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Mahou Arms News

Hotfix for Character Selection Bug

As was previously mentioned, some users have been experiencing an issue with the character select screen that does not allow them to progress past it.

We have just released a hotfix which updates the character screen to match the standard menu style. This should resolve the issue. For any users who experienced the issue, we'd appreciate it if you could confirm it fixed in the community discussion, discord, or on twitter.

Below is a screenshot of how the new character select screen looks.



Thank you for your understanding while we worked on this fix.

Character Select Bug Affecting a Small Portion of Users

This is just a quick post to let players know that we are aware of a significant bug that is affecting a small number of users.

[h3]Bug Description[/h3]
When you start a new chapter in the latest update, you are supposed to get a screen allowing you to select between playing as Susan or Amelia. Unfortunately for some users this screen does not appear correctly, meaning that they cannot progress into the level.

[h3]How We Will Address This[/h3]
After investigation we cannot determine what is causing this bug, other than the fact that it seems to be related to non-English region settings on player's computers. We cannot replicate the bug locally so it's difficult to fix.

Instead, since the screen was only meant to be a placeholder anyway, we will be redesigning the screen as a "proper" menu screen, similar to the rest of the main menu. Since the rest of the main menu works, this should fix the bug.

[h2]Timeline[/h2]
We apologize for the inconvenience to players suffering from this bug. It is a high priority fix that we will try to get out as soon as possible. It may take a few days to a week to fix the bug, depending on whether the redesigned screen suffers from the same issue and the availability of users suffering from this issue to test our fix.

Thank you for your patience. We will post another update when the issue is resolved.

Susan Gameplay Introduction Build Live! (0.3.1457)

[previewyoutube][/previewyoutube]

Build 0.3.1457 is live! This build includes Susan: a new playable character! There is also a new training mission, as well as various tweaks, bugfixes, and gameplay additions from the previous build!

Featured Additions:
  • Susan, a new playable character. Press the Special/Use button (E on M/KB and B on Xbox-style gamepads) to trigger Dragon Claw: a grappling attack that can pull enemies toward you or you toward enemies, depending on whether the button is tapped or held. Feyntan was the hard carry for Susan as her move designer/animator! Thank you, Feyntan!



  • New Training Mission for Susan

  • Ring Radar: Incoming projectiles are now indicated on the Ring Radar
  • Minimap UI element added

  • Environment art direction tweak: More stylized skies, lighting, and distant post-processing


Other Changes (Since V.0.3.1176):
  • Air Dodge Counters added
  • Fix: Some attacks should no longer hit twice when they should only hit once.
  • Silhouette Post-Process Material updated to only show Player Silhouette when the player is occluded
  • Fix: a bug with the crosshair in Gun Mode
  • Force feedback added to some animations
  • UI Tutorials updated to format text dynamically based on Keyboard/Gamepad Input Mode
  • Style for Loading screen hints has been updated
  • More loading hint screens added, old ones updated
  • Overall balance tweaks
  • More particle effects added to Perfect Dodge
  • Toon Skin Shader now has a stylized ringlight
  • General lighting tweaks and updates to all existing levels
  • Some environment art polish to co_office
  • Susan character portraits added
  • Additional rose particles added to some attacks
  • Some attacks renamed
  • Fix: Baroness now deals the correct damage on her slash attack
  • Baroness's slash attack now has a particle effect that plays to better differentiate it from her Spiky Balls attack. It also has a swipe effect as well now.
  • Rockefallen now has an Expanding Ring particle effect to indicate it is the center of a mind control transmitter
  • Fix: Flamethrower Corrupt's attacks now use projectiles instead of a static hitbox, which means it won't hit through walls anymore.
  • Combo will now be retained through the phase-change cutscene during the Baroness Boss Fight
  • Various bugfixes

Notice: Certificate Error with Launcher and Website Resolved

This is just a quick post to notify you that the certificate error with the Launcher/Website has been resolved. Sorry for the inconvenience and thank you for your patience.

Notice: Certificate Error with Launcher and Website

We're aware of a certificate expiring and causing issues with launcher and mahouarms.com website. We're working on it now, but while it's being worked on there might be access issues with the launcher and website. We appreciate your patience and apologize for the inconvenience!

We'll update you when the issue has been resolved.