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V61 beta is on it's way, although a little delayed

Hello everyone,

I must regretfully inform you that the next major update is further delayed with a few days!

I said end of March, then I bought time to Monday, 4th of April, but now I need even a few more days.

I theoretically could release on Monday, but there are still a few features that are sub-standard that I want to refine, such as the battle AI doing weird stuff, and it would be stressful for me, and annoying for you, if I released it in the current state.

These update has not been too fun, with a lot of challenges and brick walls along the way. Bare in mind though that I'm not making a new room or service, I'm trying to reverse engineer a "Total War"-game engine. This has absolutely been the toughest and most code intense update and I've set a new record, there having been 3 months since the last update. I'm not too happy about that. I also have another one of those damn kids around since 2 months, and that haven't helped.

I just want you to know, I'm working every day, I haven't abandoned anything. The reason I might seem quiet is because I'm putting 99.9% of my time coding to give you as much substance as possible without the fuzz.

So, It's hard to say how long it will take for me to adjust these minor shenanigans that the AI is doing, but I don't think it will take more than a few days, Absolute deadline will be 9th of April.

What is on offer?

You guys primarily wanted ranged combat, and I added that, and cracked opened the fundamentals of the battle mechanics and re-did them.

  • Now we have catapults and archers and troops on walls, gatehouses.
  • We have an AI that's semi-smart.
  • We have complex and true to life morale and combat mechanics. Configure your own troops in almost infinite ways.
  • We have increased modding support for battle-related stuff. Someone wants to add javelins, slings, scorpions, WW1 machine guns, no problem.
  • Big performance gains. New pathfinder that's better and smoother and faster.



Unfortunately I'm too incompetent to make a gif, but imagine catapults firing, people screaming and flying and body-parts flying around.