Update Patch v1.04: Includes September 4 Hotfix
Update Patch v1.04: Includes September 4 Hotfix:
[h2]1.04 New Update:[/h2]
[h2]Bug fixes:[/h2]
- Fixed a bug where specific clothes would cause the encounter to get stuck on the loading screen at the end of the encounter.
- Fixed a bug where caravans would not refresh on the large map.
- Fixed a bug where the Encounter Captives Management panel could not be clicked to view selected captives.
- Fixed a bug where out-of-camera character corpses could be pulled out from under the terrain.
- Fixed a bug where Oblivion Potion could be used continuously regardless of CD.
[h2]
Optimizations:[/h2]
- The game camera now pulls together to the correct distance immediately when switching between the world map and the area map.
September 4th Hotfix :
[h2]
Bug Fixes:[/h2]
- Fixed a bug where the player could still control the character to walk around when camping.
- Fixed some UI issues related to the arena.
- Fixed some localization error.
- Fixed a bug where the goods of the Alchemy Merchant and the Material Merchant in Green Town were swapped.
- Fixed a bug where Brea would incorrectly display a letter delivery quest (originally planned to be added in a future update).
- Fixed a bug where individual beds in Brea would cause players to get stuck in the bed after interaction.
- Fixed a bug where the screen in some cave scenes would display incorrectly.
- Fixed a bug where players were traveling at an incorrect speed on the world map (the weight penalty was not being applied correctly).
- Fixed a bug where the fog of war effect on the world map was incorrect.
- Fixed a bug where the fog of war was displayed incorrectly on the minimap.
- Fixed a bug where some of the game's low-level weapons had too high a numerical bonus.
[h2]Optimizations:[/h2]
- Added a split right-click option to the item box on the item bar
- Optimized the ground mapping and vegetation distribution in Briar.