1. Swiss Knife
  2. News

Swiss Knife News

Fix Update - 0.9.8.2.5

In this Fix Update, I concentrated on Route 01 and Sheleg Mount!
here is the patch note :

[Patch Note 0.9.8.2.5 - [06/11/2020]

[Fixes]
- Fixed an issue that showed Halloween items on Main Menu.
- Fixed an issue that made impossible to escape a Bear Trap.
- Fixed the stairs in Brocelia Village.
- Fixed Grenade HUD.
- Fixed an issue that caused Mayor Head not to be placed as intended at the end of Mayor Quest in Brocelia Forest.
- Fixed an issue that caused the Engineer bed to trigger a SFX everywhere on the map.
- Fixed multiple exit issue in some scenes.
- Fixed HUD issue in Barkan Island.
- Corrected "Shield" trigger text by "Gravity Trick" on Barkan Island.
- Corrected a switch abilitie issue on Barkan Islan.
- Fixed an issue on MotherBoard window for the Engineer.
- Fixed a display issue of Quest HUD.
- Fixed model issues on SwissKnives arms and belly.
- Fixed a terrain issue in Agility Tutorial.
- Fixed a ground issue in Engineer Tutorial.
- Fixed outline issues in Route01.
- Fixed models issues.
- Fixed an issue that caused the giant destroyable wall to display the normal version in Sheleg Mount.
- Fixed an issue that caused Yestirah Temple not to have collider.
- Fixed an issue that caused CutScenes cameras to glitch.
- Fixed an issue that made Big Knife to be immortal in certain cases.
- Fixed an issue that caused Mount Sheleg Water to be placed in the sky, making Agility and Engineer to drawn.

[Changes]
- Reduced the number of enemies in Route 01.
- Reduced the time needed to hack a bridge device from 30secs to 5secs.
- Added wood planks around Bridge in Route 01.

1st Anniversary - 0.9.8

It's been a year now that I begun to develop SwissKnife all alone!
My game became a really complete one, I would say I can be proud of me!

In this serie of updates, you will see the game getting out of anticipate access, and become a finish project. Don't hesitate to visit the Discord and social media to share your point of view on the game!

In any case, fuel it up ~

[Patch Note 0.9.8 - [02/11/2020] - [PART1]

[Fixes]
- Corrected syntax and other mistakes in every texts.
- Fixed Outline issues in many scenes.
- Fixed an issue that caused the Luciole not to disappear when selecting another Droide.

[Upgrades]

.Day_Night_Cycle_And_Weather
Added a Day and Night Cycle on every scenes, with events depending on time.
Weather will be affected by Day and Night Cycle.
Weather is now cut in 8 parts : Sun Day, Clear Night, Rain, Snow, Storm, SandStorm, SnowStorm, Heatwave.
Quest and special events will trigger or spawn depending on time and weather.

.Quest_Manager
Changed the Quest system. Added a MiniMap Icon indicator for Quest Objectives.
Changed UI, now Quest are indicated on the top right of the screen, there is no more description and quest title. Only the quest objective will be displayed.
Main Quests will trigger at the beginning of the scene.

.Abilitie_Teachers
Abilitie Teachers now unlock racials abilities (The last abilitie of each line). You will find them in every scenes. They have a specific skin. You will have to find them and complete a little quest for them to unlock their abilities.

*Engineer*
Sheleg Freeze : Sheleg Mount
Revolta Bump : Antrum Caves
Aqua Ring : Umi Reef
Zawarudo : NightKnight s Den

*Agility*
Zen Zen : Umi Reef
Glitsch Seeds : Batsu Amusement Park
Revolta Trick : Sahra Desert
Blowzer : Cherokee Canyon

*HeavyWeight*
Hell Guitar : Barkan Volcano
Brocelian Roots : Brocelia Forest
Lifting Rock : Sheleg Mount
Military Strike : Barathrum Swamps

[Upgrades]
.Droides_And_Fairies
Droides are no more available without unlocking them. You will now have to find and talk to the Local Fairy. Fairy Foutains can heal your SwissKnives as many time as you want.

Sheleg Mount Heart is given by Sheleg Fairy
Luciole is given by Brocelia Fairy
Sahra Ancient Shield is given by Sahra Fairy
Barkan King Soul is given by Barkan Fairy
Blue Crystal is given by Antrum Fairy
Tatsu No Tsuro is given by Umi Fairy
Memento Mori is given by Barathrum Fairy

[Changes]
- Blue Crystal is now a Heal Droide. Activate it by pressing the Droide Button when it is fully glowing to restaure all your HP.
- Stalactits now stop their fall when hitting the ground. They wont hurt you after that.
- Changed the shape of Player MiniMap Icon, in order to see where your character is looking.
- Changed the Rank at which you unlock abilities.
you will now unlock all 5 first abilities in the first 4 ranks. The second slot of abilities will now be unlocked with following ranks.
Abilitie 1A - Rank 1 - Unlocked during tutorial.
Abilitie 2A - Rank 1 - Unlocked during tutorial.
Abilitie 3A - Rank 2 - Needs 1 relica to be unlocked.
Abilitie 4A - Rank 3 - Needs 2 relicas to be unlocked.
Abilitie 5 - Rank 4 - Needs 3 relicas to be unlocked.
Abilitie 1B - Rank 5 - Needs 4 relicas to be unlocked.
Abilitie 2B - Rank 6 - Needs 5 relicas to be unlocked.
Abilitie 3B - Rank 7 - Needs 6 relicas to be unlocked.
Abilitie 4B - Rank 8 - Needs 7 relicas to be unlocked.

.Mayor_Escort_Quest (Brocelian_Forest)
Instead of one tremendously buggy quest, you will have two quests to complete.
You will now have to take El Mayor s head with you.
When in the village, take it to the Engineer Shop and replace it on its body.
Achieving this main quest will open the Ascentree, the only access to Simurghs Nest.

Version 0.9.6

[Patch Note 0.9.7 - [26/10/2020] - [PART1]

[Fixes]
- Fixed an issue that made Antrum Caves TNT to explode in loop when triggered.

[Upgrades & Changes]
- Upgraded Barkan Volcano. Mainly Changed the road to between the first and the second villages.
- Added Water SFX when picking up water in Long Long Express battle.
- Added Water FX when estinguish a fire in Long Long Express battle.
- Added Thunder FX to Revolta Trick abilitie.

.AI-Behaviours
Upgraded AI Behaviours : some of AIs were overpowered, others were just dumb.
Despite Bosses, that are patterned and pretty well consistent, Ive Changed a lot of details into AI Scripts.

Shooter AI AIM improved : Will now have a better aim. Sniper will Snipe you, Shotgunners wont shoot in the floor anymore. It was a to much RNG, some of the Sniper were too good, some of others really bad for example.

Melee AI improved : Now Melee AI will attack you even if you did not provoc them. Some of the AI were waiting for you to hit them once before beginning to attack you, that is not the case anymore.

AI Health and Damage : Balanced the amount of damage certain AI are dealing. As I said, some AI were too powerful and others really too weak. For Example Mini Asterion are not really agressive, but they are really tanky and it can take some time to kill them. As they wont attack a lot, it is not challenging to fight against them. I tried to create a challenge for every AI, increasing health of some of them, increasing damage for others.

.InventoryUI
Changed all windows to a more "design" look, making the entire inventory less "cartoonish"
MotherBoard window is now cut in two : Abilities & Droides.
CPU has been redesigned. Every images when highlighted display a description window on the bottom of the page.
Reputation window now displays a little image of the region and a description of behaviours of each reputation tribes.
Items window has been redesigned; each window have a bigger scale.
Every window have now a Top Menu selection.
Option Window now displays controls.

.Footsteps
Corrected footstep issues.
Footsteps marks are now changing depending on what surface you are walking.
Every surfaces have now their own SFX and foot mark.
Footmarks are now SK Foot shaped.
Separated surfaces into 8 (Default, Gravel, Grasses, Snow, Sand, Ice, Lava&Mud, Wood, Metal)

.AbilitieTeachers
Engineer
Sheleg Freeze : Sheleg Mount
Revolta Bump : Antrum Caves
Aqua Ring : Umi Reef
Zawarudo : NightKnight s Den

Agility
Zen Zen : Umi Reef
Glitsch Seeds : Batsu Amusement Park
Revolta Trick : Sahra Desert
Blowzer : Cherokee Canyon

HeavyWeight
Hell Guitar : Barkan Volcano
Brocelian Roots : Brocelia Forest
Lifting Rock : Sheleg Mount
Military Strike : Barathrum Swamps
[Abilities will be unlockable in 1.0 Version]

0.9.3 Update

[Patch Note 0.9.3 - [19/10/2020]

[Fixes]
- Fixed an issue on HUD in Brocelia Forest that was showing CapTen Donger travel panel.
- Fixed an issue with the Hexawall, taking every AI on the scene instead of one.
- Fixed a water texture issue in Cherokee Canyon.
- Attempted to fix the Agility Inventory Freeze Issue.
- Fixed the Rock Path issue in Antrum Caves.
- Fixed the missing trigger after Glitsch death, which made the relica not to appear.
- Fixed Mecanical Blight unloading issue.
- Fixed an issue that caused footsteps not to trigger for HeavyWeight.
- Tweaked Mayor Escort Values. If this solution doesnt work, the quest will be changed.

[Optimization]
- Added LOD system on SK-City, Umi Reef, Barathrum Swamp, SK Sewers, Brocelia Forest.

[Upgrades & Changes]

DROIDE REWORK
- Added 6 New Droids. The only droid available yet was the Luciole. Given in Brocelia Forest to light your way. Discover 7 droids, each different and unique!

- Added the Sheleg Mount Heart. Made of ice, this droide can create a stack of ice on the floor, or condensing the water in the air. Press the droid button to activate its power (30 secondes cooldown)

- Added the Sahra ancient shield. Press the droid button to create a shield in front of you.

- Added the Barkan Kings Soul. This droide acts like a shield, rotating around you, it will burn the first opponent colliding with it. After hitting someone, it will recharge during 30 seconds before being able to burn another enemy.

- Added the Blue Crystal. This droide is made of glowing stone. Its power is not well known.

- Added the Tatsu no Tsuno. This droide will help you in waters. Using it will boost your swimming speed and stamina! With the agility, this droide can be dangerous, so watch out!

- Added the Memento Mori. This droide is the oldest of all. Use the droid button to throw it in front of you. Dont worry, like a boomerang, it will come back! If an enemy collide with it, he may regret it.

- Reworked the Brocelian Luciole. Changed FX, increased light range, decreased light intensity.

[Online]
- Changed PvP Online mod lobby. Now, the lobby will display every maps in Games Options, when creating a game while begin the host.
Upgraded PvP Lobby HUD.

- Changed PvE Online mod lobby. Now, the lobby will display every bosses in Games Options. You can create a private room, or join a public one.
Upgraded PvE Lobby HUD.

[Upgrades & Changes]
- Changed a lot of abilities in order to reflect more the races you met during adventure.
Inventory will be upgraded too

HeavyWeight :
Rusty Spikes will be changed into Brocelian Roots (Same Effect)
You will need to learn it in Brocelia Forest.
Ice Path will be changed into Psy-Rock (New Effect)
You will need to learn it in Mount Sheleg.
Lava Aura will be changed into Military Strike (New Effect)
You will need to learn it in Barathrum Swamps.

Agility :
Heavy Slam will be transformed into Revolta Trick (New Effect)
You will need to lear it in Sahra Desert
Agility Gun will be transformed into Glitsch Seeds (New Effect)
You will need to learn it in Cherokee Canyon.
Meditation will be transformed into Zen Zen(Same Effect)
You will need to learn it in Antrum Caves.

Engineer :
Hypnosis will be transformed into Sheleg Freeze (New Effect)
You will need to learn it in Sheleg Mount.
Voltage Bubble will be transformed into Zawarudo (Same Effect)
You will need to learn it in NightKnights Den.
ForceField will be changed into AquaRing (Almost Same Effect)
You will need to learn it in Umi Reef.

Basic Abilities :
Engineer Soap Bubble is changed for HexaWall (New Effect)
HeavyWeight Hell Guitar has now a sound effect.
Changed some damage, stamina or damage effect values.


[Note]
All Abilities and Droides will be available until first anniversary event (4th November 2020)

0.9 Update

[Patch Note 0.9 - [12/10/2020]

[Fixes]
- Corrected definitivly Mayor Quest.
Changed his life to 1500, his follow max distance & follow speed to a descent value.

- Fixed a missing collider on Barathrum Jump Challenge.
- Fixed an issue that caused reputation values not to show on bars.
- Upgraded all villages in Cherokee Canyon.
- Fixed an issue that caused the rock path in Antrum Caves not to fall, making impossible the main quest.
- Upgraded some Batsu Amusement Park buildings.
- Fixed an issue that cause Kawataros water getting up when he is dead.
- Fixed HUD Ability issues and superpositionnings.
- Fixed a graphic issue, making glitsch to... visualy glitch, for some GPU

[Optimization]
- Added LOD system on SK-City, Umi Reef, Barathrum Swamp, SK Sewers, LaFabrique, Barkan Volcano, Brocelia Forest, Sahra Desert.

[Upgrades & Changes]
- Made a simple quest to begin the Barathrum Challenges. You need now to ask the Military General to give you an autorisation to participate to this Challenges.
- Made Barathrum chests bigger.
- Upgraded Glitsch arena.
- Upgraded Quest HUD.
- Upgraded Inventory HUD. (CPU Windows is now reworked)
- Upgraded "Dialogue Vignettes" on LaFabrique.
- Changed Restart Button name to "Time Machine".
- Upgraded Inventory and some abilities in order to prepare 0.9.5.

[Event]
- Mecanical Blight is now ON in LaFabrique. From Monday 12 October to Monday 2nd November.
Collect all 10 Blight Pumpkin to buy you a Flying Broom, and show everyone your Magic Powers!

[Online]
- Rotated the 3 online mods. New mods are : Mecanical Blight, Iron Tenkaichi, SandBox.
Mecanical Blight : Fight with 2 friends the terrible and horrific Mecanical Blight to win his exclusive cosmetic! (Available until Monday 2nd November)
IronTenkaichi : Discover the new Brawl mod. Fight up to 3 vs 3 Online!
SandBox : For the moment, I let this sandbox scene. It will be changed when 1.0 will come.