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Age of Reforging:The Freelands News

February 12 Online hotfix patch

February 12 Online hotfix patch


[h2]Bug Fixes:[/h2]
1. Fixed a stuck ladder in Warden Forest Treehouse.
2. Fixed an issue where enemies would not drop equipment as loot

Age of Reforging v 1.63 Regular Update Patch

Age of Reforging v 1.63 Regular Update Patch


[h2]What's new:[/h2]
  • Added recipes for health potion, morale potion, and experience potion in the Alchemy Store.
  • Added a new dungeon in the Weststone area.


[h2]Improvements:[/h2]
  • Martina's set effect has been modified to include a cape, which is closer to the original illustration.
  • The markets in Golden Harbor, Silver City and Lone Star City have been improved.
  • On the world map, players can now click on neutral NPCs in combat to join their battle.
  • Characters will now recover 0.5 health every hour, but will lose 1 health every hour when extremely hungry or tired.

[h2]Bug fixes:[/h2]
[h3]System:[/h3]
  • Fixed an issue where the player character would not respawn properly after defeat.
  • Fixed an issue where the puzzle at one of the altars in the Warden Forest could not be solved correctly.
  • Fixed an issue related to multiple quest triggers.
  • Fixed an issue where the spawn position was incorrect when returning to the world map from a newly added dungeon.
  • Fixed an issue that could cause stuck while resting.
  • Fixed an issue that may occur when taking a picture of an NPC's avatar.
  • Fixed an issue on the world map where the player joining an encounter to help the bandits would cause the bandits not to attack the enemy.

[h3]Quests:[/h3]

Secret Temple:
  • Fixed an issue where the four guardians of the temple would repeatedly drop equipment after being defeated.
  • Fixed an issue where the four guardians of the temple would repeat their performance after being defeated.


A Lost Sould:
  • Fixed an issue where the runes displayed after loading a save file would disappear again after completing the rune trial.
  • Fixed the issue where the runes did not appear after completing the rune trial of the Altar of the Stars.
  • Fixed the issue where the ghost Jerome could not disappear after being killed by direct attack.


A Elixir But A Poison:
  • Fixed the issue where the quest phase was not updated after the player used a non-main character squad member to obtain the quest item.
  • Fixed an issue where the quest phase was not updated in a specific situation.


Orc Master Arena: Fair Trade:

Age of Reforging v 1.61 Online Hotfix Patch

Age of Reforging v 1.61 Online Hotfix Patch


[h2]Bug Fixes:[/h2]
  • Fixed some localization issues
  • Fixed hunger and fatigue alerts being too frequent.
  • Fixed bug with incorrect health calculation.
  • Fixed an issue with player squad members taking avatars.
  • Fixed a bug where healing could be stuck on a black screen.
  • Fixed a bug where caravans would repeatedly become more numerous on the world map.


Age of Reforging V 1.6 Update Patch

Age of Reforging V 1.6 Update Patch:


Dear Reforgers:
The development team wishes you a happy Chinese New Year!
We would like to thank all players for their continued support and feedback. Since the last help announcement, we have received countless enthusiastic encouragements and pertinent suggestions. This valuable support is not only our driving force, but also strengthens our confidence to continue moving forward! We promise to live up to everyone's expectations and will do our best to optimize new content and fix existing problems to present you with an even more exciting gaming experience!

[h2]New content:[/h2]
  • The Caravan system has been added. Players can now buy, expand and upgrade their own caravans in major towns. Caravans will increase the player's travel speed, provide various convenient services that can be used at any time, a separate storage warehouse, and up to 16 caravan members on standby.
  • The three large towns of Silver City, Gold Harbor and Solastella have been further expanded, and players can now enter the squares of these towns.
  • A new beggar origin has been added, and this origin will be extremely challenging.
  • A new begging/performing system has been added. Players can now use broken bowls and minstrels' lutes to perform in towns and earn rewards.


[h2]Improvements:[/h2]
  • The survival system has been overhauled. Now players not only need to worry about hunger and energy, but also health and morale.
  • Some issues with the mercenary random missions have been fixed.
  • The UI of the crafting window has been improved.
  • The window for selecting squad members has been overhauled.


[h2]Balancing:[/h2]
  • Adjusted the number of guards, caravans and bandits on the world map.
  • Further adjusted the combat effectiveness of town guards. Added more types of weapons for guards.
  • Adjusted the load bearing capacity of player squad members.
  • Reduced the amount of loot that can be obtained by players participating in NPC battles.



[h2]Bug fixes:[/h2]
[h3]System:[/h3]
  • Fixed the issue where entering a camp to camp will not encounter an ambush.
  • Fixed the issue where temporary followers will appear in the arena.



[h3]Quests:[/h3]

Orc Master Tribe
Equal trade:
Fixed the issue where Azaka would get stuck in the arena and unable to move.

Warden forest
Time Travel:
  • Add localization of the task name and introduction.
  • Fix the problem in the Warden Forest dungeon where the trap door will return to its original position after loading the save file.
  • Fix the problem in the Warden Forest dungeon where the pillars in front of the main tomb door do not respond to interaction in the current time and space.
  • Fixed: In the Watcher's Forest Dungeon, after defeating the boss, if you enter the past time and space here, you will be blocked by an air wall and unable to move.
  • Fixed: In the Watcher's Forest Dungeon, when identifying the mechanical properties of the mechanism that lowers the trapdoor, if the properties are insufficient, the display will always be 0.
  • Fixed: In the Watcher's Forest Dungeon, after the ghost Jerome disappears after completing the task, you can see him again after reloading the scene.
  • Fixed the problem in the Watcher's Forest Dungeon where the ghost and enemies in the room will attack you before you enter the room.
  • Fixed the problem in the Watcher's Forest Dungeon where you can see the ghost Jerome again after reloading the scene after he disappears after completing the task.


The Solt Queen Tomb
Past and present:
Fixed the problem where the quest stage cannot be updated after picking up the item, the Ring of Ahiraam.

Miasma Swamp
Ancient Treasures:
Fixed the issue where the ghost Melra does not drop her equipment after death.

Hanke Village
A Doctor's Conscience:
Fixed the issue where the player could not deliver the Toad Lord's tongue.

Grey Hills
Troll hunter:
  • Fixed the issue where if the player did not immediately accept the quest and chose to leave, and then found two knights to accept the quest again, the quest would not start.
  • Fixed the issue where a black screen would appear when quickly clicking to continue after completing a quest.


Grey Hills
The filthy potion:
  • Fixed the issue where a quest marker would remain permanently after killing Barton by force during the quest phase of returning to Grey Hills to kill the witch.
  • Fixed some minor issues with quest details.


Starfall Canyon
Secret Temple:
Fixed an issue where the door would return to its original position after the player loaded a save file.

Golden Harbor
Instrumental And Vocal:
Fixed an issue where the mentor, Freek, would also become hostile when the player was at odds with the Green Leaf faction.

Devil of Ghost Lotus:
Fixed the issue where the quest mark was not removed after the ending where the truth was told to Malone.

Who is the Undercover:
Fixed the issue where the quest mark was not removed after the quest was completed.

The missing golds:
Fixed the black screen issue caused by the player clicking too fast in the plot when handing over items to the earth spirit.

Wildmage Association:
Fixed the issue where the elevator would return to the first floor after loading a save.




Age of Reforging v1.53 Update Patch

Age of Reforging v1.53 Update Patch


[h2]Improvements:[/h2]

  • The levels and quest lines of the Warden Forest Timekeeper Dungeon have been reworked.
  • The fog of war effect on the world map has been improved.
  • The path from Silverstrand City to Solastella has been optimized.
  • Added a visible effect when a player purchases a house.


[h2]New content:[/h2]
  • Added a new dungeon in the Lordless.


[h2]Bug fixes:[/h2]

[h3]System:[/h3]
  1. Fixed the problem that the Vigor and Satiety of the player's squad members decreased too quickly after the encounter.
  2. Fixed the problem that the desert bandit camp was inaccessible.
  3. Fixed the problem that the exit above the banshee Gully could not be interacted with.
  4. Fixed an air wall problem in Shirqa Village.
  5. Fixed an issue on the desert map where you can leave an encounter without defeating the enemy.
  6. Fixed an issue where the encounter map does not match the world environment.
  7. Fixed an issue where the damage type of windblade missiles released by staff is incorrect.
  8. Fixed an issue where monsters will be offset on the ground when attacking while resting.
  9. Fixed some issues with NPC performance animations.
  10. Fixed some localization issues.
  11. Fixed an issue where the Arena leaderboard could not be viewed.
  12. Fixed an issue where players could not return to the world map correctly after watching a match.
  13. Fixed an issue where characters would appear at the wrong location (Suspend) on the world map after leaving certain scenes.
  14. Fixed an issue where summoned creatures would not disappear when the summoning skill was forgotten, causing the save file to become unreadable.
  15. Fixed an issue where temporary followers would follow the player incorrectly after stopping following.


[h2]Balancing:[/h2]
  • Significantly enhanced the guards' power(both Attack and defense).