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Full Book Bonuses, Steam Achievements, Bug Fixes and more!

This update is a really big one! Here is a full list of all the patch notes.

This patch will be going live at 8 PM PST. (In about 3 hours from the posting of this announcement)

[h2]Changes[/h2]
  • Teams can now be selected before the match starts in the lobby.
  • Greatly increased the range of Phoenix's Fire Breath absorption.
  • Nerfed Rain of Fire's damage from 15 to 10 per fireball.
  • Buffed Comet's base damage to 90, and it now digs slightly into terrain before exploding.
  • Changed Mega Boulder to 6 bounces x 20 damage per bounce.
  • Nerfed Mud Blast's initial damage from 30 to 10.
  • Removed the sandbox dummy's knockback resistance.
  • Buffed Tree of Life's hp from 35 to 50.
  • Increased snowflake count for Snowflake Blast from 16 to 20.
  • Fissure will now spawn a minimum of 6 Rock Scatter projectiles on its 2nd turn.
  • Increased the range of the toxic fumes for mushrooms.
  • Storm Titan's thunderstorm now no longer activates immediately after the titan is summoned.
  • Branch of Yggdrasil has been replaced by a new spell, Summon Ent, and its effects have been moved and modified into buffs for Full Nature (see Full Book Bonuses section).
  • Added new minion spell Vine Bridge to the Ent minion.
  • Added a visual effect to Ice Golem's aura.

[h2]Fixes[/h2]
  • Fixed wrong radius being used for the cursor after sinking while overgrown.
  • Fixed wrong order of operations for if an entity with Substitute set up is hit by a Spore Ball.
  • Clams now have a cap of 7 damaging bounces to prevent the infinite bounce bug.
  • Arcane damage no longer hurts friendly minions.
  • Fixed minion summoning radius being too small when overgrown.
  • Fixed wrong radius values being used for most minion spells with a summoning range.
  • Fixed lightning rod sinking through entities if on an entity that is mounted on a minion.
  • Flying minions no longer lose their collision after not moving for a long time and then moving vertically only.
  • Updated visual indicators for Fissure, Whirlpool, and Whale, to match Volcano's indicator.
  • Fixed players continuing to move if pressing tab to open chat while still pressing left/right.
  • Fixed Arcane Portals still being allowed to spawn on towered players.
  • Added missing stun immunity for Rock Golem.


[h2]FULL BOOK BONUSES[/h2]
If you have all spells from a spellbook equipped, you get a new button when joining a match to activate full book bonuses. Activating the bonuses costs 50 HP and gives you various buffs and effects specific to each book.

[h3]Arcane[/h3]
  • Arcane Arrows and Arcane Bomb spawn 2 extra arrows.
  • Arcane Glyphs spawn an extra outer ring of glyphs.
  • Glyph Ball leaves behind a trail of glyphs.
  • On activation, you and all your current minions gain the following passive: at the start of your turn, shoot an arcane arrow towards the nearest enemy.


[h3]Fire[/h3]
  • The Phoenix's egg form becomes permanently unbreakable.
  • Increase the explosion radius of all your explosive fire spells by 50%.


[h3]Earth[/h3]
  • Gain permanent Stone Skin (with 2 instead of 5 damage reduction), and replace the Stone Skin spell with Rollout.
  • Mud rock projectiles create more terrain.


[h3]Water[/h3]
  • Gain permanent Water Skin, and replace the Water Skin spell with Dive.
  • Waterball and Water Jet spawn 10 extra droplets.
  • Spring Shower spawns 10 extra droplets per turn.
  • Whirlpool's height is increased.


[h3]Frost[/h3]
  • Gain immunity to being frozen.
  • Ice Ring becomes a targetable spell.
  • Ice Golem spawns a Frost Imp on death.
  • Convert Comet into Mini Comet: drop a small comet that's half the size and damage of Comet, but with a 2turn cooldown and more digging.


[h3]Storm[/h3]
  • Lightning Bolt and Lightning Bomb shoot 2 extra bolts.
  • All your Chain Lightning projectiles bounce an extra 8 times.


[h3]Nature[/h3]
  • Acorns create terrain around where they spawn.
  • Overgrowth makes entities even larger.
  • On activation, all your existing mushrooms gain the following passive: at the start of your turn, shoot a spore ball towards the nearest enemy.