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Age of Reforging:The Freelands News

Age Of Reforging Update Patch v 1.03

patch 1.03
Bug fixes


[h2]Arena[/h2]
- Fixed a bug where some arena generated matches would get stuck.
- Fixed a bug where players would get stuck during the Arena Battle.
- Fixed a bug where players could not continue to watch the match after losing multiple rounds of a tournment match.

[h2]Quest fixes:[/h2]
- “The Hunters” :Fixed a bug the Quest had no rewards.
- "The sisters" : Fixed a bug where the sister Fanny Mirada would disappear the second time the player entered the village.
- "Bloody Case" : Fixed a bug where Ward the Gravekeeper cannot be found after exiting the catacombs.
- "The Way of Pilgrimage" : Fixed a bug where the quest NPC cannot be found in the Stirrup Town Tavern.
- "Marlon's problem" : Fixed a bug where players cannot enter Marlon's mansion.
- "Slaves in the Basement" : Fixed a bug where the basement of Felipa's house was inaccessible.
- "Disappeared young villagers" : Removed the temporarily unfinishable quest step.
- "Dangerous Trial" : Removed the limitation in the quest where Spencer would die within two days after the quest was accepted. This ensures that the player has plenty of time to complete the quest.
- "A farmer's request" : Modified the location of the boar refresh in the quest to make it easier for players to find them.

[h2]Other fixes:[/h2]
- - Fixed a bug where the "Mysterious Encounter"" episode would get stuck.
- Fixed a bug that prevented an NPC conversation in Stirrup Town from displaying an avatar.
- Fixed the bug that the skill book for unlocking white magic unlocked black magic.
- Fixed a bug where players camping could not trigger an ambush attack under certain circumstances.
- Fixed some bugs with NPC performances .
- Fixed a bug that related to the party management.
- Fixed a bug where the game would occasionally get stuck when camping to trigger an ambush.
- Fixed a bug where a character's bargain skill was not taking effect when selling items.
- Fixed a bug that prevented enemy loot from being picked up.
- Fixed a bug in the encounter scenario where the money in the loot could not be picked up.
- Fixed a bug where an NPC in Stirrup Town could not display its avatar during dialog.
Improvements and optimizations:


[h2]Scenario improvements:[/h2]
- Added 4 Skill Training Officers to the Green Town.
- Added a Doctor to Stirrup Town.
- Added an Alchemy Workbench and a Blacksmith Workbench to Stirrup Town.
- Fixed an issue where the bandit camp screen in Lordless Land was completely dark.
- Fixed a bug where one of the doors in the Goblin Mines could not be interacted with.
- Reworked some of the environments in the Stirruptown Catacombs scene.
- Added lighting to the Basil Family arena.
- Improved the ground layout of some of the Arena scenes.
- Reworked the boundaries of FariniVillage which is now an open boundary.

[h2]Animation improvements:[/h2]
- Accelerated the animation speed of charge attacks with two-hand weapon.
- Accelerated attack animation speed for dual weapon.
- Fixed the issue that when holding a polearms weapon in standby, the left hand was molded into the weapon grip.
- Optimized the disappearance time of some skill effects to make them smoother.
- Improved the dynamic fabric effect of several civilian costumes.
- Improved a set of noble clothes.
- Improved the NPC behavior in several scenes.

[h2]Other improvements:[/h2]
- Made some optimization adjustments to some UI.
- Optimized UI for Arena matches
- NPCs that have not generated an avatar will now display a generic unknown avatar in the avatar box.
- Players can now unlock the Bard Class by purchasing the Bard Skill book from the Bard Academy.
- Players can now buy lute from merchants at the Bard's Academy (they can also be stolen from the Bard's Academy).

Balance adjustments:

- The Elite enemies are now harder to deal with overall.
- Modified some equipment whose additional attributes didn't match the right quality.

September 1st Hotfix

September 1st Hotfix
BUG Fixed


- Fixed the problem of incorrectly illuminated lights in the scene when the loading time is too long.
- Modified the default formation of squads to a diamond shape.
- Fixed the bug that battle AI triggers would take effect on the world map.
- Fixed the bug that the level of gladiators generated by the arena is higher than expected.
- Fixed the bug that gladiator equipment generated by the arena did not take effect properly

Age of Reforging Update Patch v 1.02

To the beloved Reforgers:

Hello Reforgers, first of all, thank you for your support. We apologize for the poor gaming experience in the initial launch of the Early Access version.We promise to do our best to polish the game, and really hope you could kindly give us some time and confidence. Thank you again for your understanding. If you have any bug or suggestion, you are most welcome to comment on the steam community or the discord channel. We really appreciate your participation. The content below is the our v1.02 update:




BUG FIXES


- Fixed a bug that caused units to float in some scenarios
- Fixed a bug where escorting villagers quests did not remove villagers properly in some cases.
- Fixed a bug where a merchant in Stirrup Town was unable to open the store page.
- Fixed a bug that caused the Skill Training Officer dialog to get stuck.
- Fixed a bug where NPCs were shaking while sitting in their chairs.
- Fixed a bug where the camera would not follow the player when escorting a merchant caravan.
- Fixed a bug where floating text was not displayed properly.
- Fixed a bug where the dialog displayed the wrong character in one of the dialogs in the prologue scene.
- Adjust the initial lighting skill for the GIfts origin.
- Fixed a bug where Lighting magic could not be unlocked through the skill tree.
- Fixed the bug where Damien, the Death Knight, could be attacked during dialog in the Tombs in Stirrup Town.
- Fixed a bug where players entering Stirrup Town would be on the other side of the scene exit.
- Fixed a bug where some scene exit markers were displayed incorrectly.
- Fixed some localization display bugs.
- Fixed a bug where the quest grouping names were displayed incorrectly in some scenarios.
- Fixed an issue that caused secondary store items to be lost(shown as empty) in towns.

Optimization:


- Optimized the light source for character creation scenes.
- When opening the area map, the map will be centered with the player's position as the anchor point.
- Optimized game performance to reduce lag issues.
- Added a new loading map.

Balance adjustments:


- Reduced the number of guards generated on the world map
- Adjusted the rewards for most quests to make them more reasonable.
- Reduced the amount of town favor reduction for failed quests to half of the original amount.

August 30th Update Patch -2

Bug fixes:

- Fixed the bug where stores do not show any items.
- Fixed the bug where the GhostFace Base could not be left.


Balance adjustments:

- Characters' satiety and vigor consumption rate has been reduced by 25%

August 30th Update Patch -1

Bug Fixed

- Fixed a bug where the store was showing goods that shouldn't be there.
- Fixed a bug where the store was not refreshing any crafting recipes.
- Fixed display bugs with some recipes' icon.

Improvements:

Added a system hint for unlocking recipes.