V58 Conquest
Sorry for having kept you waiting. For three long moths I have added basic Civilization/Total war mechanics to songs of Syx. You can now sally forth and conquer your foes and do that which Conan the Barbarian loves so.
It is now available as a steam beta - V58 Beta. It will remain there until the bugs are sorted. I will try to keep it save-compatible during this time.
[previewyoutube][/previewyoutube]
I lost tracks of the path notes the first month, but here is what I've got:
- Entirely new gameplay mechanics for the overworld.
- Space usage for sprites severely reduced, making it possible for more mods.
- UI for goods remade. Now merged with trade.
- Inflation added. 10% of credits per year will be lost. Sorry.
- Treasury UI remade
- New Happiness modifiers and fixed ones.
- Improved Pastures ability to deal with bad daily work.
- Made Lavatories modable
- Added some load information to services and heatmaps for access.
- Added dynamic yield for mines based on assigned workers.
- Added some kind of growth inside mountains, made mountain generation a bit better
- Races now have terrain/biome preference in addition to climate. MODDERS: added a TERRAIN clause for
- animals. Added POPULATION clause to races.
- Fixed a lot of streaming issues, like discord. Just uncheck "debug" in the launcher, if it complains when you exit the game.
- Workshop rooms furniture improved.
- 2 new races.
- 3 new music tracks
- Price for leather fixed through a moddable thing in resource init files.
- Fixed CTD regarding monuments and smaller rooms.
- Added forums and a wiki to the webpage (well, community did really).
- Middle mouse button now grabs map.
- Knowledge cap now limitless
- Mines now produce according to employees and deposits, you can now build over bad deposits.
- Administration room, works as library to make admin points, used to upgrade regions.
- Rations and rationmaker
- Autosave & quicksave new UI
- Changed apartments to only need work every 4th use.
There's also a new wiki on the webpage songsofsyx.com
Thank you to everyone involved and for all you patient players!