summon his past and future selves to fight alongside him.
- A new freeland gladiator, Yulian, has been added with her own unique oriental martial arts skills, but will only appear in arena matches for now. In the future, players will have more contact with her and will be able to learn her skills.
[h2]
Balance:
[/h2]
- AI will now cast skills more frequently.
- Nerfed the bonus effect of the set.
- Nerfed the hit bonus of Lin's saber.
- Reduced the bludgeon bonus of Sixteen Nights' saber.
- Slightly increased the experience value required for upgrading.
- Reduced the damage of Intelligence.
- Increased the level of monsters in the mid to late game stages.

October 10th Hotfix

October 10th Hotfix:

- Fixed a bug where characters would occasionally stop attacking and daze.
- Fixed a bug where cooldowns were not taking effect when activating skills stopped activating.
[h2]
Quest-related:
[/h2]
Instrumental And Vocal:
- Fix the bug where helping Frick, after the quest is complete, does not remove the quest logo.
Evil With Evil :
- Fix bug where choosing to perform a ritual with Odell to lift the curse gets stuck in a dialog box after the conversation ends.
- Fix bug where choosing to perform a ritual with Odell to lift the curse and the camera locks up after the dialog ends.

October 9th Hotfix

October 9th Hotfix

- Fixed the bug where the Ronin Camp was inaccessible under certain circumstances.
- Fixed a bug where Buck's farm was not shown on the world map after accepting the Robbers in the farm quest.
- Fixed a bug where an encounter scenario in Lordless land would be ejected from the border after entering.
- Fixed an issue where teammates had an initial experience value of 0.

Age of Refoging v 1.07 Update Patch

Age of Reforging Patch 1.07:


[h2]New Content:[/h2]
- Added a new cave in Westone inhabited by a powerful enemy, the Cyclops, waiting for players to challenge and collect rare materials.

[h2]Bug Fix:[/h2]
- Fixed a bug where the ronin arena matches would not work properly.
- Fixed the bug where temporary followers would spawn repeatedly.
- Fixed the bug where temporary followers would decrease their satiety and energy values.
- Fixed an issue where the camera would get stuck after the Refugee's quest, helping Garrod and the Refugee resist Tullio.
- Fixed the bug where enemies that were knocked away received too much power.
- Fixed the bug where NPCs wouldn't target enemies properly with some skills.
- Fixed the bug where ghost enemies disappeared with incorrect effects.
- Fixed the issue of teammates' hair wearing molds with their helmets.
- Fixed the issue where bandits did not show their hair.
- Fixed the issue that when multiple Aura (ex: Commander) class effects stacked, the one with the lowest level took effect.
- Fixed the bug that when adding points, returning specialty/Talents/skill points, the points were not restored.
- Fixed the bug that the store interface does not pop up after the material merchant dialog on Pirate Island.
- Fixed the bug that the dialog of the doctor in Brea is wrong.
- Fixed the bug that the location of the vendors in multiple town and village scenarios was incorrect.
- Fixed a bug where the interactable objects in multiple town and village scenarios was incorrect.
- Fixed a bug where the roof of a house in Wolford Village would not be hidden correctly.
- Fixed a bug where dark damage was displayed incorrectly on the weapon tips screen.

[h2]Quest Related:[/h2]
Swells : - Fix the bug where it was possible to advance the quest without convincing Teodulo.
- Fix the bug where it is possible to repeatedly ask Teodulo and failing to convince him results in repeating the quest.
- Fix the bug where pressing space too fast during the drinking quest phase will cause the black screen and get stuck.
- Fix the bug that the quest marker on Teodulo is not removed after the quest is completed.
- Fix the bug that you can reveal Captain Eric's trick to Teodulo without using Scholarly to recognize it.
- Fix the bug where the text pay option did not have a pay prompt.
- Fixes an issue where some questioning options would not exit the dialog after Teodulo was in the party.

Devil of Kiren:
- Fixed the issue where the quest is unable to proceed in some instances.

The missing golds. - Fixed the bug where the player could not attack the Gremlin.
[h2]
Optimization:
[/h2]
- Optimized quest details for the Warden Forest dungeon by adding some quest steps and instructions.
- Modified the special effects of Izumo's Dragon Armor and added a description.
- It now takes 72 hours for a character to die after falling into extreme hunger and fatigue.
- Optimized the effect of everyone huddling together and pushing each other when more characters are caught in a melee.
- The view panel now shows the target character's Faction.


October 4th Hotfix Patch

October 4th Hotfix Patch:
- Fixed an issue where some players' old config files were incompatible with the new config data causing settings to not take effect.
- Fixed the bug where the Ancient Elven Dungeon Time Rift in the Warden Forest would only change the time stage the player character was in.
- Fixed the bug where caravans, guards, and villagers on the world map would stop to rest (and get stuck at town entrances).
- Fixed a bug where unleashing a skill on yourself or a friendly in auto-battle would stop the character from pursuing the previous enemy.