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EN ROUTE TO 1.0 - Update 0.99m

[Patch Note 0.99m - [26/06/2021]

Motor

AI Upgrade
- Fixed all AI models.
- Upgraded AI Behaviours, now each AI will have their own behaviours.
- Upgraded AI Combat Distances, AI with shooter weapons won't come close to the player anymore.
- Upgraded AI Colliders. Hits & Abilities will be more precise.
- Added a New AI The Bazûka HeavyWeight with a RPG

Loot System
- Swift Knives will now drop a random item and scraps :
Unequiped enemies will drop : Ammo or Bonus.
Melee enemies will drop : Weapon or Bonus.
Shooter enemies will drop : Weapon or Ammo.
Mini Bosses will drop : Special Weapon and a random Bonus.
Mini Bosses are : Mini Yetsirahs, Troopers, Bazûkas & SandSeekers

- Fixed Shooter Weapons not hitting enemies.
- Fixed Shooter Weapons shooting through walls.
- Fixed decays.
- Fixed the WaveGun, can now be used as a regular shotgun.

- Nerfed the Sheleg Freeze Abilitie (Engineer) from 15 per particle to 5 per particle


Scene Updates & Fixes
- Fixed an issue that caused Kaos the Hawker to be T-Posed.

Antrum Caves
- Fixed a Checkpoint Camera issue.

Umi Reef
- Optimized the scene once again.
- Removed some enemies on the scene.
- Upgraded the stairs leading to Jikai Village.
- Fixed an issue that made you spawn out of bounds in Kawataro Arena.
- Fixed an issue that cause grenades not to reload on every attempt on the Grenade Stand.
- Added a PlatForm script in Kawataro's Head in order to make it easier to get in there.

SK City Sewers
- Added an island in the middle of Recycle District.
- Fixed a Checkpoint Camera issue.