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Songs of Syx News

V61 now available as beta

[previewyoutube][/previewyoutube]

New version is now available as beta in steam. Beta means you manually have to select it in your steam client. Right click Songs of Syx and there should be something about betas there.

It will break saves, but, you can deselect the beta and continue on V60 saves if you want.

Beta means there are still bugs. And this time probably a few. Most bugs will be harmless, some might crash the game. However, I've always managed to fix the game in the beta progress, so you most probably won't have to restart. Just make sure you save regularly.

This update is focused completely on military aspects. It adds archers and artillery to the game and an AI that can attack walled settlements and fight you on the field without causing too much weirdness. It's still raw, and in need of some balancing.

Thank you for waiting so long for this one. It's been an intense ride.

Next up is an update focused on health and sickness. It's quite simple, so I think I'll manage to add quite a bit of polish and quality of life into it.

The coming updates will focus a lot on polish for the city builder.

V61 beta is on it's way, although a little delayed

Hello everyone,

I must regretfully inform you that the next major update is further delayed with a few days!

I said end of March, then I bought time to Monday, 4th of April, but now I need even a few more days.

I theoretically could release on Monday, but there are still a few features that are sub-standard that I want to refine, such as the battle AI doing weird stuff, and it would be stressful for me, and annoying for you, if I released it in the current state.

These update has not been too fun, with a lot of challenges and brick walls along the way. Bare in mind though that I'm not making a new room or service, I'm trying to reverse engineer a "Total War"-game engine. This has absolutely been the toughest and most code intense update and I've set a new record, there having been 3 months since the last update. I'm not too happy about that. I also have another one of those damn kids around since 2 months, and that haven't helped.

I just want you to know, I'm working every day, I haven't abandoned anything. The reason I might seem quiet is because I'm putting 99.9% of my time coding to give you as much substance as possible without the fuzz.

So, It's hard to say how long it will take for me to adjust these minor shenanigans that the AI is doing, but I don't think it will take more than a few days, Absolute deadline will be 9th of April.

What is on offer?

You guys primarily wanted ranged combat, and I added that, and cracked opened the fundamentals of the battle mechanics and re-did them.

  • Now we have catapults and archers and troops on walls, gatehouses.
  • We have an AI that's semi-smart.
  • We have complex and true to life morale and combat mechanics. Configure your own troops in almost infinite ways.
  • We have increased modding support for battle-related stuff. Someone wants to add javelins, slings, scorpions, WW1 machine guns, no problem.
  • Big performance gains. New pathfinder that's better and smoother and faster.



Unfortunately I'm too incompetent to make a gif, but imagine catapults firing, people screaming and flying and body-parts flying around.

Shadows and Dust - V60

[previewyoutube][/previewyoutube]

Shadows and Dust adds Entertainment and Religion to the game. It also changes and improves on a lot of things. In fact, so much that I've forgotten all about it, so there are no patch notes this time.

It has taken a long time, mainly based on the many suggestions that have flooded me while making it. These are great suggestions and I thank you a bunch for them. Especially Dalorath here on steam.

This version is not save-compatible with V59. Only saved blueprints and titles are transferred. Saves do remain though, so you can switch between versions, saves won't be lost.

Songs of Syx is now going strong thanks to you esteemed players. I am very thankful and in admiration that you can actually play the game and build awesome cities (now that I've played a little myself). We now have 1000 reviews and the game has sold enough to fully finance the remaining years of EA development.

This version is now available as a beta in steam as usual. It should be quite bug free, but if you encounter something, please shout it out.

Up next, I'm going to do a military overhaul and add a more fulfilling experience.

/Jake

Fantasy city-builder Songs of Syx added in reproduction and riots

The very promising Early Access fantasy city-builder Songs of Syx has expanded in multiple ways in the latest update and you're going to need to prepare for a lot more people.

Read the full article here: https://www.gamingonlinux.com/2021/09/fantasy-city-builder-songs-of-syx-added-in-reproduction-and-riots

I accidentally made a society of giant blue cops in city builder Songs of Syx




In the world of Syx there's a species of blue giants called the cantor. Created in ages past to act as bodyguards in some divine war, the cantor are strong and resilient, wise judges and skilled fighters. They're long-lived, with lifespans of nearly 800 years, but they're also rare. Few of them are left in the world, and a region with a population in the tens of thousands might have two or three of them...
Read more.